(Only the single character selected by the Player exists if one of the Dover twins is chosen. Unselected characters become NPCs in that playthrough of The Third Colony)
Kelly's co-habitants in her new home at Superior Heights, an upscale dwelling in the Main Mall cavern. (The other Player Characters have no support network)
aka
ABneg

Also known as the Green Monkey, Lust Monkey, Lizard Monkey, and Ape Lizard, among many others.


A graduate Cum Primus of the Vespa Academies, Agasha is skilled in many of the refined arts surrounding Sexcraft like those of the Socialator, the Geisha, and the Companion. She is schooled in the High and Low Pleasures, and in tending the Spirit and Mind with equal elegance and elan. She currently serves on the streets as a furthering of her Education before ascending into The Service.
Agasha usually works the Light in the Thompson Twins and takes advantage of the local laws when she can, serving and servicing her clients under the Light. But she will accompany clients to private locations, such as with Carl in his Security Office above.

It is, perhaps, for this reason that they seem so eager to 'get close' to those they meet.
While most from the Mundane tend to interpret their roles as Miners, the Crystal Fae girls would tell you that they are Caretakers. They do extract Crystals from the caverns and tunnels, but only when they are deemed "Ripe" and ready for harvest. While they are generally friendly by nature, they can become vicious in the defence of their Weir. That's not surprising since there are also Living Crystals growing among the rest - Crystal Fae in gestation. (This gives more meaning to their use of Caretakers, too.) They might not seem like much, or perhaps even seem fragile and easily susceptible to breakage, but both can be quite formidable in the defence of their charges. While not actual mothers defending their young, one would be hard pressed to see a difference.
(Player Hint: Don't show up carrying a pick-axe.)

As he will gladly explain, Breeding is a matter of Breeding. Those improper and unworthy have no business even attempting it, to avoid the negative impact on the world as a whole. But for those of Proper Breeding, such as himself, Breeding is an essential Duty of great importance. So much so that Predator Knights like Breeder Alan are sent out into the worlds to carry out their nigh-sacred calling. This leads to behaviour that might seem rather strange to those outside his society. A typical cit of PoD9 might term Alan a "Gentleman Rapist" or perhaps just "Fucked Up." But Alan sees himself as one pursuing a Great Calling to Seed the Universe, as written in the Scrolls (that's what "Go forth and multiply" means, right?). He bestows a tremendous Blessing upon those with whom he Breeds, and as such will only do so once for each recipient. To bestow the Blessing on one twice would be denying the Blessing to another. Since each may receive the Blessing only once, Alan approaches every Breeding with great enthusiasm and drive to ensure a properly memorable Blessing.
As befits one of proper Breeding, Alan is very knowledgable, particularly in matters of History. He can be a source of information that is lost to most folk of both the Fae and the Mundane. And, of course, he knows the "Right" people and can provide introductions to some to whom access can be rather difficult to gain.
If one gets the chance to discuss such things.
(Pronunciation: Start like saying Alive, but on the L switch to saying Olivia.)


While AltRon typically dwells in the Outer Caverns, she can be sometimes found in the Corridor or within the Colony Proper itself - usually in Hell's Toilet, Hangman's Pride, Horseman's Green, or the Thompson Twins.


Alyce is the custom grown star of the Alyce/Wonderland vids, currently in the third series - Glass Wonderland. And, as is obvious when you stand them side by side, she's also the third of the mute Laughing Angels. In the Wonderland series, Alyce is a perpetual innocent who is forever discovering the world around her. She is highly curious and perhaps foolishly brave in her explorations to satisfy that curiosity. And this is how Alyce was crafted. Her curiosity is an inherent Trait, and her basic personality is essentially hard coded to her system. But her memory is fleeting beyond that which she already knows by design. This, too, is a part of the character in the series. On the shows, Alyce is capable of remembering 3 things. What those three things are is up to her, but choosing to remember something new means choosing to forget one of the three she already knows. Whether this holds true for the actor Alyce or not is a topic for debate. Some believe it to be so, but most tend to think she has a higher threshold - perhaps 6 or 9 or maybe even a dozen memory slots.
It Is known that she relies heavily upon a few whom she knows are friends to guide her through her offscreen life. But Alyce is almost never seen when not working on, or promoting, the Wonderland series. She virtually never socializes in public.
That is in no small part due to the fact that when Alyce isn't working as Alyce, she leaves that life behind. Whenever she's seen in public, it's as one of the LA Blue Girls. And while Alyce has a Very distinctive and musical voice, the Laughing Angels are a mute performance team - they are sort of a mime/silent movie version of back-up dancers for comedy. As such, they are purely a Visual performance team, making no sound to conflict with or interrupt the main performance. Since the Blue Girls maintain character and are always silent, even off-stage, her more famous identity goes unnoticed.
See L.A. Blue Girl 03
Amanda's family name is Collins. For some, that's all i need to say about her. Amanda spent little time in the Creches as a child. Like Kelly, mostly just enough to learn socialization skills and have common age acquaintances. She was born and primarily raised in the largest Private Cavern in the colony. Have you ever wondered where the known "creatures" of PoD9 dwell? Sir Collins built his home, which he calls The Manor, and once well settled began expanding the cavern and developing it for others to inhabit. A closely bonded neighborhood of Outcasts and Irregulars has grown into a small village that they have dubbed the Collinhood. It was here that Amanda lived prior to the Sorority House, dwelling among witches, werewolves, ghosts, vampires, and "things that go bump in the night" Amanda often seems shy and reserved, keeping back and apart from the crowd. Most assume this to be a fear-based trait, but it's more a matter of alienation. She's worried she'll inadvertently trigger fear in others because her normal is so different from their limited version.
Her "Uncle Barney" (Sir Collins to you and everybody else who isn't Family) is classified by Admin and SARLAC as "Mostly Real (F)" (F for Fluctuating as opposed to S for Stable or C for Cyclic). Collins is a Very old Vampire, with well over a millennium since his rebirth back on Old Terra. When he was young, merely a couple of centuries old, he began looking to Science to modify his physical nature. He has learned much in the past thousand years. And much about how to exist comfortably in the world of mortals. While he may live hidden from the general population, he is licensed, registered, taxed, and voluntarily financially supports the Colony. Admin welcomes his presence.


Anatula is an Aquatic Research Scientist. Aquatic refers to species, not to area of research. She's been developing a process of what she calls Artificial Amphibianization, the results of which we can see in the image above. We can see on the left that she's quite smooth under water (if slightly refracted). On the right, she is coated by sort of a translucent grassy moss growing on her surface. They're basically 'blades of water' that surround and hydrate her to keep her from drying out quickly. When she emerges from the water, micro-filaments expand out from her skin to draw in and retain moisture. They will continue to draw moisture from the air as they can to sustain her. She's limited in how long she can stay out of water, but she's constantly developing and refining methods to extend her limits. The filaments are more plant-like than hair-like, with individual cells absorbing and expanding to contain available moisture.
While the mossy coating provides necessary moisture for her, obviously breathing is handled by a different experimental adaptation. Anatula has modified her ballast glands, typically used for maintaining depth and regulating pressue, enhancing them to act as lungs for a while in the Dry. Other less dramatic modifications include adaptive lenses on her eyes to compensate for visual distortions and boosted auditory and inner-balance systems for operating in the Dry. Balance and spatial awareness can be problematic for Anatula as her natural sonar perception of her environment is absent in the Dry. Sound behaves so differently, that there is a constant disruptive element she must try to tune out instead of her natural sense of place.

Robosapien
Andromedea is pronounced with a long o, as though leading into the word Android, with Medea pronounced in the classical fashion.
Her vidshow, Colony Close-Up, outputs new episodes on an irregular basis. A week may pass with nothing, then three new episodes may appear in a single day. They are widely disseminated, playing in most video centres and distributed by most vid merchants. Andromedea is also known to perform impromptu shows with interviews and performances in public venues, which are made available on vid afterwards. Those shows, with their open welcome of the public who happen to be near when she appears, have generated great appeal with the general populace.
In addition to having access to inside sources and top celebrities, Andromedea is a major celebrity in her own right. Her long-going "Are they or aren't they" tease with the public regarding Sir Humpbert Humphrey Humperdyne (the Endless) exploded into a full "Of Course They Are!" at the recent Annual Funeral rites, and the year started off with the pair as the hottest couple on PoD9.
Beyond appearing where the cultural buzz is generated, Andromedea has no set patterns. She can be found almost anywhere at any time, possibly socializing, possibly performing an unscheduled Event. It's not uncommon to see floatcams near her either way.
The


Like many unique actors, The Angel was custom designed for her role as an Earthbound Angel for the series C'thul'hu & The Angel.
Angel's wings are made of lightly multi-coloured glass, as is designated in the script for the series. (Angel's wings were turned to glass to ground her.)
C'thul'hu & The Angel is a sitcom in which, for typically convoluted sitcom reasons, the two are forced to live together to maintain the Cosmic Balance. The show has something of a '70s ambience, with comb-over C'thul'hu trying to live the suburban swinger lifestyle while Angel is discovering her newfound independence after having been 'cast out' to dwell here and now existing, for the first time, as an Individual.
See C'thul'hu (Actor)


Media Star
Anita is an acclaimed gymnast, no longer n competition but still performing feats and demonstrations for public entertainment. She is seen on an infrequent basis in action/adventure type vids, putting her skills to use as either hero or villain, sometimes of the superpowered variety.
Anita also makes her living as a Rental Unit for Hot Bodies.
Ref: Plush, Comfortable Rides.

Anna suffered from a Lactacid reaction that has left her overproducing milk, leaving her frequently in distress until pressure is relieved.

Or maybe he's just a budding artist with a marketing gimmick. In fact, he's a Photographer first and Artist second. His Studi01 is located in the Thompson Twins, on Tier I of the southern (no P) twin*. The design we've seen on Moon's shirt, High Life, is one of his pieces, and it can be seen graffitied on the wall outside his TransMat entrance. While he's not a bad artist, he has no apparent Power. *(The Thompson Twins is laid out with two identically constructed strips of vertical tiers. The northern strip is Thompson and the southern is Thomson, making it easier** for businesses to indicate location in their advertising. But Dina's Diner is at the same location on both twins.)Hero Of The Hues!
Crusader Of The Canvas!
Saviour Of The Sculptures!
Defender Of The Darkrooms!
Preserver Of The Palettes!
Benefactor Of The Brushes!
Protector Of The Pencils!
Avatar Of The Arts!
...

While the trio are all SciFi Fans, Arturo leans heavily into Fantasy and Romance as well. He's the Space Opera expert for the team.


Astra's cloak is semi-aetherial, flowing around solid matter at times, folding against it at others. The visual density and brightness of the glow varies greatly as well. But, again, nobody has been able to discern any meaningful pattern from these cues. Most find her touch to be more disturbing than her unwound appearance; a visceral skin-crawling, shiver up the spine, testicles retreating into the pelvis kind of disturbing. This is made more unsettling by the realization that prolonged contact seems to not only increase those feelings, but also induce serial orgasms. This has left a few joy-seekers completely and unrecoverably broken.
Astra cannot be said to socialize, but she can be seen pretty much anywhere within the Corridor at her whim.
Dog
(B.D.)

While most often called B.D., his true (Human) name is Bad Dog. Teela, being Teela, decided it would be funny to train Bad Dog to get excited and wrestle with anyone yelling his name at him. This leads to fits of giggling for her when a stranger gets upset and says "Bad Dog!" to him and then suddenly find themself on the ground with a happily excited dog pawing at them.
B.D. is highly intelligent - enough to slap Lassie on the back of the head for not keeping Timmy away from wells. Perhaps owing to his size, B.D. is bold and adventurous. He loves to explore new places, and is well capable of protecting himself and his companions. He is friendly and playful unless those he cares for are threatened.

Diddlers


While most Teams, like the L.A. Blue Girls and the Yok Dans receive individual entries, the nature of the Beau Diddlers Stunt-Fuck Team tends to lean towards a single entry for all three - much the way they split sentences between them when they talk.
Ref: My Steel Ronin episode S03E01 - The Alley Rat, Part I, Part II & Part III.
Or the Director's Commentary edition - Part I, Part II, & Part III.
Red


Big Red is one of the Veteran SuperHeroes, the top tier in the Registry, which oversees, supports & coordinates superhero activities on PoD9.
Big Red's big/little brother, Redgar Hammerhands, is a low rent supervillain. (At best)
Born to a life in the Mines and Factories, both of the brothers had a red underglow to their skin. Hard labour built hard bodies, though less so with Gar, the elder brother. Pappy was a small man, in stature and in spirit. He was a hard man accustomed to a hard life working the mines. He drove his sons even harder, never sparing the rod to "Keep them Right" as he liked to say. The elder brother rebelled in every way, savagely beating his father in a fit of rage and departing for a life of thieving and debauchery, taking the name Redgar Hammerhands. Big Red was both horrified at the brutal damage his brother had done to their father, and wracked with guilt for having wanted to do the same thing. That guilt multiplied the shame Pappy had already instilled in him over the death of his Mother. The feelings of guilt & shame still drives him, along with the frustration of believing that he can never be what he should be. In addition to his obvious power to increase his size (both volume & mass), Big also generates internal energy. As his mass increases, so does the level of energy. This can be harnessed to add literal Power to his punches (and spanks). On rare occasions, he has even emitted raw power blasts when overcharged. This energy generates a great deal of internal warmth, and Big eschews most clothing as a result. Big is sincere in his desire to be a Hero, if broken in his foundation as one. That real drive has proven valuable to PoD9 on multiple occasions as Big will freely throw himself into the thickest parts of any invasion force to disrupt their push and allow his allies to take advantage of the chaos he brings to the enemy. While he has been severely wounded doing this, it has never failed to break an attack. This earns Big Red a lot of love from both Heroes and Civilians.
Ref: Big Red, Factory Forged Hero
See Redgar Hammerhands.
Sys


Robosapien
Big Sys is the AI/RoboSapien who runs operations for the Registry. (The organization that oversees the SuperHeroes of PoD9)

While Billi Hustles a great deal, she avoids anything she considers "work" and spends much of her time in the Open Market, gossiping with merchants at their stalls. This has her in a bit of a Mood in the early days of the game since the Open Market is closed. She can chat with Hot Dog Dolly, Kong, Tamiko and a few others, and then she gets restless for the rest of the day. This is greatly furthered by the fact that she's not bringing in any creds as she usually does while drifting from merchant to merchant. She quietly moves things between them and to others on her public gossip tours, keeping secrets secret for others. She also isn't mingling with the lost shoppers needing One to guide them. And so the restlessness can grow easily to frustration.
Until the Open Market is open again, it's best to deal with Billi early in the day if one has need to do so.
Billi socializes much of the day, but rarely outside of Hell's Toilet or the Corridor, both of which she considers Her Turf (shared). She can be found eating or drinking at any establishment in those areas, or publicly socializing throughout the day. She will gladly socialize with the Player Character, too.

Billy has a sweet face and lovely voice, and justified reason to brag when he tells potential customers to "Bring a Friend! Bring TWO! There's Plenty waiting for everybody!" Billy is NEW to the scene, which makes him exciting, enhanced by being flashy in attitude, flaunting in movement, and "packing a bat that can knock it out of the park on either side of the fence!" (And that comes from the Who's Whore guide review)
When working the streets, Billy prefers Horseman's Green for his post. He can occasionally be found in other neighborhoods, most often Hangman's Pride or the Thompson Twins. But he can just as frequently be seen working clubs in nearly every Hall.
Billy Loves to book parties.


Waitress - Rainbow Titty Bar (commonly known as The Rainbow)
Bitte was literally born to serve. Although she appears to be a typical humanoid, she's actually a Custom Craft who was created for a vid series, much like Pussy and Harry the Hippster. This has led to great speculation among those who are aware of her background. Custom Crafts are almost always non-human in appearance. So if Bitte appears as she does - why was she Ordered and what was special about her design? Most tend to assume she was bred with Special Skills, usually suggesting that they're sexcraft specialities. Mac is quite aware of Bitte's nature, more so than Bitte herself. The most obvious is that she's "Time Locked" is development. Bitte is actually well over 100 years old. She doesn't realize this. She is both physically and mentally Locked in her early-20s. This includes memory buffering that self-deletes, keeping her unaware of how long she's been around and preventing traumatic memories from leaving mental/emotional scars. Bitte's personality was designed to her name. It is in her nature to beg beautifully to serve, and bringing happiness and contentment to others is her true Joy. When Mac came to understand Bitte and her situation, he took her in and gave her a place where she could flourish and be happy. That was a bit over 60 years ago and the two are like family these days. (Yes, Mac's age/timeflow is a bit different, too) Bitte is almost always found at the Rainbow. She Very rarely takes any time off, something Mac is trying to encourage her to do, simply to get out and experience more. To this end, he's seeking a second waitress for the Rainbow. See Mac

Wild Children are illegal in the view of Admin, and when found are taken to be properly raised in the Creches. Which is exactly what happened with Bleeder when she was about 3 years old. (Hard to say for sure without a birthday to go by. The birthday she has now is the date she was inducted into the Creches, adjusted for her approximate age; so 3 years prior to that date.) While in the Creches, scans revealed that Bleeder was, as suspected, a Human/Fae crossbreed.
Bleeder longs for green spaces, which are few and far between in the Colony Proper. While a Parks Project is trying to get fully up and running, for now the options are quite limited. Most accessible are the rooftop gardens in Hangman's Pride. (They do things different in the Pride. Rather than TransMat doors to remote locations, they actually put the insides inside the outsides and have buildings with rooftops, unlike the other six Halls.) This being the case, Bleeder is often seeking ways to access different areas of the Outer Caverns.** In addition to lush Fae Bleeds like she was born in, there are a variety of types of growing things scattered throughout the caverns. Of course, there are also a wide variety of creatures and predators to be found, so her explorations have been quite cautious thus far.
Breeder doesn't have an actual job. She gets by on foraging and occasionally scavenging. Much of what she finds when exploring - plants, insects, seeds, mushrooms, mosses, etc.,. - can be sold to ByrnE, the Apothecary who runs the Blue Alchemist shop. And particular strains of mushrooms are highly prized by the shroomshiners and can bring in very good creds.
Breeder likes simple foods and is likely to just buy some fresh produce from Ol' Jake's cart in the Pride and take it to the rooftop gardens to eat and enjoy the flutterbys fluttering by. Surprisingly, she can most often be found socializing at Club Mud or Fight 4 Food. The display of controlled violence in the Strip Mudwrestling matches and Food Fights (not fought with food, but for it) are mesmerizing to her. While repelled, she's drawn to it and can't keep herself away.

Bloody Bonnie was thought to be retired or to have left PoD9.
She has/had a long-standing rivalry with Ebony which had, according to many observers, become more of a relationship game for the pair.
Bonnie is Tall, Fast, Strong, and has either Power or Tech that generates blood red glowing fields and bursts of explosive or concussive energies. The source and precise nature of her powers are as yet unknown.

See Synde

Blue Dragonfly watches over Hell's Toilet from her base in the cavern ceiling.
See Dr. Nocturn

Bob is admittedly, and proudly, a freak. He says he's go no place in society, so has to be here. "'Course, you're a bunch of freaks, too, aintcha folks? You wouldn't be here with me if you wasn't!" He gleefully taunts the audience as a whole, and sometimes bitingly taunts individuals as part of his barker duties. (Of course, Bob pretty much defines the duties since he's been doing this since they opened and it's all his personal style. Seems to work for them since he's still here, right?) The audience actually tends to be rather mixed on Bob. Some love him, some think he's tired & hokey, and some think he should have been put down years ago. And some tend to wear shirts to Green Door shows that say things like "Bob for the Dumpster" (done up like an election advert), or "Less Bob, More Boob!" and "Bob Down and Kiss My *!" and other such witicisms. They may not be the greatest designs, but Bob isn't really an artist or designer. He does what he can before dumping the shirts on the shadow markets.
Bob is actually a pretty wealthy man. He makes a fair sum Barkering for the club, the tips vary but are high, and his little business schemes like the shirts keep extra credits rolling in. But he has no living expenses. The club provides his home and keep, so no rent or groceries or other standard bills. He spends very little except when he goes on a splurge, spending wildly on things, experiences, and people. These tend to be very public and very strange for most. The only time they ever see Bob is when he's going nuts with his money. Who is that very strange guy? Where does he come from? When is he going to do that again, and can i get closer next time so he can buy me things, too?
Otherwise, of course, folks tend to drift to the other side of the concourse when walking near that weirdo.
Bob is quite infrequently seen eating or socializing in public. When he is, it's most often at The Rainbow in Hangman's Pride or Aloha Poke in Horseman's Green for eating. When socializing, it's usually at one of the overtly criminally owned clubs*, SOT Border in the Main Mall, Bottoms UP! in the Dark Alleys, or Hot Dice & Wheels in the Corridor.


Bonnie is the drummer for the Rabbits of Rhythm Revue.
(See Rosie Rainbows)


Boobera is one of the Featured Stars of the GALlery Of Oddities. Unlike many who might be found there, Boobera was not designed to be as she is. Her somewhat unique state is the results of Lactacid mixing with a Fae Curse in a very bad way. Even the Boob Faerie has proven unable to revert her to her previous two-breasted state.
See Boob Faerie, Marsi
Faerie

The Boob Faerie is one of the odder entities of the Fae that seem to have settled here on PoD9. She's been around so long that she has a statue in Hangman's Pride across from the Hangman himself. She appears randomly, and not surprisingly tends to take an interest in nearby breasts, often wanting a taste. She also has been known to "bestow" enhanced breasticles when the whim strikes.
The Boob Faerie is much loved by the general populace, both for the feeling of joy she spreads with her presence and the sheer delight she seems to live. She's even more beloved by those who have found themselves the accidental victim of Lactacid induced breast enlargement, as she can reverse the effects and restore one's boobs to their natural state.
Some have found that invoking the Boob Faerie at her statue can summon her in times of need.
The Boob Faerie appears in every main cavern at her own whim. Her statue is located at the main intersection of Hangman's Pride, across from the statue of the Hangman. Both statues are cast from a porcelain compound and show signs of much rubbing-for-luck over the years.
While the Boob Faerie doesn't really Eat, Drink, nor Socialize, oddly enough she does seem to like Dina's Diner's food.

Robosapien
Bot XO-1 was the first openly robotic SuperHero on PoD9, choosing his Name/Designation to very blatantly reflect that fact. His voice is very mechanical with little tonal inflection. His movements in public tended to be stiff and unnatural, despite his obvious ability to move in a naturalistic manner, as revealed when he is in combat. When he initially appeared, he insisted that the Registry always refer to him as "It" in public announcements. XO-1 had a personal mission to foster greater acceptance and social merging of non-organic intelligence. It was his campaign that eventually led to the term RoboSapiens coming into popular use, making their relationship to biological sentients more readily apparent in the language.
Bot XO-1's strength is even greater than one might expect from a standard combat bot, and he can generate internal inertial fields and mass compensators, as well as limited gravity fields. In addition to reinforcing his already formidable structure and strength, he also has some variable flight capabilities. Depending on his current mass, his manipulation of gravitic and inertial fields can make him incredibly manoeuvrable, or turn him into a kinetic missile.
The open nature of his body structure projects a false vulnerability. His torso, especially, is actually quite compact in design; internal organs are not a factor, so there is no space required to store them. Instead, much of his torso is weaponry and countermeasures. Attempting to strike at the seeming weak points can be a severely wounding mistake - even crippling.
Since retiring from Active Duty, Bot XO-1 has rarely been seen in the Colony Proper outside of PR and Ceremonial appearances for the Registry. There are many who suspect that he was actually destroyed but the Registry and Admin thought it would be too demoralizing, so they kept a remote controlled bot to play the part for the public and made up the retirement lie. The Bot XO-1 that still shows up for Crisis situations to defend the colony is obviously just a standard combat droid modelled to look like him.
Folks who live in the Industrial Sector know better.
Naked

Buck tends to handle much of the "Interfacing" with the rest of the business community, which he explains is because he is the one in charge who makes the Real decisions at Fucks For Bucks.
The Bucks, while being high profile and priminent businessmen, are also thought to be rather shady in some aspects of their operations. This is in no small part due to their line of vids specializing in seemingly innocent girls trapped, tricked, or forced into sexual situations. While some may think there is too much truth to the vids, they are Very popular.
Ref: Humpday Extra 03.
Wild

Buck tends to handle much of the "Interfacing" with the stars of their vids, which he explains is because he is the one in charge who makes the Real decisions at Fucks For Bucks.
The Bucks, while being high profile and priminent businessmen, are also thought to be rather shady in some aspects of their operations. This is in no small part due to their line of vids specializing in seemingly innocent girls trapped, tricked, or forced into sexual situations. While some may think there is too much truth to the vids, they are Very popular.
Ref: Humpday Extra 03.

Buddy is one of the Pug Scouts, a popular vid series on PoD9.
While Buddy is the most publicly visible of the Pugs, even he is generally quite reclusive and rarely seen in public.


Bunnygum is the sax player for the Rabbits of Rhythm Revue.
(See Rosie Rainbows)

Burden is one of the G.C. Rejects group of SuperVillains.
There is a Bane upon Gotham. On PoD9, they suffer merely a Burden.

If you ask Buttercup what she is, she'll tell you that she's a "Cowgirl" - a term she wears proudly. Perhaps not surprisingly, Daisy is a big fan of Cowboys and Westerns for her entertainment. She is Not a fan of HOOMOO Dairies whom she thinks savagely abuses the word Cow. While she doesn't get out much, when she does she's as likely to be protesting HOOMOO or trying to spread awareness - "TITS Are Not COWS!" As noted, Daisy Buttercup is in charge of Food within the Registry. Most everybody inside the Registry likes/loves Buttercup. Between feeding them well and her generally sparkling and good-natured personality, it's hard for folks not to love her. Her staff tend to love her just as much. She may drive them hard when needed, but she does so from the front - leading them with her work. And while she has issues with misuse of the word, she holds no Sacred Cows - not even herself. She enjoys a good udder/horn/cowbell joke, even at her own expense. (And has been known to drop horrible puns in response) Some might be concerned about a fur covered cowgirl working in the kitchens, but fret not. Her hairs are not Free Range within her Food Domain. Buttercup has specialized routines in her PNS, and the Kitchen areas are accessed though Clean Rooms. Her nanite swarm retains hairs as they separate, binding them to the surrounding hairs to keep them as the break or fall out. The Clean Rooms have a chamber for her to have her fur "brushed & vacuumed" with her PNS acting in conjunction to clear out all loose hairs and debris. She uses this both Entering to clean up, and Exiting to removed retained hairs so she isn't shedding as she walks down the hall. Ironically, when Daisy does get out, some of her favourite places to eat and socialize are The Doorman (famous for the Beef and BBQ) and the Branding Iron (western themed "Saloon/Dance Hall"). For those wondering, no - she's not branded. Like most, she's fond of the burgers at the Rainbow, too.
But she is a fun loving cowgirl and likes to dance and mingle, so she doesn't spend too much free time with her cause.


While Byrne maintains a pleasant and friendly demeanor, he is intensely private with a veiled personal life in the shadows.
Byrne can be a valuable resource to folks on PoD9. In addition to his unique concoctions, he is also a market point where one can sell any insects, plants, lizards, snakes, fish, cum, fungus, mold, or eggs one has harvested. This can be quite helpful to those needy for credits.
His shop is located in Hell's Toilet on Tier III of the Centre Pile, above the Open Market and close to Madame Rose. There is no name on the shop, merely a potion symbol, so it is just known as The Apothecary or The Blue Alchemist. The latter due to the periodic blue explosions that erupt in the air above his TransMat Door. ByrnE is very rarely seen outside his shop/laboratory. On those rare occasions, he's usually outside the colony proper - foraging for needed supplies.

Carin's biology is divergent from the mainline due to an ancestral combination of Xeno biological and environmental influences over dozens of generations, along with a mix of corporate modifications to earlier colonists on the older InWorlds. She has carry over genetics that enhance her strength and endurance as well as sight. One of the more unique mods is that she is an odd form of photosynthetic. She absorbs and metabolizes light. One might note that her skin seems darker than most, but that's a trick of the light and diminished reflected photons. Note also that she doesn't have much in the way of gleam or shine, just some areas a bit lighter than others, which is conducive to covert work in the shadows. Her photosynthesis is also a defensive mechanism, greatly reducing damage from high energy beam weapons. At least in brief exposures.
Carin can seem tightly wound and a bit uptight to some, but to herself she's a wild loose cannon. Her family is highly disciplined from both members who've dedicated themselves to military service (aka escaped the corporate pits) and those who've laboured in exceedingly dangerous conditions where not paying tight attention to the rules can mean death for oneself and others. She wanted neither path for herself and managed to bargain a ride on a supply ship outbound to the FringeWorlds where she found the odd world of Pair'o'Dice9. Here she found a comfortable life with easy work (for her) and the freedom to live as she pleases. Carin's pretty happy with her life.
Carin likes to eat almost everywhere within the Colony Proper. Growing up the food options were quite limited, so now she relishes eating different things, rarely repeating a meal or eatery within the same week. She tends to socialize in places like Drink UP! in the Main Mall, which caters to Fighters on the Cage and Arena circuits, and the nearby Fight4Food. Not that she eats at F4F - she visits after eating elsewhere. But watching the hungry battle for their meals takes her back to childhood days and she enjoys drinking while they entertain her sense of nostalgia.


Many say that Carlton IS the Doorman.

The cavers were a manufactured lifeform, called Glirrk Nalith (Labour Drones in the modern tongue), created as a brute labour force by Hardi Caney Tans tens of millennia prior to 'now' in the game world. They were in popular use on dozens of worlds in their time, and were a highly valuable interplanetary market item.
When Tor Keld, as System 7573 came to call itself, revealed this information, it was met with disbelief and scorn by modern researchers. However, within a year of the first xenoarchaeological expeditions sent out using Keld's Ancient Travel Routes data, conclusive evidence of the Cavers was found on two other worlds, and several more soon followed.
The market for the Cavers collapsed after only a few centuries, but the species obviously lived on. What caused the collapse was developmental evolution. The Cavers were designed with Evolutionary Inhibitors which prevent further development of Higher Brain Functions. That worked just fine, but the Cavers adapted in different ways. Most notably, their pheremonal systems developed far beyond anything seen previously, projecting their urges and desires onto nearby Sentients.
This disrupted most work involving the Cavers as they were soon controlling the Controllers. In very little time, they were abandoned as a practical labour force. Though countermeasures could easily be implemented, the would rapidly offset the cost savings of using the Cavers. So most of the Caver Work Force was either set free in cave systems or evacuated to unused worlds. When the Cavers were found in modern times on PoD9, it didn't take long to discover what was dubbed their Pheremonal Musk. It took longer to realize how addictive it could be and to enforce a strict ban on, and containment perimeter for, the Cavers. I should perhaps note that this is one of quite a few addictive substances in T3C. These can cause compulsions and constraints on dialogue and choice options, and such substances should probably be avoided. (I shouldn't have to tell you this, but if offered a chance to taste Demon Cum - DON'T Do It!) Ref: The Caver Mystique.

Cherry is the lone exception to the Street Walker rule. Rather than under a Light designating an Official Prostitution Zone, she works the area in front of the First Church Of Christ Vs. C'thul'hu under a special license with both Admin and the Church. This puts her adjacent to the TransMat Portal in the main Administration cavern and gives her singular status in her profession. Cherry works hard to be sure her clients generate abundant levels of Orgone Energy to maintain high ambient levels outside the Church, and ensure she keeps her license holders happy. Cherry has no set hours and may possibly be found working at any time, but she does tend to appear more often late in the day.


Chet Rabbit is the bass player for the Rabbits of Rhythm Revue.
(See Rosie Rainbows)

Former Silicone Alley Stripper, newly appointed Commissioner Of Colony Security.
While not generally known to the public, ChiChi is a member of the HellFire Club and is in tight with the Deans, the most powerful of the Founding Families.
Chikako has a whispered nick-name: Daddies' Girl. That's not a misspelling nor a grammatical error, Daddy is pluralized. Chikako is very unsure of her place in the world or what she wants out of life. Since emerging from the Creches she has become aware of so much more in and around the world than she had ever suspected existed. The Creches are heavily Shielded and Warded, and are isolated physically. Within the Colony Proper, she came to realize that PoD9 is a Nexus between many realities of vastly different types as she could perceive some of the "Traffic" passing through. She is often rather distracted, both in the moment and in life. She's currently trying to absorb and process as much as she can while in the stable University environment to figure out her "now" so she can begin to look to her future.
The name Chikako Akuma means "Child Of A Thousand Demons" (or Devils if one prefers). While the count may be off, the name is literal. Her father is officially listed as Unknown. Her mother has lived in mental facilities for Chikako's entire life. While her Aunt, Uncle, and Grandmother have tried to be sure she didn't feel abandoned with her mother separated from her, they needn't have worried about Chikako feeling alone. She is constantly aware of the presence of her fathers, just outside the Mundane. At least a few are always with her.
As a result, Chikako has developed an awareness which reaches beyond the Mundane. She almost always knows when she is being watched, whether from the Mundane or Beyond. While she doesn't speak of it, this perception has made her aware of most of the hidden entities tied to her sisters in the sorority.


Chocolotta is the piano player for the Rabbits of Rhythm Revue.
(See Rosie Rainbows)


The one thing folks are certain of, when there are jobs that need doing that nobody else will do - Chuck is your guy. To the average person, this means that he's available for the filthiest work in the worst places, and that is true. But to the powerful, that means he can do the dirtiest of jobs by an entirely different definition. And due to his nature, he leaves remarkably little evidence of his presence. Chuck may disgust some, but his presence will always be more than merely tolerated in the Corridor.
While Chuck rarely actually socializes, he can usually be found in the darker corners and recesses of the Corridor.

Chug's Mam learned him one important lesson. "Find one thing you're good at, then make yourself the best at it." As we can see, he's tried to honour his mother's teachings - in more ways than one.
While Chug isn't a bad guy, he has no real moral compass beyond the 3 Fs that drive most animals - Food, Fight, Fuck - though not in that order by preference. He spends most of his days seeking two and avoiding the other (fight) if he can. He has no real home, but has several hidey-hole locations where he can sleep for a while before getting found and chased out again. Mostly maintenance and supply compartments scattered around the outer caverns.
Having no great motivations of his own, Chug is easily manipulated. When encountered, he is often following the will or guidance of someone else.

Cicero knows more about the Registry, the Colony, and the Planetoid than any trio of experts on the subjects, even without the databases which he curates. While Cicero does teach a variety of classes, he stands primarily as a supporting resource to the Trainees in his Librarian role. As a budding Hero's power develops, they may often find that they have unique needs and questions. Cicero is there to guide them and help them find their own path.
Cicero also has connections to Many other scholars and to 'Adherents Of Intellect' as the Hermetic Society is known. When special problems arise, he is the best avenue to understanding.

Cici is heavily into Action & Adventure with her SciFi. She's deeply into Pop Culture and is a huge fan of the SuperHeroes. Her dream is to make an Epic Adventure vid with some real life Heroes from the Registry.
Holli

City Holli is not her original name. It was adopted after accidental exposure and catastrophic allergic reaction to Lactacid that grossly enlarged her breasts and gave her her current milky complexion. HOOMOO Dairies insists the tainted milk was from a hijacked shipment which was contaminated after it left their hands. The case is still pending (Nearly 3 years later). While Admin's first response was to fire her from her previous position due to her breasts obstructing her duties, Holli managed to work out a deal which led to her dying her hair bright blue and becoming the Welcome Spokeperson for Admin at City Hall. Among the general Cits, she's now one of the most popular public figures within Admin.
Holli isn't overly social since the incident, but she does get out to some of her old favourite locations now and then Especially the Rainbow, Wok ON!, and Aloha Poke. Other than the Rainbow, she rarely visits bars due to the excessive attention she usually receives. Strangely, she's less hassled in the topless "Titty Bar" than most other drinking holes.

Clark is the "Hard Science" member of the trio. While all three are big Science Fiction (or Scientifiction) fans, Clark is more heavily into the Science of the Fiction, and is a "Fringe Science" junkie.
(Heathcliff)

Cliff is currently suffering something of a Paid Vacation. After the Museum Robbery in the headlines on the first day of the game, the Exhibits are closed. However, due to the conditions of the HFC Grant under which the Museum operates, they are required to remain open 280 days a year. (The local calendar has a 280 day year - so Every Day.) This means the Museum is open, but visitors can't go pass the entry hall. Obviously, the Museum isn't getting a lot of visitors, so Cliff spends his days loitering in the Entry Hall of the Museum and wishing the damn place would close so he could to the Rainbow instead.
As one might guess, Cliff is fond of socializing at The Rainbow. He's also frequently found at SOT Border and occasionally at the HorsePlay Casino or The Naked Times in Horseman's Green.

Coach was a Python - what are colloquially known as "Space Marines" - who fought in the FringeWars for a few generations before the System finally noticed how much pay was accumulating in his accounts. Despite long and ongoing service, Financial insisted that he be Mustered Out citing irregularities that could lead to "Undesirable Precedents" as the primary reason.
The strangely unappealable decision left him adrift for some years before discovering several old Comrades In Arms were living on an out of the way mining planetoid. After visiting with them, he found he liked the place and stayed, making a new life for himself by training the up & coming generations.


Cobie is an Hostess and Facilitator for the popular club, Stainless Stan's, in Sector 3.

Cody is the primary system programmer for VR Games, and the only non-RedHead member of the team.

See Teaser


Ref: Got Milk?.

Ref: Got Milk?.
(Actor)

Not to be confused with the Elder Deity of the same name, C'Thul'hu is a vid star on the returning series, C'thul'hu & The Angel.
Called "Comb-over C'thul'hu" by some of both critics and fans, he maintains the attitude of his character on the series when seen in real life.
C'thul'hu & The Angel is a sitcom in which, for typically convoluted sitcom reasons, the two are forced to live together to maintain the Cosmic Balance. The show has something of a '70s ambience, with comb-over C'thul'hu trying to live the suburban swinger lifestyle while Angel is discovering her newfound independence after having been 'cast out' to dwell here and now existing, for the first time, as an Individual.
See Angel, The
(Actual)

The First Church Of Christ Vs. C'thul'hu labours to maintain the slumber to protect God's works.
Ref: The Lost Saints.
Hannibal
(Captain)


Cyanne is bonded to a being now known as Red Morgan. The creature Mawr'gan has been bound to her family since before they left Old Terra. (In fact, they first moved out to the stars hoping to leave him behind when they abandoned the elderly Bearer in her last days. It didn't work.) In recent generations, the Bearers have taken to searching for Red Morgan's origins. While none know who or what he is, they know he didn't originate on Earth. Even the ancient Elders knew that Mawr'gan came from Beyond, not Below. Cyanne's grandmother, Safron, was the previous Bearer and the trail brought her, and the family, to PoD9 more than 20 years ago. But no further. When she died late last year, Red Morgan bonded to Cyanne as the new Bearer. Each Bearer's relationship with the creature is different, and the bond between Cyanne and Mawr'gan is just beginning to be formed with no clear view of what shape it will take. Cyanne is one of Teela's closest partners in her Park Domes project. The two of them have been the driving force behind almost all public awareness and support of the expansions. One thing Cyanne and Red Morgan share is a love of trees, plants, and growing things. She can often be found in one of the park areas in various Caverns, or the rooftop gardens in Hangman's Pride.

CyberDyna built herself. At least, that's her story. Though most of her tech is Off-The-Shelf, her innovative adaptations have strengthened and enhanced them well beyond normal specifications. Sufficiently so to gain the attention of both the Registry and SARLAC. As her notariety increased and subsequent official attentions, Dyna decided it would be best to Register and Train before any of the 'mad scientists' at SARLAC got any unsavoury ideas.

Dacy also acts as a Please (puh-leez) Officer ("To Erect And Serve") and is quite popular in that role. It is believed by HIO management that her work as a P.O. tends to bring in crossover customers, so they neither discourage her other work, nor insist that she never refer to it while on the job. They only require that she only work one job at a time.

As we might note, Worker Drone doesn't mean that he's a sexless creature like some of his smaller kin. The Drones are quite capable, physically. They just don't think about such things - why would they unless they were biologically triggered for the Hive? Dagon isn't limited by such bound thinking, as we can see above.

Dal Bormo is a minor Miner, a term which means that he is not a full-time worker. A typical minor Miner works between 1/3-2/3 of standard shifts, usually about 1/2. If Dal can help it, he works closer to 1/3, or even less. He very much enjoys having most of his time free to "wander & ponder" rather than working hard in the mines. Not that he has a major aversion to hard work, merely that he'd rather invest such energies into his own interests. So he may have more time off work than on, but that doesn't mean he can always be found hanging around in the Core Sectors. He could be off working on a personal project in the Outer Caverns. (Not necessarily the same "Outer Caverns" we hear mentioned in the Colony Proper, though there is some overlap. Outer Caverns is a general term used to refer to all natural caverns & tunnels outside the designated Colony areas.) Just what those personal projects might be is generally unknown; he's very private about them despite a generally open and friendly disposition. There seems to be an element of construction to some, and a bit of artistry. This is known from the occasional statuette or carved-stone trinket he is known to sell to Rhabyn, and the scattered "Rest Spots" to which he has admitted building. Those are quiet places where one can find carved stone seating and other decorative enhancements to sit and enjoy the caverns. Folks started discovering the Rest Spots a few years ago, and to many they remain a complete mystery. Dal makes no public claim to them, though doesn't deny that they're his work when he's been tracked down. Nobody knows how many such spots are out there currently, nor if/where he is making more. Bormo would certainly deny any accusations relating to his other isolated activities in the dark Outer Caverns, and is quietly pleased with the cover that the discovery of his Rest Spots provides him for disappearing from the Core Sectors on a regular basis. Dal Bormo can be found socializing pretty much wherever he is at the time. But he is particularly fond of Bar None (∅), though the full Miners aren't always as fond of him. (Some are, some aren't. Many hold a general attitude against minor Miners in general, but drop it for Dal even though he more arguably IS a slacker than most.)

Dale may often seem unrestrainedly enthusiastic about matters involving sex, and especially women. This is not just because he's a graduated Frat from F-ing Omega and still deeply enmeshed in their culture. (Though he is.) It has much to do with his conception, gestation, and early life. His mother was a Temple Maiden with the 1st CvC who was deeply devout in her service. She worked to maintain the Orgone Collection & Containment systems, often spending at least 12 hours a day tending to them. In this she was highly skilled, and rigorous in her preventive maintenance as well as quite perceptive at spotting problems before they developed. So good and thorough was her work, that she was granted exemption and allowed to continue in her services when she decided she no longer wished to be a Maiden of the temple. (Note that "Maiden" has shifted with the Orgone culture and no longer implies "Virgin". It means "One without child") Dale was conceived in an inner ceremony in the Collection Temple during the Lullaby Festival, saturated in the orgasmic energies of scores of couples performing the orgies. His mother continued to tend to the systems closely, continuing his saturation as he developed and grew within her.
Dale was also born during subsequent (concurrent) Lullaby Festival orgies, the birth tended to by the Temple Healers during the spiking Orgone energy release.
When Dale emerged from the creches into the Colony Proper, the influx of ambient Orgone energy hit him like a drug; perhaps more accurately, like an unsatisfied addiction. While living with his mother as he attended TCU, the Temple Maidens could tend to his physical needs, satisfying the pressures induced by the energies around him. But now that he is out on his own, he is not often able to avail himself of their aid. And with the Temple Maidens, he merely needed to tell them that he "needed it". To his great surprise, this rarely works with the general population. And all of the Great Advice from his Frat Brothers doesn't seem to help, either.
Dale can sometimes be quite clumsy and desperate.
Like Ryu, Dale can often be found grabbing meals at Dolly Dogs, lingering to chat for a while. Dale is also a big fan of Dina's Diner in the Thompson Twins, and both of the Dinas, as well as his old college bar, the Cock & Mouth in the University cavern. He can sometimes be found lounging (and more) at the Love Shack, where his technique actually works for a change.
See Ryu


Daleela is the twin of Sansa Dean (Mother of Teela). She is the current head of the Deans, the most powerful of the Founding Families. She is married to Wormer Vernon, the current Mayor of the Colony, who only holds that position due to Family influence. Among those 'in the know' she is frequently referred to as the Empress Of PoD9.
See Dean Family
Ref: Empress Of PoD9 and The World According To Teela.
(The Hint that never got used)
The

The Dandy is a low level 'super'villain with no discernable powers. He claims to manipulate luck, but observers remain unconvinced.
Together with Tex and Redgar Hammerhands, he forms N-Force. The N-forcers are considered collectively to be one "SuperVillain"

Dan Morton is the most trusted voice in the colony's media pantheon. He can be seen daily on PoD9 Today with Deke Rowan reportin' the Weather (purely a comedy position since PoD9 is an underground colony with a controlled environment.), and seen frequently in his unscheduled Morton Reportin' vidcasts which are issued "as topics warrant"* throughout the Colony Proper. Dan is where cits go to hear the official word, and he "has the clout to make Admin talk to the people."* He's the voice that sets the course that most of the other Casters follow. Dan is a man of the people and can often be found Emceeing public events or "grabbing a drink or two at local public houses"*, as he tends to refer to bars and clubs. *(The quotes in the above paragraph come from the packaging of the Morton Reportin' vids. Oddly enough, the man who "has the clout to make Admin talk" also seems to be the Admin Approved news source for the colony. Dan must really have those Admin guys over a barrel, huh?)

Daniel's working hours can be highly variable, based on his current clients and their needs. He spends a fair amount of time studying Admin Policy (aka The Law) and keeping up with the latest decrees, updates, and revisions. The time spent on that is flexible and easily adaptable to meet the shifting work load, which leaves his leisure time quite flexible, too. He tends to socialize throughout the Colony Proper, enjoying the wide variety of folks in the comparatively small world of PoD9. So he can be found most anywhere at any time without any real set patterns.



DeJong

Darla DeJong is the love interest for Harry on the new show, The Hippster. Although the new episodes have yet to air, the pre-show publicity is already making her a rising star.

(Approach with caution)
Family


See individual listings for family members:
Teela Dean (Poddies section at page top)
Daleela Dean
Dorian Dean
Quentin Leto (Dean)
Sansa Dean
Vernon, Wormer (Mayor)
(The Dean Family Crest as seen on the wall of Teela's room
(Yes, really. But you've only seen it reflected in the mirror))

Deke Morton is a part of the PoD9 Today news team, along with Dan Morton and Honey Gold.
PoD9 Today is very much Dan Morton's show, but the three of them are absolutely a team. Dan can be overly serious, and he has enough self-awareness to know it. Deke Rowan is meticulously not serious and counterbalances Dan with his presence. Officially designated as the team's Weather Man, even his position is nonsensical since PoD9 is an underground colony with a controlled environment. There is no "weather" to report. Deke makes up for that by either reporting the boring environmental numbers accurately with breath-taking excitement, or by reporting on appearances by The Weather (the seasonal personalities like Summer Fun and Jack Frost), or by reporting catastrophic weather conditions on other worlds ("Glad We Ain't THERE!"), or by simply getting distracted and rambling off on a tangent until Dan or Honey cuts him off.
And he remains on the side to banter with Dan throughout the shows.
(See Dan Morton, Honey Gold)
Delores is a Blood Relation of Madame Rose. The exact nature of that relation is muddled, even to Delores. Rose calls her "Daughter" but She has never borne children so far as anyone can determine. She's never been seen to be pregnant, but who knows how much of what we see with Madame Rose is real. (Madame Rose is classified as Mostly Real (S) by SARLAC. Admin doesn't classify things they don't acknowledge.) Delores' parents died in a conflagration that erupted during her birth - source unknown - so they can't be questioned for relevant information. Every Mystic, Mage, and Fortune Teller she's ever encountered has always told her that she is destined to deliver change unto the world. (Though phrasing varies) Delores has currently come to believe that this means she will be the One to bear Seed's child of the World Tree. (But really, that's mostly based on the frequent usage of the word "Deliver" and nothing more) Delores has discovered a love of Old Terra's Mexican culture while exploring the 20th Century music revival currently ongoing. Most particularly Luchas, Historietas, and Dia De Los Muertos. (Yeah, i know - "Wait 'til she meets the Duck!") She can be alternately quietly reserved or passionately outspoken.
Delores has also registered an aptitude for Magick and a potential for Prognostication, but she has not followed up on that testing. (At least, so far as anyone knows. But privately, Madame Rose is her secret Tutor and she is learning to Tap the Flow and to Read the Cards.)
Kimo



Denny runs hustles and scams and small scale extortions. He'll lurk in low traffic areas like the Alcoves in the Thompson Twins or the Dark Alleys and the Dead Zone in Hell's Toilet and accost anyone passing through. One of his favourite routines is to declare the area they're passing through as a new "Toll Road" zone to help pay for repairs from whatever recent chaos has taken place. For a newcomer like Eileen or Ben, Denny can be a significant hazard when trying to explore the colony.
As previously noted, Denny sometimes hangs out, or hides out, with Wilson, the Fence, in his private warehouse in the Thompson Twins. He is also a steady customer for Wilson, bringing him all sorts of 'found' goods to move. Wilson sometimes acts as an agent, hiring Denny to 'find' specific items for interested customers. Usually not anything that requires great skill to access like some corporate vault or anything, just things that might be in questionable places where most might not want to go looking.
Denny sometimes recruits Pervy Pete or Pervy Paul from the Pride to help as a Spotter or a Distraction.
Kong does not get along with Denny, despite any underworld links. Denny has been known to harass or even assault some of his girls from the Love Shack, earning Kong's enmity.
Denny isn't usually seen in eateries unless he's running a scam or tracking somebody else who's there. The exception being eateries that are also bars, like The Rainbow Titty Bar in Hangman's Pride. Alcohol and topless waitresses makes The Rainbow a fave place for Denny, though he's certainly not a fave customer for Mac, who is quite liberal with his Two Week or Month long Bans from the bar. At least in Denny's case. Surprisingly, he doesn't spend a lot of time socializing in the clubs and bars at night. He'll spend short periods here and there, but he's more likely to be out lurking, looking for easy prey among the tapped out party goers heading home from the clubs.

To avoid future potential annoyances, Detson would like you to know that they do not serve Tea.
The Shih Tea Bar is a small bar, much smaller than most within the Colony Proper, with only one small room plus toilet. There's generally not a lot of folks present, usually only a few stalwart regulars. Perhaps only Gnerm (but he sleeps there).
As noted, they do not serve tea. The menu consists of Cold Beer and Hot Nuts, featuring Roasted Chestnuts and Steamed Leechee, so relax. Being such a small ("Intimate" says Detson) location, it's one of the few bars where a Player Character seeking work cannot even apply. Detson tells them, "Not much work in a place this small. I take care of it all."
Detson is a very relaxed guy, who calls himself a 'guy' not a 'man' or whatever, but with a personal standard of professionalism that keeps him from drinking on the job. Many suspect, given his typically loose nature, that his "professionalism" is a cover. That not drinking on the job is to protect himself, and the business, from how he'd be if he was drunk. But that's unproven speculation.
Detson doesn't typically socialize in other establishments. He feels that would be shaming the Shih Tea Bar, and the place has it hard enough. (That's his explanation, we're not arguing with him about locations and feelings.)


Or maybe he was just too drunk to remember?

Diggles is a bit of an Imp, both figuratively and literally. He can be a pain in the butt - among other places.

Though something of a social outsider in the Toilet, Dillon spends a great deal of time in the hall and in the Open Market. He claims one of the big secrets of his success as a Collector is "getting down into the dirty markets to find the real goods first" before the mid-level collector merchants get their hands on them. Unsurprisingly, this leads to his frequenting Comic Geeks to see what others have brought in to them. The Geeks also handle sales of any items he wishes to release in their area of interest. Although he could get much higher rates for some in specialty auctions, he finds that keeping the special relationship with them leads to special finds being held for his perusal and first rejection.
Note that Dumpster Diving in other caverns could bring the PC to Dillon as well. There is an Undeliverable Envelope that could be found. The recipient's address is blurred to unreadable, but one can make out Dillon and Superior Heights in the Sender's address. Presenting this to the Superior Heights Doorman can trigger events with Dillon from a different angle.
Dillon primarily socializes in more private, off-map clubs, but can be found eating, drinking, and socializing in various locations throughout Hell's Toilet and Horseman's Green, as well as the Main Mall in which his home is located.


Dina has an easy-going personality, seeming to connect with everyone. And yet, nobody seems to really know anything about her or her background, nor the source of the financing to establish her and her business on PoD9.
But, she's just so darned friendly and enjoyable to talk with that nobody seems much to care, either.
The diner has a wide variety of customers, ranging from Senior Admin staff to Maintenance Workers to the Boob Faerie. So Dina hears a great deal of what is going on in many different strata of society.
Dina is usually found at Dina's Diner, of course. When she does get out, it's typically not to any of the public bars or clubs. She has knowledge of, and invites to, a variety of more private party places.
Jr.


Like her mother, Dina is generally found at Dina's Diner. Unlike her mother, while DJ also has access to private parties, she is known to hit the public clubs as well. She can more often find companions closer to her own age in such places. Not surprisingly with that motivation, she's most often found either at the Campus bar, the Cock'n'Mouth, or one of the popular clubs in the Main Mall cavern.
(Golden
Guardian)

Dinari, the Golden Guardian, is an energy manipulator and converter. She can generate a golden aura that acts as a force shield absorbing incoming energy and reducing physical damage, while also enhancing her strength and speed. She's also highly intelligent, a puzzle solver and excellent tactician. She was really quite good, especially for someone who only considered the Heroing to be a stepping stone.
As indicated in that last line, Dinari was active as the Golden Guardian for less than a decade. She built a reputation for reliability and as a Protector admired by Heroes and Citizens alike. She was well loved when she retired from the Registry, and used her carefully shepherded public image and accumulated wealth to establish the Guardian Gold Bank as a private financial institution geared toward the wealthy and socially privileged. Dinari has made herself quite rich, and has established herself solidly in the commercial establishment of the colony.
Though retired, the Golden Guardian still answers the call when the colony is threatened.
More recently, we learned a bit about Dinari's response to the PLUFYO Flame-out. Many systems were corrupted by the exotic energies released when the PLUFYO compound ceased to exist. Colonial Admin's financial network was hit particularly hard due to having so many physical access points to the system. In the ensuing chaos, Dinari lived up to her name as the Golden Guardian to protect and restore the system. Her data was fully secured, giving her the opportunity to establish herself as the only functional financial system. Instead, she led a two-fold rebuilding effort - helping to finance the physical rebuild and system purges, and using her verification keys to help restore corrupted data. She devised a data verification system using her bank's crypto-keys for sending and receiving transactions from the other businesses and institutions. As a result of her efforts, Dinari has been recognized as a, if not the, key figure in PoD9's financial structure. She is considered by many to be the unofficial authority in colonial credit issues, frequently consulted for potentially high impact decisions. Everyone expects that "unofficial" capacity to change before long, assuming that she'll be appointed to the Colonial Finance Council after the annual review.
Unknown to all except Dinari, her restoration system and reconstruction work was aided from the inside, by Erzot. Having a sentient being living within the system and aiding her efforts allowed her to achieve what seemed impossible - because it was impossible by conventional means.
And, as we know, she was granted authority to create and release her Golden Glow Credit Chits in reward for her rescue efforts. After careful examination of the tech and code, of course, to ensure it was simply a Lumenite rider that in no way interacted with the actual Credit code.

Djed, or Pillar, is easily the single most powerful SuperHero on PoD9. Powered by ambient Cosmic Rays, even deep within the planetoid he is constantly being 'powered up' by the Universe around him.
Djed needs to get out into Deep Space every now and then, just to cut loose and shed some energy
Johnson

While Kelly met Doc Johnson during her Registration as the Staff Physician at the Registry, he also serves in a Teaching capacity. Doc has decades of experience with Supers and the kind of catastrophic damage they can cause and receive. Some suspect that's what left him with his bitter edge, though he obviously has a kind heart when he lets himself relax.
Naturally, Doc teaches Field Medicine and Emergency Trauma Care, but also Biology, XenoBiology and Chemistry as well as more specialized courses such as Forensic Investigations.
Odd


Doc ODD! has a special place in my heart. He's the host of the SARLAC vids only because he has a place in their hearts, too. Doc ODD! was a laboratory reject that should have been flushed. Instead he wound up becoming a pet, then a mascot, and now something of a PR figure. He's a geek, possibly in the classic original vein - hard to tell with no chickens about. And while Doc is clearly Unique, he's not at all unique. There are many 'manufactured' life forms walking around; especially in the entertainment industry.
(The ones in the jars in the back storage unit.)
Octopus

Media Star
Fear the Dogtor!
Dogtor Octopus was a media project which got out of control. While trying to create a ridiculous supervillain for vids, they accidentally created one for real life.

He can be found in Hangman's Pride - just around the corner from Mama John's stand in the Alleys is Dom's Plumbing, Heating & Repair.
Dom is very adamantly Not a Dom - but that doesn't stop him from acting like one at times.
He also acts like a Conman and a Lech, but his namesake is the one from which he strongly disassociates. While being highly respected for his professional expertise (Even Superior Heights calls upon him for service), his professional behaviour is on an entirely different standard within his shop. And one that makes it easy to believe that he has business ties with Fat Tony, and is part of his distribution network. His access allows him to go places others can't, and his heavy gear allows him to hide illicit and illegal materials easily when moving them.
Dom's shop is a display room, filled with various plumbing and heating fixtures on display - usually connected and functioning. As a result (an intentional one) the shop is always rather hot and a bit humid. Dom claims this is why he wears little and tends to take frequent showers in the display models during the day. This can often lead to a potential customer (or one making a Delivery or Pick-Up for Fat Tony) walking in to see Dom, seemingly unaware of their presence.
All seemingly innocent-ish. Until it happens repeatedly. Then one might begin to suspect that someone has a sensor out in the alley alerting them when there's movement approaching the shop. To what end, some might wonder.
Perhaps it should be mentioned that he also frequently keeps heated aromatic oils scenting the air. Which might also be less innocent that they may initially seem. With a cumulative effect over repeated exposures.


See Little Bird

While not as popular as Billy, Donnie's clients tend to be very loyal and seek him almost exclusively, always citing Skill as their reason. "He KNOWS things!" As Mama John is aware, he's had a long time to hone his craft.
Donnie doesn't work any single location. He's as likely to be found in a club as under a Light, and even more frequently off on a Housecall. Unlike many, Donnie does make appointments.
(Superior
Heights
(Day))

It is known that their longcoats are heavily armoured and they carry extensive weaponry to defend the TransMat portal for the residents under their care.
(Superior
Heights
(Night))

It is known that their longcoats are heavily armoured and they carry extensive weaponry to defend the TransMat portal for the residents under their care.


Unlike most of us, Doppel is not limited to a single body...
Doppel makes Doppelgangs.
Doppel's outfit is composed of organic metal plates that bond to his skin and are designed to replicates when he fissions. He covers waist to neck, shoulder to shoulder, and genitals. Individual plates can be un-bonded.
Few seem to pronounce Dorame's name properly when reading it, nor spell it properly when hearing it. Most tend to say something like "Door-ah-meh" but it's actually like you're starting your scales - Do (a deer)-Re (a bit of falling sun)-Mi (a name i call myself), but without the tune (and the parentheticals). Accent on the second syllable. Dorame runs Hard Charlie's weapons & tools shop. While it might seem like an odd mix for products, she's found that there's a great overlap in the customer base among the Miners & Refiners, and has created a thriving business by combining them. For any wondering, there is no Hard Charlie beyond a cartoon character serving as marketing mascot. Dorame just liked the name, and it's easy for folks to pronounce without thinking on it. While home to a wide variety of precision tools and weapons, her shop specializes in small hand-held items that can do Big Jobs - whether carving out a new homestead or putting down a maddened Beastdog. Dorame's shop keeps shorter hours than most, providing her with more time to socialize than many others. While she may often be found at the Infinite Hole, she frequently accepts invitations from her regular customers who are well aware of her habits, and all-too aware of her extra time (since it seems like she's always closed when they want something). So she can just as often be found at any other location, based on whose invitation she has accepted.
Hard Charlie likes Big Power in Small Packages.

Dorian Dean was the original Guiding Hand in the founding and building of PoD9. His vision led the Family and established the power base that remains in place on Pair'o'Dice9 to the current time.
Dorian is highly revered within the Dean family. (Despite the Matriarchal structure of the family, men born Deans are equal in stature and influence to the rest of the family.)
See Dean Family
Ref: The World According To Teela.

Bounty Hunter
Dorienne is one whom very few have seen without her masks. Or, at least, very few have seen and known what/who they were seeing. Dorienne is rumored to have been a child assassin, trained from birth by a secretive Order and wracking up more Silent Kills than most lifetime assassins by the time she reached adulthood. As an adult, she was no longer of use to them and set free to find her own tao. What is known is that those who have challenged her alleged mastery with her swords have come to regret it, though usually not for long. While having only worked as a Bounty Hunter and Hired Tracker (Euphemism) for a few years, she has established a strong reputation and commands a high price when hired on a personal/corporate basis. High enough that the Bounty Hunting is more for fun and boredom relief than for the income.
Whether this is actual truth or a story that Dorienne herself propagated is hard to say. That's how it is with unknown secret societies. Go ahead and try to confirm (or even deny) anything with them.

Dot is a bit of a mysterious anomaly. While the denizens of the galaxy are aware of her people, they are so insular and withdrawn from the rest of the universe that they don't even have a species or world name by which they are known. And they Never operate singularly. But Dot found herself (suddenly) on PoD9, cut off from her collective, and in time she adapted and became something new. Dot is Big Sys's primary Aide for maintaining and repairing the Tech Systems of the Registry. Her small size, long, nimble fingers, and naturally high impedance make her exceedingly well suited to working within the Registry's and Big Sys's systems. Like the rubbery texture of her skin, Dot is quite non-conductive and she does not build a static charge like most. This makes her ideal for working with electrically sensitive equipment. Dot does not speak. She understands speech but doesn't partake of it. If she needs to communicate, she locks eyes and understanding blooms. There is no actual telepathic communication in the traditional sense. The person just experiences a growing understanding of what she wishes to communicate the longer their eyes are locked. She can also transmit digital information via the touch of her fingertip. This is how she communicates and reports data to Big Sys. Given her peculiar means of communicating, Dot tends to be a bit reclusive. Even when she's in the room, she's rarely a part of the conversation. Unless she has something very pertinent to say, she tends to just listen and absorb. While she doesn't really socialize, she does get out for several hours one day each week. Which day varies, but she (and Big Sys) are sure to schedule time out every week. She might go almost anywhere within the Colony Proper, but almost never stays within the University cavern in her time out.
Nick


By the middle of the century, he had disappeared completely. Well before that, however, he had made a deal with Professor Nick (Nicholas Flamel) beneath the streets of Paris leading to his effective immortality. In the millennium since, Dr. Nick has moved between worlds and between realities, continuing to expand his knowledge, understanding, and abilities. Dr. Nick is a true Master of Energy - perceiving, controlling, and manipulating all forms with ease. While he has no practical skills in Magick, he can see the flows and disrupt, or even influence, the energies involved. Dr. Nick passed through PoD9 not long ago, visiting with Hermetic brothers. Few were aware of his presence, as is typical for the Doctor. His visit was fleeting and he quickly moved on. Ref: experiMental Theatre episodes 201+ and Secret Files 001.
Nicopol

^
Soon thereafter, Dr. Nicopol arrived in the Underworld societies - a strange master technician and researcher with unknown goals, but great wealth and a channel to move technology as well as the mind and ability to create tools without moral or legal questions.
Although he kept to the shadows in general, he rapidly built a reputation that attracted powerful and significant figures to him. Through a network of Traded Favours and Cooperative Enterprises, he has built a solid power base for himself in remarkably short time.
Although he may be working with Sunako's cabal on the surface, he has his own goals and motivations, completely unrelated to theirs. Some may, in fact, run completely counter to their considerations.
Ref: Our Other Sleeping Beauty, Meanwhile, Back At The Lab., and Secret Files 001.

ArchNemesis to Blue Dragonfly.
Jakobod, who runs the Body Shop in Hell's Toilet, is subordinate to Dr. Nocturn and provides him with a steady supply of parts.
The Dr. has robotic Nurses, also known as Nocturnabots, as both servants and enforcers.
Ref: Flight Of The Blue Dragonfly
See: Jakobod, Nocturnabots,

But one might consider that experiments of any nature might take place upon sleeping subjects.
Sunmos is old. How old isn't common knowledge, but it's well known that his age is in the triple digits. And has been for quite a long time. It's known that he wasn't exactly young when he was a part of the SARLAC Initiative which formed the organization we now know. In all the time he's been there, he's pushed the understanding of Sleep and Dreams far beyond what was known and has established a reputation on a galactic level for some of his research. This gives him great credit with the University's administration as well as Admin itself. This reputation also helps to deflect any anecdotal criticisms or suspicions away from the good doctor.
While he's been with SARLAC since the inception, he's not a member of the Inner Council or a Department Head. He isn't interested beyond his own work and how it might interface with a few others. Administration bores him and distracts from his personal work. He is, however, quite willing to fold other peoples' research and experiments into his own since he's the one with the ready subjects available. He has no trouble running other tests and experiments concurrently with his own. Which pleases Dr. Von Zoren, the new head of the Biologicals department. VonZ is a young up & comer within the organization and is stressing out a lot of the old guard with his radical visions and shake-ups in years of pre-planned procedures. Sunmos was a source of concern for him since he was so long established in his position, but the two get along very well and Von Zoren has excited Sunmos and sparked new avenues of experimentation. Some of which require a bit of additional resources from shadowy sources unbound by little things like Laws and Regulations. (We should perhaps note that Dr. Nicopol is an underground associate of Dr. Sunmos.)
Dr. Sunmos isn't known to take meals in public eateries, nor is he seen socializing within the Colony Proper.

He has his secrets and a shadow life unseen, the most notable part - at least for Kelly - is that he is one of the more talented Qs in T3C. (Q = creator/supplier of costumes, tech, & gear for Supers) Few can produce a costume with better features, and only one (The Wizard) can surpass his crafting materials.
'Duardo's Closet is located on Tier III of the Main Mall. 'Duardo himself can sometimes be found lounging at The Hoppening, but he also makes the rounds of the other clubs and bars located in the Main Mall, Admin, and Hangman's Pride. Once a week, he can be found over in Horseman's Green letting loose at The Naked Time.

Dugan has been the Desk Sargent for the main Police Office for as long as any active duty Officers can remember. He is the primary face of the Police Force for any civilians coming into the station during the day. His genial paternal presence coupled with his brute competence has kept him in his position with few complaints or challenges over the many years. Even those who work the other shifts on the Desk don't expect to move up into his job, but sideways into other roles instead. Besides being ridiculously experienced and very, very good at his job, he's also well liked and highly regarded by nearly everybody within the Force and Admin. There are some who view him as the Heart that binds the Force together, and dread the day he decides to retire. For the public, he's generally the helpful person to aid them when they have a problem or need (the Booking Desk is a separate thing). When Eileen or Ben needs a Statement Of No Warrants for a Security Job or a Prostitution License, it's Desk Sargent Dugan who takes care of it for them, and makes it easy to pay later if needed. If Kelly needs to file an Information Request to the Police for an investigation, it's Dugan who sees that it gets to the right people so it's taken care of for her. Dugan is the genuinely friendly face of the Police, even after decades on the Desk.


SuperHero
Duralloy & Durabelle are two of the most beloved SuperHeroes in the Industrial Sector. In part this is due to their personalities and generally warm attitude with the Workers. But it's also in large part due to the fact that their focus is outward - dealing with Pirates, Smugglers, Raiders, and similar malefactors. And, of course, any Xeno-Hostile Incursions. They leave internal enforcement to others, meaning that they don't crack down on rowdy workers blowing off steam like most other heroes and Spanky* are prone to do. So they're seen as Protectors while the others tend to be viewed as Oppressors. Naturally, that makes them the favourite heroes of most of the "Miners & Refiners", as the general workers are sometimes called. There is, however, a great mystery about them among the Cits. Are they Organic or RoboSapien or ...? The duo are ranked as Legendary Heroes by the Registry. Since they don't operate within the Colony Proper, they're not available for Training the next generation and other duties required for Veteran status, and so never considered that option. (For those unfamiliar, Veteran and Legendary are equivalent Top Tier status for Power & Ability) *(Spanky - colloquial term for the Police, who spank you when you're bad)
While both are typically friendly in behaviour, they tend to be rather formal in demeanour. Are they polite or programmed? Is one organic and the other not? Which one? Opinions are split fairly evenly among the possibilities, and a frequent topic for debate when the Heroes are discussed. This may also play in their favour for their popularity. They have a mystery about them that has no negative side attached, giving fans something other than whatever latest mishap or scandal might be the topic with others.
Unlike many Heroes, Durabelle and Duralloy often stick around after the action is over and socialize with those present. This, too, adds to their local popularity. (And gives potential accessibility to the Player in certain situations.)

SuperHero
See Durabelle

Dyeen is a frequent and popular Hot Body for rent at the Hot Bodies shop.

FaeLeena is obviously one of the Fae, dwelling therein. She is paired with FaeLeer and believes his dick to be her property. He often disagrees.

FaeLeer is a rogue wanderer, having even visited the Mundane on several occasions.

Falina is a "Mistress of Magick" according to her business license. She will quickly point out that this is not a title akin to something Madame Rose might claim - an indication of supreme power. She is simply one who walks the path and brings the fruit of her wanderings to others - a humble merchant of magicks, enchantments, and charms. It's A mistress of magick, not THE mistress of magick, she emphasizes. One to whom it is common, nothing more. While not on ByrnE's level, she can brew simple potions like Health Restorers and Trait Enhancers. But Falina is renowned for her Love Incense. (No actual LOVE guaranteed nor implied) Claimed to be a simple mood enhancer, it's signature trait is releasing heart-shaped trails of glowing pink smoke when burned. As this is what folks want to see, she usually has a bit burning out in front of her stand. For some reason, having a mood enhancing agent in the air seems to enhance business, too.
She may be somewhat overly humble with these statements. (Yeah - more than "may be") She does have True Power, however (allegedly) minor it might be. As a merchant, that includes Sight - being able to see magicks and know fakes from true "Trinkets" - Her name for the multitude of enchanted items of seemingly infinite variety. Ring, Broaches, and Pendants are very popular, but any sort of personal token or knick-knack might be magicked, and probably has been somewhere along the way. As such, one never knows what sort of items might be found in her stock at any given time. She offers simple charms - items invoking a spirit or concept by shape (think Holy Symbols and Spiritual Tokens) - and true Charms with Enchantments ranging from basic Luck to actual Invisibility.
Falina is pretty smart in more ways than one.
Tony

One of the employment opportunities early in the game for Eileen/Ben is as a runner for Fat Tony. He remains a potential source of work/income through much of the game.
Fat Tony himself is rarely seen in public, preferring to keep to his back rooms at the OTB office, or to indulge himself in shadow clubs and parties. While he is coarse, rude, arrogant, often outright degenerate in behaviour, Fat Tony views those who have proven themselves working for him as Family and is willing to go to great lengths for their benefit. (Of course, Fat Tony also personally made sure his daughters knew how to give good blowjobs on their wedding nights while keeping them technical virgins until the occasion. So being considered Family might be of limited protection.)
Turbo
(aka
Turbo
Red)

Flo is one of the most visible employees of the HorsePlay RaceTrack & Casino. Ostensibly a Hostess of the Casino, Flo often spends surprisingly little time there. Flo acts as an Emissary of the HorsePlay Casino, attending public functions and presenting sweepstakes prizes and special purses. She also acts as a delivery agent for prestige horserace winners who do not care to visit the actual Track. (Special Purses are frequently tangible assets, not deliverable in digital form.) This function is well known to the general populace due to a few, and Only a few, failed attempts to rob Flo. What remained of the robbers was highly toxic and required major clean-up and disposal which was well publicized.
It is suspected that Flo may also covertly move special items around the colony, but nobody wants to try to search her. It's worth noting that Fat Tony operates from the Off-Track Betting Office which is adjacent to the Horseplay Casino (sharing a common wall - it's not remote TransMat accessed interiors like most of the Colony.).
Unless acting as an Emissary for the HorsePlay Casino, Flo does most of her socializing either at the Casino or in nearby Horseman's Green, where she particularly enjoys visiting the Alien Zoo during her down time. While Flo doesn't generally consume matter, she can sometimes be found socializing at the patio tables of the Aloha Poke.


Frag was one of the Characters/Stars of FringeWorx, and the original crew who helped pull the colonists together and form a multi-system defence in the FringeWars. Their exploits formed the basis of a popular Vid Series which has only increased in attention and acclaim over the past decade and a half since it ended.
While the series began as History Recreated, each season grew further and further from their real exploits, engaging in fantastic tales of Wars across Dimensions, then Time, then Reality. As a result, few have any clear idea of what was from the show and what was used in the show. One thing that most everyone assumes was just a part of the show was Frag's connections and camaraderie with Alternates of himself from across multiple levels of Reality.
This assumption is quite Wrong, as you can see from the image above. Frag's coordination with his alternate selves across several dimensions was the only thing that allowed the crew to drive the G'lor'ln off of Lasher's Reef and end their slaughter of the local populace. In the two decades since that time, the connections between Frags has only increased and strengthened.
Frag has been many things over the years, ranging from 'space trucker' (FringeWorx was originally a supply & cargo hauling operation), freedom fighter, interdimensional explorer, mercenary, smuggler, bounty hunter, and free-range adventurer. And things he won't discuss.
What he's doing on PoD9? Ostensibly, he's here for the FringeWorx Festival, but his duties for that end after the first weekend in the game. So why is he still here on the second weekend? ...on the second month? Will he be here on the second year? What caught his attentions to keep him here, or Really drew him here in the first place?
And is he walking in Light or Shadows currently?
Frag is based on my elder son, (IV, naturally. But you can call him Tig) who played the character in the original series.



The Frisky Fräulein's Fuck-A-Thon is easily the most famous 'institution' in the Corridor, and her personal influence is on a similar scale - both hard earned over time. Her connections outside the corridor are considerable, ranging from Señor Oswald and Kong to ChiChi Maracas and Police Captain Hannibal Curry.
While the Fräulein's outside connections are noteworthy, her power and influence within the Corridor is near that of Royalty. She's not often seen out in public spaces, even within her own clubs, and when she makes an appearance she's a capital C Celebrity, massively popular with the Cits. And the fact that she's believed to have personally trained her high quality stable makes her highly lusted after by many of her fans. Occasionally one will catch her fancy, and she'll take them with her - adding immensely to her legend among those hard or wet for her. More rarely, she'll take them where they are and leave them wrecked and wasted. Those performances raise her tales to Legend status, obviously embellished by the tellers. But they still want her even more.
Despite being the big name presence in the sleazy depths of the Corridor, she also moves freely and welcomed among some of the highest echelons of PoD9 society. However, she does so under a different name, unknown to those who know her here.
Brute,
The

Fae
The Fugly Brute is a freak of unnature, prone to cataclysmic tantrums.

GandElf is an Odd figure, even among the Fae.
But - Full Moon spoilers prevent us from going deeper into that now.
But, they can be a tether in more ways then merely range limits. Properly activated, the statues can be used to summon Gar, drawing him to that location whether he wills it or not. And those Rules we mentioned might bind him to specific actions as well. This may or may not involve Service to the Activator/Summoner. Or may involve undesired Service. For example - If the statue was originally set by a Wizard type to convey them to a remote hideaway or laboratory, Gar might be compelled to whisk the Activator to that location, whether they wished to go there or not. Other potential examples might easily spring to mind. Obviously, Gar did not place all these statues. He made a deal long ago to enable his travels, and in doing so became an Archetypal Template. This means that new statues can still be created and placed by those with the proper knowledge and power to do so.
Gar is a fun-loving satyr, a very common trait for his kind. But he's not as single-minded in his focus as many satyrs. As his desires to roam and see more of the worlds might suggest, his thinking is more open and expansive than his typical brethren. He can form attachments to individuals he meets, and sometimes even obsessions with them. He's attracted to the "speed of mortal life" and tends to fear it will slip away too soon. This can lead to those obsessions he can form.

Garob is an amateur film maker who dreams of getting his own creations shown at the xXx Sinema.

Seventh Son of a seventh son of a seventh son of the House Of Garthos, he now carries the entire lineage within him, and a tradition of power that reaches back to a time when Fire was advanced technology. Even the most powerful of Veterans tread cautiously when in contention with him.
Obviously the Primary Teacher for any following the path of the Arcane Arts, he also highly recommends non-magickal types take basic assessment and defence classes. As he says, "The greatest Mage of all time was unknown. They were never tested and so never learned their potential. Don't make that mistake."

Now she's found her independence running her own beauty parlor and salon with her friend and sometimes lover, Joolee. While not in the Main Mall or other major market areas, their Renew You salon is located in Admin next to the Museum, which they play upon to try to give themselves an "Exclusive" feel rather than a poorly situated one.
Another factor that helps promote an air of exclusiveness is the not infrequent appearances of Weirdam, although he never seems to need grooming. He's far more inclined to lure the girls into spa games, and others present may find themselves sucked into the play.
This does not seem to foster customer complaints.
Geena and Joolee are always to be found at their salon, Renew You, during the days. At nights, they tend to rotate through the different Halls, socializing everywhere they can to keep people aware and thinking of them and Renew You.

Gelson is a Corporate Quartermaster. He's in charge of the supply lines in and out of the OKW Mines in Industrial Sectors 1-3 (the primary core of the Industrial Sector). As such, he can be one of Gene's greatest assets, or a fierce antagonist - depending on how things go in their early encounters. While Gelson is a responsible officer of the OK Worlds bureaucracy, he reflects the corporate culture of OKW and places a very high value on his personal comfort and profit. He'll make sure that what's NEEDED goes where it needs to be, but everything else is at his personal discretion. (or whim) As noted above, this can be a very good thing for Gene if Gelson decides he's a Good Guy who needs a hand. If he gets the impression that Gene is bandit endangering his goodies, Gelson can be a viciously tenacious bird dog pointing the way for others - like Admin Security, SARLAC Enforcers, and Bounty Hunters. Gelson has built a strong network of trusted connections throughout Sectors 1-3 to keep his operations flowing freely. They can be a wide-ranging set of eyes and ears making life quite difficult for Gene. Gelson can often be found socializing at Bar None (Look for the ∅ sign), a Worker's hangout in Sector 1. In some ways, Gelson's duties overlap with Heru's, and the pair have a familiar, if not close, working relationship.

We've seen Genni a few times. Not only in her adverts, but also in some party and fashion shots. Genni is one of the people Kelly will meet on the first day of the game. Or rather, the first Evening as Genni is an invited guest of Kelly's Welcome Party hosted by her new podmates.
Although Genni is a rising star in the modelling and acting worlds, she is a friend of both Moon and Holly. Having met both of them in their professional capacity on some of her shoots, Genni is fascinated by their security work and is somewhat lured by the notion of it.
While Genni knows a lot of people, there are few who really interest her. Holly and Moon are the rare exceptions, and now that she's met Kelly - a fledgeling superhero - her interest is aroused in her as well.
Genni is a potential friend and a potential contact, leading to other opportunities and possibly dangers.
Genni can most often be found in Main Mall clubs when relaxing, but her modelling work can take her anywhere to fulfil the photographer's 'vision' for the gig.


Gertie is, at heart, a church-going grandmother. She's never been allowed to be herself except when she's away from most people. And she has a habit of standing up for things, and sometimes getting "riled up" a bit excessively (think purse swinging granny), that has caused her to be labelled as a dangerous threat by authorities. She is welcome among the Rejects she gets along quite well with some, though she is a mite concerned about that poor lost Lily running around naked all the time. (Yes, Lily points out that Gertie's naked, too) I wouldn't necessarily say that Gertie is 'fine' with all of the Rejects. And she doesn't consider herself to be one of them. But, she gets lonely. And some of them are kind of like the wild children - lost and needing guidance. Most especially Lily and Pritty Kitty in that regard. Tally All Cool she has real affinity with, as both tend to help and protect some of the outliers of society from the crush of 'the system' and abuse of the would-be warlords of the caverns. For the most part, Gertie's 'clothing' tends to be hats & scarves and the occasional bit of jewelry. But she feels embarrassed for Lily exposing her 'shame' to the world. While she may not have external gender bits, those mammals most certainly do. BTW - Gertie would like you to know that she's not some extinct leftover. She identifies as a Gator.
Gertie is a "Villain" in the same way that some are "Heroes" in the Registry. It's how they've been designated more than how they act.
Some, like Jack, she prefers to avoid completely. Others, like Manic Monday, she tries to adopt to a certain extent. She's sure there's a good boy lost deep inside his confused skull.
Though, as you note, it's purely cultural at this point. They live in a completely controlled environment. Protection for the elements isn't a factor at all.
As for here in my personal world - there's a reminder sign posted at the entrance/exit to the cave: "Did You Remember To Put Your Clothes On?"

Gino's success with BHG was almost immediate upon opening as many were already long time customers of his old cart. As he rapidly recovered his investment costs, Gino expanded his operation to include catering for local events and special parties within Hell's Toilet. He considers himself to be blessed by and bound to the neighbourhood, and will not discuss anything to do with the other caverns - beyond To Go orders.
While Gino feels deeply bonded to Hell's Toilet, and can most often be found there, he can be found socializing almost anywhere within the Colony Proper - though mostly just eating and after dinner drinks. He likes to sample as many varying businesses as possible, returning over time to see how they change, what trends and flavours might be rising, and to view the overall food service market for a better view when making his decisions for Brick House Grub's operations.


Gnarl is a Caver - a local species of primitive humanoid that dwell in the mushroom caves and other damp areas.** He discovered one of the Fae Gates and crossed over into their realm. While his memories of what happened there are vague, at best, he returned with his mind greatly expanded and no longer suited to his previous lifestyle. Eventually he found his way to the Colony proper and decided to put his natural physique to work as a Hero Trainee. Hopefully, once he has established himself and earned Friends to support him, he can find his way back to the Fae and learn how he was changed.

But he did indeed leave that day, though late he was to return to the office. And it wasn't until the second day following that he returned, staying longer for lunch, but leaving once more. It was actually a... well, perhaps not Slow evolution, but it did take a few months before his job was a thing of the past and his life seemed bound to the Shih Tea Bar. And while he can be found sleeping in the bar, he does actually leave now and then. Detson doesn't mind if Gnerm takes up floor space at times. He likes Gnerm and finds him entertaining as a conversationalist. This can be a fine thing on those long days, helping to keep them less boring. (And, by extension, making Gnerm a good source of local information and current happenings that others might not have spoken about out of a sense of propriety. Gnerm valiantly refuses to let such things impede the flow of knowledge.)
The thing that most find surprising about Gnerm is that he is apparently married, and has been for many years. When asked why he doesn't go home to see her, he says he prefers to keep his marriage working. Some suspect that his 'Nerva (short for Minerva) is purely mythical, nothing more than a hook for his stories or a punchline for his jokes. But she definitely is real. After all, it's her money that keeps Gnerm from needing that job he left behind. Which might sound like Gnerm is taking big advantage of her. She doesn't mind. After all, she's been keeping company with Gnerm's father, Peter. (No, we haven't met him. Nor her.) And by "Keeping Time" we mean living with him and sharing his bed. Gnerm and 'Nerva's home mostly sits empty these days.
For a man of his size, Gnerm must be eating somewhere other than the Shih Tea Bar, but nobody sees him at any of the eateries. Gnerm socializes exclusively at the Shih Tea Bar.
Gal
(Gurla)

Gurla be a Gobblin' Gal.
Gurla be Good Gobblin' Gal.
Gurla hunt Tinks, make free folks safer.

Goldie is the main Bartender at Stainless Stan's, a hot club in Sector 3 of the Industrial Sector owned by Stainless Stan.
Goldie is naturally bubbly and outgoing in personality, typically described as "Fun" by those around her.
Guardian

See Dinari
Lady,
The

Kelly Friday's Mother.
Until her recent departure to assume the Throne of SimoD'b, the Golden Lady was PoD9's premiere SuperHeroine. While she may be gone now, she remains a constant presence in vids and Public Service Posters throughout the colony.
*(SimoD'b is pronounced See-Mo-DEEB)


Operating an outdoor stand in Admin Hall makes Goodies Girl a good source of Gossip. And Goodies has an inside line to much going on within Admin as she offers 25% discount to all Admin Employees under a Local Resident/Merchant Incentive program she established with Admin. This arrangement sees the Merchant paying Full Taxation rate on all goods sold at discount under the program, so both the Employees and the Bean Counters are pleased with the program. And the employees love to gossip and bitch while shopping, so she hears quite a bit of what's going on behind the scenes at times.
Goodies Girl LOVES to socialize, but has no regular haunts. The one thing that is fairly certain about her patterns is you never see her in the same place twice in one week.

The Black Dick office is against the north wall of Tier II, tucked around the corner from The Rosebutt Room. When not in the office during business hours, Grass can usually be found in Dina's Diner, which has a door on Tier I near the GravLift heading up to his office. Frequently, he even remembers to leave a note directing potential customers to Dina's. (He's a better private investigator than that might seem to indicate.) When not in his office, he's usually pretty easy to find. Grass is quite social by nature, and well liked among the local businesses and residents for the fact that he actually helps when people need it. Plus he's not ridiculously expensive, and will work things out for those who really need his services but really can't afford it.
Grass has a solid reputation in the Outer Caverns for someone serving Justice, not the Law, which makes him much more welcome than many other investigators. More than one investigation has been helped along by that rep and a jug of shroomshine.** It's Grass's assertion that a "stupidly high" percentage of petty crimes within the Colony Proper have ties to the Outer Caverns. A fair bit of that percentage being the amount of stolen goods that wind up there, or pass through the hands of some who dwell there. His success rate makes it hard to dismiss this idea out of hand.
Rather uniquely, he has a more than merely stable relationship with the MoHawk Clan, with standing orders from MoHombre (and more indirectly, MoHoney) to treat him as a valuable business asset and friend of the Clan. On three occasions Grass established a MoHawk's innocence when falsely (if understandably) accused. That he was even willing to try was shocking to MoHombre, and that he succeeded purely astounding. To be treated like an actual citizen fed into his desperate need to be respected, and Grass has a status among the MoHawks like no other within the Colony Proper. That has grown with each repeated success, and the MoHawks mostly all hold them in highly favourable view without MoHombre's orders protecting him. (Okay - MoHarvey would sell him out in an eye-blink. But most of them.)
Obviously, Grass likes to eat at Dina's Diner. He's also fond of Aloha Poke in Horseman's Green, or picking up something to go at The Hot Box in the Main Mall and taking it to eat someplace where he can watch people passing by. Grass generally cannot be found socializing because he does so out of sight in the shadowed underworld spaces where he can build connections that serve his business.
Door
Green

Ref: Street Survival.
Door
Red

Ref: Street Survival.

Ernie is known for his attitude towards anyone who isn't a part of The Force and this goes more than doubly for prisoners. There is seemingly no 'protect and serve' portion of his brain, he's strictly focused on 'maintain order & control' with little other considerations. Even decorated combat veterans are a step below PoD9 Police Officers in his eyes. After all, he enlisted in wartime military duty and served on the front lines fresh out of the Creches and considers that a part of his training to be a Cop. Everyone, excepting maybe a few of the SuperHeroes, is less than Police Officers of all types. And inmates, in his view, exist solely to caution others how far they could fall. Unlike most, Ernie tends to cycle back to serve Prison Guard duty every few years. He says this is because he like to rebuild from the bottom up to keep himself in optimum condition, and prisoners mark the bottom. Some others claim it's actually due to his commanding officers wanting to move him out of view to get a break for a while. There may be some truth to both versions. While dedicated and loyal to his fellows officers, he can be abrasive at times. At other times, he can be jovial and inspire a great sense of camaraderie. So either version is easy to believe for the other cops, but most don't particularly care. He does his job efficiently and can be trusted at your back when the dren damn breaks. Prisoners, on the other hand, are generally glad when he's not on duty over them.

Kyle has been a Guard Officer considerably longer than most spend in the role. Typically, Prison Guard is a position assigned to new Officers to give them conditioning for dealing with malefactors in a more controlled environment before putting them out on the streets. But Kyle quite likes the job and has gotten himself set as a Training Officer for Prison Guards. We've seen Kyle a couple times while he's watching over our Female Prisoners. Some folks may have gotten the impression that Kyle's kind of a pervert. Some folks can be pretty perceptive. While Kyle teaches new recruits By The Book, his personal edition is well worn and faded, sometimes to near unreadability. He considers the Training to be important, and that a solid foundation must be laid for the new Guards, and that they must be taught to understand proper structure both for Prison and for the Force. But once they've learned and demonstrated a proper understanding and appreciation of the necessities, he's open to liberal interpretations of how they operate independently. As long as they don't frell things up for how things work as a whole, or for him. The prison is His territory. He just lets the others operate in it. Although he's a pervert who views them as his own property, Kyle actually treats the inmates not just well, but nicely - so long as they behave. He might get a bit upset if his property doesn't behave as he believes it should be.

Ronjie carries more equipment than most Guard Officers. She's issued the same gear as everyone else, but she brings more with her; or perhaps Extra is a better word (see right). Ronjie markets a line of porn vids, typically featuring inmates trying to please her enough to get her to remove their chastity belts and give them the hard fucking they desperately desire. She has a reciprocal distribution deal with the Bucks at Fucks For Bucks, with them supplying high end cam gear and supplies at no cost to her. (Yes, Admin and the Force are fully aware of her vids and she gives them their cut.)Ronjie's name was a derivation of Renjie, inspired by the legendary Tang Dynasty magistrate Di Renjie, more famously known as Judge Di in a series of 20th century novels and more recently known as Detective Dee in an ongoing 21st century series of big budget films. Both of her parents, a Cop and a Judge, spent their adult lives devoted to Law and wanted the same for their daughter. Ronjie wasn't so deeply into it, but found she very much enjoys being a Prison Guard, possibly even more than Kyle. She likes the orderly environment and systems of control, much preferring it to the chaotic disorder of the civilian world. Perhaps unsurprisingly, she enjoys the power structure and her place in it. Not to mention the business opportunities the situation provies (which we'll mention anyway down below).


Hallow is Conceptual Fae. She embodies a mix of concept, space/time, and intermingled primal forces. Hallow was not born, but rather Manifested and as such cannot die - not so long as sources that spawned her continue to exist, and they are Eternal. Within their limits. For example, she cannot sustain herself beyond her bounds of space/time. While she is the sole power in her own domain, beyond her borders she withers away and rapidly disperses.
But her influences can reach far beyond her domain.
Hahnee
QT

Licensed Prostitute
Robosapien
Hahnee is a constructed life form. While her outer shell is quite human in seeming, under the 'skin' she's more Robot than Android. (Distinctions at this time are based on artificial simulation of organic internal structure.) Hahnee's full capabilities are unknown. She was activated after the death of her creator, with no knowledge of his plans or understanding of what purpose she might have been expected to fulfill. Her only contact from her late builder was a message of apology which felt as though it was from Father to Daughter.
While Hahnee's internal structure surpases military grade hardware, it has proven to be impenetrable to deep scanning. Despite her highly mechanical structure, she is equipped with 'organic interfaces' allowing intimate interactions with Biologicals. She is quite friendly and curious by nature, with very limited awareness/understanding of social protocols. This latter part as actually aided her new career as an actress. Her few credits to date have been artificial life forms and aliens - outsiders to normal behaviour patterns. Her own limits in understanding of 'normal' behaviour have greatly reinforced the written roles, gaining her notice in the field.
Hahnee QT's socializing has no real patterns nor preferences. She can and does eat & drink (and derives fuel & building blocks from the mass), and does so on a regular basis, as well as visit clubs, bars, and parties. But her curiosity drives her to constantly move around and to try new places when she has the option. She can also be found visiting the Libraries, Museums and Vid Centres as she seeks to learn more about Humans.

See Real Hairy
Curry
(Captain)

Queen

Happy Queen publicly nutted Jack with Fun Stick II (in her hand) and yet somehow still runs free and ... Happy.
This makes even some of the most fearsome denizens of PoD9 view her with puzzlement and extreme caution.

As is fairly apparent, the Dread Sisters come from a very wide variety of places, both of and beyond the Mundane. Hari comes from further abroad than most - from another universal reality. Her reality overlaps with, and diverges heavily from, the one we know wherein PoD9 exists. One of the most immediately obvious differences is that life on old Terra evolved in a strange reptilian/mammalian hybrid. While generally conforming to Mammal in classification, they also carry many reptilian traits, most visibly in the skin, which is more of a scaled hide. Perhaps most significantly, given the nature of her work as an Invisible Agent of the Nunnery Of The Dread Sisters, is her ability to regenerate even lost limbs.
Of Nipponese ancestry on old Terra, Hari's family is descended from the first wave of Colonists to settle Kagutsuchi III - the world known as Hephaestus III in this reality. The child of a near-legendary warrior mother and a supernatural-fighting priest father, she sought to forge her own destiny merging both paths. Ritually appealing to Kagutsuchi, the God Of The Forge, in his temple for aid had surprising results. The Temple was built on the same magickal nexus point on Kagutsuchi III as was used for the Nunnery Of The Dread Sisters on Hephaestus III. In the convergence of Powers and Forces, Hari crossed over and appeared within the Nunnery. While initially shocked and lost, as she has learned of this new world and turned to service with the Nunnery, she has come to view the crossing as Kagutsuchi answering her appeal and creating for her the path she truly desired.

Harry's family works at times at Wok On!, his Wife, Son, and two Daughters all can be found on the Service staff. As noted, Harry himself works as the Host, often serving as Maitre d' as well. When he's busy in the kitchens, his Mama See can be found welcoming and seating the guests. The place has a rep among the locals as a Family Restaurant, the only one in the colony. Which makes sideways sense since there are no children in the Colony Proper as they are raised in the Creches. So Family owned is as close as it gets.
In addition to his restaurants, Harry helps to host many major public events, like Summer Fun's Sunny Daze festival. Harry is a central member of the PoD9 Business community, quite involved in most of the local business groups and councils since he has business in 5/7 of the Main Halls. Among the commercial groups, Harry See is known as Harry Seer to those who are aware of his less publicly known businesses. They say he can see the future of public desires and act accordingly. That's how he keeps creating such successful restaurants of such different styles. This amuses Harry and he does nothing to discourage such thinking.
It's rare to find Harry eating in public, and then most often at Wok On! or Charlie Duke's. Typically he eats in private, or at a variety of different lunch or dinner meetings. If you see him in another eatery beside the two mentioned, there's a fair chance he might secretly own it. Harry can be occasionally found socialized in high end clubs like The Hoppening, or hidden off-book locations like St. Lily's.

Heck is considered by some to be the Village Idiot, by some to be a Divine Prophet, and by some to be gutter trash. Along with the Birdman, Heck is one of the Holy Pilgrims wandering the world. His connections to it often seem tenuous at best, and yet he often sees what others cannot. Rarely, however, are his insights understood and embraced.
Heck often expresses a sense of childlike wonder and amusement at the world around him. At times, he can also seem quite lecherous or perverted simply due to a lack of awareness and understanding of the society around him. In an almost Zen-like way, he can reach a point of debauchery through innocence.
Heck can be found wandering in most main gathering spaces throughout the colony. He is a font of information, if one can sort the signal from the noise. He babbles. A lot. But he also goes everywhere and sees much and holds many secrets.
Heck is welcome and drinks free in most clubs and bars, and can be encountered almost anywhere.
Shaa

Heidi Shaa is a popular actress, usually portraying an Innocent fallen into terrible or tragic circumstances. Heidi hit it big with The Pterror series, with the third film predicted to be the hottest hit of the summer.

Ref: Got Milk?.

Bounty Hunter
Hellynn is not wearing a costume or uniform or any other form of clothing, beyond her boots, so far as anyone can tell. This seems to be her actual physical nature, so she can't remove her mask(s) as the others are doing. While Hellynn has been acting as a freelance Bounty Hunter for quite a while, nobody seems to be really sure just what her powers/abilities are. Obviously, she can float or maybe fly. She generates sparks and lights. But beyond that...? Who knows? She doesn't demonstrate her capabilities, and interrogations of her Captures are confused at best. Some speculate that she actually manipulates emotions, maybe perceptions, with her lights in some way and causes her targets to simply surrender to her. Bounty Hunters aren't required to file After Action Reports, and Hellynn is more reclusive than most. Which works well since most tend to shy away from her. She may also be able to manipulate vibrations in the air to produce sound. While not visibly apparent how she does so, she can speak, though rarely does. At least, publicly. She can be very vocal when wanting to be paid.


Bounty Hunter
Depending upon whom you ask, Herr Heins is either one of two ancient Wolves from Old Terra dwelling on PoD9, or one who is seen as two different people. Not being social and rarely seen in public, it's hard to ask either him or them. (The other is known simply as Old Wolf, who is seen to be something of a semi-mythic supernatural hero to be feared or worshipped. Or marketed as a comic character.) While Heins doesn't look like how people perceive Old Wolf, most envision him based on comics or vid tales, not his actual self. So appearance isn't really a conclusive argument. Especially since Old Wolf is known to take at least two, likely three different forms. What's one more? At least, that's the bar room reasoning when debating the topic. While Herr Heins has enhanced strength and senses as one would expect, he is very old and isn't nearly what he once was. Bounty hunting on mostly one single world is his current notion of settling down and retiring; relaxing and taking it easy in his old age. It's usually easy work and pays for a comfortable life. However, when things turn out to be more difficult than anticipated, he tends to get surly and start to smoulder. The longer the hunt goes on, the hotter that starts to burn and at times his rage can take over.

Heru is a Foreman for OKW, primarily overseeing operations between the Mines and the Forge. This is a choice position for a Foreman, as it means working in the most comfortable parts of the I.S.. She rarely has to spend any length of time in the hot and sometimes dangerous environments for extraction and processing. Her focus is on making sure everything is where it needs to be when it's needed to keep the other parts running smooth. And on making sure everything is handled as it should be, especially when prepping for shipping off-world. Heru interfaces with the crews from the transport ships, making sure they follow PoD9 operational guidelines for safe handling of the exotic ores and materials. As one might suspect from her position, Heru is very competent and highly intelligent to match her rather formidable physical presence. (Note that excepting Scrapper John's robotic form, she's the tallest of our group today - Gelson and Parson are on the high side of average height.) She was a big baby with fire in her eyes that lead her mother to take inspiration from Hera for her daughter's name. Heru takes inspiration from the name as well, sometimes seeing herself as a demigod like Heracles; but obviously smarter than her brother-by-inspiration. While Heru can sometimes be found socialized at Bar None, she's more likely to be found at the Infinite Hole club for the music.

Hikari Di is a proud mouse of mixed ancestry. This claim confuses most who know her because ... isn't she a mouse? But she has a Japanese personal name, a Chinese family name, and Western name order. This just adds to folks' confusion since her line descends from South America if one goes back far enough. But that means going back before her clan existed - they were bred among the stars with no home world and no real base culture. Though the outpost may have corporate roots tying back to Old Terra, her clan goes back less than two centuries, and was spawned on an Inter-Stellar Research Station positioned between a black hole and a nebula cluster. As the mouse clan developed over the first few generations, they came to think of the two primary researchers who developed their genospecies as their Grandparents and adopted their cultures. Over time, one might say they over-adopted them. Hikari is a family radical, breaking from their tightly bound traditions to adopt a more general lifestyle. For this, she has been cast out of the clan and is now proudly her own mouse. She makes her living as a scavenger, scrounger, and information broker - which she says is the same thing as the first two. She considers herself a brave explorer - of the Outer Caverns, the Secret Areas of the I.S., and of the people and creatures dwelling within and passing through. It's actually rather difficult to Not meet Hikari as she will come to you rather than you having to look for her. At least the first time. After that Player Choices & Actions become a factor. Hikari tends to socialize in the less known locations - the bars and clubs where those who live a the bottoms of society and those who don't want to be seen. Those are the places where she hears the most interesting things. (Even factoring the ear size, her hearing is far more acute than most realize)
The
(Harry)


Harry, The Hippster, is a young custom designed actor enjoying growing popularity of his show, along with the new love interest introduced for him. Likely for him to pine over, but he's just glad to have Darla around since they were literally designed for each other.
See Darla DeJong

Despite HomeR's casual attitude, he has a sharp, calculating, mind and is always expanding his network of connections. Besides his Home Furnishings business, HomeR also runs a sideline of Special Acquisitions - rare and unique items, often of an exotic nature. These are not advertised and are only offered to trusted customers.
HomeR can be found in his HomeR Furnishings shop during the days, and in the evenings he's almost always out socializing. He tends to hang out in clubs/bars not located in the Main Mall cavern where his own business is situated. Most often either in the Thompson Twins or Hell's Toilet, but not infrequently in Special Clubs like The Naked Time in Horseman's Green.
Harbor Master
Hondo is the commercial Harbor Master. If you want to move anything On or Off World - be it packages, freight, or ships - he's the person you go through. Hondo operates independently of OKW, though they also provide the same services. Most of the non-corporate business goes to Hondo as OKW has built a reputation for "second-classing" private shipping, giving it low priority and frequently bumping some or all of shipments to accommodate their larger clients. To a lesser extent, he also deals with moving people, sometimes arranging transport on commercial freighters. Another side part of his business is moving freight and packages to and from the Port Warehouses and customers throughout the Industrial Sector. Though a minor aspect of his business, this is the part most likely to cause interactions with Gene early in the game. While some find Hondo's hair rather odd, touching it reveals it to be odder still - there's nothing to touch. His "hair" doesn't just glow, it's actually nothing more than a light show with no physical substance. Hondo has no natural hair and had his custom "Chromite Tangle" created as a substitute. Oddly enough, this was largely due to Dorame. When others talked about her appeal, he found himself creeped out by her bald head, which left him worrying about his own. So he decided to get "hair" to change that look. Hondo rarely socializes publicly, preferring more private one-on-one situations no matter the context.

Honey Gold has roles on PoD9 Today both in front of and behind the camera. On camera, she's Hostess and Glitter Girl bringing sparkle to the show. Behind the camera, she's a Producer who ensures that everything is set to go the way Dan envisions it. This includes wrangling the Talent (Guests), handling logistics for props and materials, coordinating data and writing teams, and arranging for distribution. Honey is very upbeat and tends to spread "positive vibes" to those around her. Besides making her a generally fun person to be around, it also helps quite a bit with her professional duties on the show. Things tend to run more smoothly when Honey Gold is guiding them. She is, as she says, a Groovy Girl. (See Dan Morton, Deke Rowan)

Hoppy is sort of the Corridor's weird uncle who's kind of creepy but makes you laugh. He's often fun to be with, but you kind of don't want to be there at the same time. Once upon a time, Hoppy was a major media star with highly popular Children's Vid series being a standard part of growing up in the Creches, and an almost as successful career in vids for adults. (Not to be confused with Adult Vids. Any such rumours are scurrilous lies and not a shred of evidence remains to prove it!) He tended to play deranged villains and creepy bureaucrats or politicians more often than not, along with a wide variety of perverts, lechers, and predators. He may have picked up a few personal mannerisms while performing such roles.
The combined impression on the public was that of a creepy pervert child molester, which created a reputation that made his personal life difficult, at best. He retreated from the Colony Proper to dwell in the Corridor, away from the public light. He was fairly wise with his credits, and is quite comfortable these days, even without the income of his Peep Show Parlour. (Look for the Bullseye Peep Show sign as seen in the background above)
However, there may have been a wee tinge of truth mixed in with the rumours. Or maybe they influenced his later thinking. Now he spends a great deal of time out in public in the Corridor, watching for newly minted Consentables (a legal & social term designating one who is capable of proper consent in Business and Other dealings), fresh from the Creches (where they still watch and love his old vids) who have fallen into PoD9's depths. Uncle Hoppy is there to take care of them, and any other poor souls in need of comfort.

The Dolly Dogs Cart used to be located within the Open Market, but HotDog Dolly was able to grab the license for this location when Gino moved his business to open Brick House Grub. While she may not get the 'hungry shopper' traffic that she used to get in the Market itself, her new location in the TransMat Plaza for the Open Market allowed easy access for the local business folks and people who aren't shopping at the market.
Dolly is much loved among the locals, both for her food and her "TITillating Sausage In Your Buns" sales philosophy. Crowds have been known to gather to watch Dolly take a dog break when she "Feels the urge to get one inside her" - usually meaning eating. Unless the Roofuckers* have been going at it too long, then maybe...
*(Ref: The Lady Of The Rose)
Dolly is rather exuberant and very cheerfully outgoing, treating almost everyone as a best friend and close confidant, and is often physically demonstrative of such relations. Combined with her Dolly Dogs uniform, this fosters a great deal of attraction with locals. Even if the dogs weren't so good (Try the Andouille Sausage Chili Dogs!), many would still frequently patronize Dolly Dogs just for the close time with her. And if they're very lucky, Madame Rose might need to charge the Orgone Batteries while they're with Dolly.
Dolly can be a potential source of income for the PC willing to go outside the Colony Proper. Some of her ingredients, most especially her Onions, do not grow anywhere within the Colony. Those willing to go foraging and/or trading in the outer caverns can earn credits, food, and friendship from Dolly.
Humpbert
Humperdyne
(the Endless),
Sir
(aka Good
Sir Hump)

Licensed Prostitute
Good Sir Hump is the premier non-organic gigolo on the FringeWorlds, not just PoD9. He is currently involved with Andromedea, but they are obviously not physically exclusive.
Good Sir Hump, as you may know, is a Premium Gigolo/Companion with a reputation for Excellence on every level. But most especially as a Gentleman. So much so that, despite his legendary sexcraft skills, he is still frequently hired purely as a social companion. That he is well known to be a Gentleman Companion in high society, giving one complete deniability of engaging in any crass carnal intercourse, adds immeasurably to his 'value' in certain social circles. Being a Gentleman Of Leisure is something that Sir Hump takes to heart, mechanical or otherwise, and as such he disdains the notion of perpetual labour. He only makes himself available when the mood strikes. The exception being when he has scheduled appointments. A Gentleman is always on time for his engagements.
This nebulous reputation for intimacy fed the long public tease of his relationship with Andromedea, the popular Media Star. While they are now one of the hottest couples on the planetoid, this has not damped Humperdyne's escort business in the slightest. It has, in fact, caused an upswell of demand from Andromedea's fans who seek another way to get close to her.
As noted, his sexual prowess and abilites are the stuff of legend on PoD9. These legends are based in solid reality, which is sometimes demonstrated for Charity Fundraising and other special events. (Kris reminds us that one such event has never been properly rescheduled) Less well known, though equally adept, is his understanding of anatomy and energy paths, as well as his proficiency in manipulating them. Such manipulations can be quite subtle in appearance, nothing more than seeming casual stroking of his hand, but quite profound in physical effect. (No comment has been given in relation to questions as to whether or not such techniques work with Andromedea)
Sir Humperdyne socializes fairly frequently, but with no set patterns within the Main Halls. While he can be found visiting many such establishments, usually he is escorting someone at the time. He is more likely to be seen alone in some of the off-map caverns.
See Andromedea
Bunny


Hunny is the star of the vid series Desperately Seeking Peter, soon startig it's sixth season and showing no signs of losing popularity.

Security
Jacer is one of Zhonn's 3 Lieutenants in charge of Security in the core sections of the Industrial Sector

Everything you really need to know about Jack:

According to Ideema, Jairco is Minister Of Arrogance and Bad Examples. His actual position is that of a Security Senior under the command of Chi Chi Maracas, the new Minister Of Colony Security. For him, the trip is much more about reconnaissance and intelligence gathering than honouring the political marriage that merely happens to overlap with their world. Sure, there are odd rumours of the Bride owning our reality, but that's purely nonsense which has been thoroughly disputed by Admin. So no need to be concerned with imaginary dangers there. Jairco is well aware that Police has a special interest in Silver Guardian / Kelly Friday's presence in the Infernal Realms under Inspector Kant's watchful eye and is likely to take interest in her there as well. And her intriguing friends. Jairco doesn't socialize in public.

JaiYing has two primary functions at the Inifinite Hole, the first being Bouncer/Trouble Fixer. She is highly skilled in multiple fighting forms from a wide variety of cultures and planets, and is known to be somewhat merciless with those who refuse to be talked down from their anger/hostility. As a result, she rarely needs to do more than speak a few words to defuse most situations.
Her secondary role is primary DJ when there are no bands performing. While Vanetta has a heavy hand in selecting material for the playlist, JaiYing is the one who sets the tone for the evenings without live music.

But that merely exacerbates his personal crisis. Like Ben/Eileen, he lost his job and home when PLUFYO flamed out. All his training was for their specialized proprietary tech and is essentially useless anywhere else. Now as he tries to decide what to do with his life, he also contemplate how to spend his Accessory Credits to customize his arm. Mining Tool attachments for the Industrial Sector? Or Heavy Tools for Construction and Demolition? Fine Tools for some crafting or repair work?
Or maybe Go Big. Maybe weapons and enhancements to become a SuperHero like that girl Kelly he just met?
...or maybe SuperVillain...?
Jam can frequently be found in the Main Mall, Administration, or University halls. He currently has no job, so his schedule and patterns are in a state of flux as the game begins. By habit, he often takes his meals at EATS! in the Admin cavern, even though he no longer works in the area. On his evenings out he can most often be found at the SOT Border club or the campus bar at the University, the Cock'n'Mouth.*
Deanes
(J.D.)

And if you were to try to tell J.D. that there are no personal vehicles on PoD9, he'd just smile and refrain from patting you on the head like a simple child.
Very few realize that he is a resident of Superior Heights since he is rarely seen coming or going. J.D. has built a personal TransMat Portal linking his Home and Work locations. Since he generally checks on systems stability when starting his day, he's usually first seen in public in the Admin cavern. This leads most to believe the door to his home is there.
Note that J.D. does not wear Corrective Lenses. His glasses provide scanning information allowing him to "eyeball" measurements in the nanometre range. Among other functions. Nor is his hair grey due to aging - it's an indicator of the work that he's done on himself. Suffice it to say, J.D. does Not need to carry a tool kit with him.
Generally speaking, J.D. gets around. Due to his job, he REALLY gets around - going places most colonists don't even know exist. He can be found nearly Anywhere on PoD9, not just in the Colony Proper.
J.D. can most often be found either on the streets, or in gathering places with music or jukeboxes. While he prefers to stay sober and not be noticed, and so tends to avoid bars in general, he can sometimes be found in them. Usually for other reasons - either people, or specialties. The Rainbow, for instance, is primarily a bar but is famed for their burgers. (And the service)
J.D. is based on a Top Gun Car Guy over on the East Coast. (Name withheld for security reasons)

Jana is not from around these parts. She is essentially an inter-dimensional tourist who fell in love with the place she was visiting and went native. Now she's decided to make PoD9 her home for the foreseeable future, and has Registered both to protect that future and to fit into the world in a way that lets her exhilarate in the use of her Power.
The reflective quality of Jana's skin is tied to her ability to deflect and manipulate energy. She is also capable of Phasing partially out of this dimension, allowing her to become fully untouchable.
Jana is able to store and release limited amounts of energy. She is hoping that Registry Training will help her to develop and increase that Power.

Janie and NeeJae graduated together several years ago and decided to open their partnered clothing stores - Dresses & Less and Pants & More - after listening to student complaints for years.
Iota Eta Pi Sorority Alumni.
Jake

Janitor Jake (He prefers just Jake, but that's what they call him.) He suffered a ... Traumatic injury in the Orgonephage Invasion of '84 (almost 17 years ago, game time. (280 day years)) and retired from Heroing and took a quiet staff position with the Registry. As he noted for the Registry PinUp Calendar - he transferred from the Battle Against Evil to the Fight Against Entropy!


Bounty Hunter
Jansen was a fugitive in his younger days, stalked by a succession of Bounty Hunters over a period of years before finally being captured. His crimes were actually fairly minor - the original charges against him had long since been dismissed after the actual guilty party was found. His ever increasing bounty was simply based on his persistent evasion of capture. After being caught and having faced and paid his dues, Jansen came to find that he relished the game of eluding the Hunters. But he didn't want to put himself in that sort of legal situation again, so he decided to try the other side of it and become the Hunter instead of the Hunted to recapture the feel. It worked well for him, and he has become a highly successful manhunter who's eager to go after unique and hard to catch targets. Jansen keeps a handful of semi-active identities on PoD9, generally street folk or scrounger/scavver/hunter types who are gone for long periods between brief visits. He is one of the few that can be found socially, if you have any clue who his other personas might be. Or if your character has seen his face, which is always well hidden when working as Jansen.


Jared is Conceirge for OK Worlds Inc.' local corporate offices.
Not Receptionist.
Most Certainly NOT Secretary.
Concierge.

While she feels no need nor desire to protect those in the Corridor, she will fiercely defend the Corridor itself. The greater the power of the attackers, the more energy she draws from their presence within her land. This has made her a Legend among the population who have seen her exert insane levels of power, and believe her to be at that level all the time. This reputation has been reinforced by the few times others have tried to take Jasmines down. They always bring as much power as they can bring to bear when facing her, and in so doing they power her up to defeat them.
Jasmines could be socializing right beside you now. She goes unperceived (by most) wherever she will, taking her own amusements from the interactions of those within her domain. When she decides she wished to eat, drink, or be with the people, she allows them to see her. This creates the illusion of her manifesting among them, and some have come to calling these 'Visitations' from Jasmines. (Some acolytes of Astra find this term to be disturbing and offensive, implying Jasmines' local divinity - an affront to their Goddess.)
*(Kami are the local spirits of the land and things within it. The kami of the Corridor are of considerably greater power than most.)

Jayesh runs the Employment Bureau, though "Bureau" is a vast overstatement. It is a Bureau of One. Rather than commanding a horde of underlings, as he had dreamed, Jayesh finds himself stationed in isolation, apart from the system he longs to rule. His resentment and frustration may sometimes slip through with how he deals with people who come in looking for work. He puts very little effort into matching potential employees to suitable jobs, instead generally offering whatever is on top of the pile. While Jayesh has little care for the outcome of the assignments which he dispences, he will provide accurate information to get the client to the job and offer honest answers and suggestions during conversations. He tends to be a bit moody, but if caught in the right mood he can be a good source of 'dirt', with gossip & complaints from within the system. Jayesh tends to limit his socializing on nights before work and seriously cut loose on the weekends. He can be found in Hell's Toilet locations like Club Mud and Bottoms UP!, Main Mall clubs like SOT Border, Licker Lizard Lounge and The HOPPENING, or down in the Corridor.
Conversely, should one somehow manage to get on his good side, he'll happily twist procedures to make the best openings available to them.
(Pornstar
Jeff)


Jeff is one of the top stars working with Fucks For Bucks, along with his usual partner, John. The pair have honed what they call their Tag-Team Overload approach to video sex that has made them a high demand and high credit duo.


Jesse is not exactly stable.
Being the founder and sole owner of VR Games, he is the only one who knows the true meaning of its name. Being a sociopath, he can be quite friendly, outgoing, and often compelling - like most sociopaths you see in politics today. He has enough credits tucked away to finance the company himself, allowing a reasonably pressure-free development cycle for his team. The source of his wealth has gone unspoken, and most presume it to have been inherited. When he set it up, he located VR Games in the Hell's Toilet cavern, the seediest and most lawless part of the colony. He claims this was because it allowed him to grab a prime location on the ground level, and because it places Club Mud nearby for when his team needs a break.
As long as one never accidentally becomes an impediment to Jesse's plans, he can be an excellent boss, both personally supportive and generous in his bonuses. Playtester for his company is one of the better jobs available early on to Ben & Eileen.

Jewelee rarely works the main Light in Hell's Toilet, but may be found at the "Dark" Light in the alleys or working at the Love Shack.

A retired SuperCop (a Superpowered Police Officer), her identity has been wiped for security purposes and she is now known simply as Jill (as in "Jack &"). She teaches Trainees not only the legal structures in which they'll operate, but also how to be sure to work the system. How to collect Evidence to ensure prosecution, how to minimize Civilian Incidents and Property Damage, and how to protect themselves from abuse of the Legal System.
Her knowledge of criminals and underworld structures is second only to her SuperVillain counterpart at the Registry. She also coordinates all cooperative Training & Operations with the PoD9 Police Force.
Combat Weapons is another of her areas of expertise. Like Coach for his Combat Training, she has a network of outside Experts & Specialists upon whom she calls for Guest Teachers.

Jimmy Junk may come across as sleazy to some, but he's managed to make a reputation among some of the monied folks of the Colony Proper. When seen in one of the Main Halls, it's usually for a meeting with the go-between of a client who doesn't want to be connected with the Outer Caverns. Typically after such meetings Jimmy will hit the seediest place to drink in whatever Hall he's in. This, he claims, is to establish "cover" for his presence.
This is as close to socializing as Jimmy Junk tends to do within the Colony Proper. He's more likely to be found at Clubs or Raves in the Caverns.


JoHon is generally laid back in attitude, but has a deep devotion to his duties. He is honour bound to protect the 'girls' (some are male, but tradition keeps the old word in use) at all costs. If anything or anyone disturbs the peaceful order of Madame Yakai's, JoHon instantly snaps from casually friendly to his terminator mode. If one or more of the girls is in active distress, asking questions is irrelevant until after they are tressed again (Y'know - like dis-tressed minus the dis). Which, of course, means immediately removing the source of the distress. At all costs.
Regulars virtually never cause any trouble, some are overly-well behaved even. They've seen JoHon in action and even drunk and horny, they know better. This makes him proud, knowing that his mere presence makes things safer for all within the House. And it allows him to maintain a much more relaxed demeanour on a daily basis. He much prefers friendly relations and conversation, so that reputation not only keeps things safer, it keeps him happier.
And, no - he doesn't mind if you just call him Joe.
JoHon neither eats nor socializes elsewhere in public. (Some speculates he serves the Madame in her own home after hours, but that's purely gossip.)
(Pornstar
John)


John is one of the top stars working with Fucks For Bucks, along with his usual partner, Jeff. The pair have honed what they call their Tag-Team Overload approach to video sex that has made them a high demand and high credit duo.

Joolee isn't the brightest colonist on PoD9. Nor even in the top 90%. She has a good heart, but all the common sense of a northbound goose in December. Naturally, that combination leaves her far too trusting and has led her down some very dark paths. Joolee has been ravaged by drugs over time, which mostly shows in her face and eyes. She's much healthier these days with Geena taking care of her.
Since bonding with Geena, Joolee has managed to find something better to fill her void and has succeeded in keeping the bad fixes to a minimum, and has avoided emergency trips to the Med Centre completely. She may be dependent on Geena, but it feels like a major trade up after the life she was living. Unsurprisingly, Joolee is deeply devoted to Geena, and extremely loyal to her. She trusts Geena implicitly and will follow her without question.
Like Geena, Joolee an be found at their Renew You beauty salon during open business hours, and almost anywhere after hours.

Joolushka is not a resident of PoD9. She arrives a few months into the game - just weeks before the 1st CvC's* Polly's Ascension Ceremony following her Bonding Ceremony with the C'thul'hian elder god, Yog-Thotep. While not widely known, with the Ascension Ceremony, Poly** will become Owner of this Reality. As one might expect, such an event has a great impact on many levels, and to Lush, it's like a great bonfire burning in the distance calling to her. She's what some might term a Thaumaturgical Tourist, travelling the Realms to visit and experience great Magickal Locations and Convergences. She's come to PoD9 to learn what is at the heart of this Event, and perhaps to be a part of it.
If Kelly Friday is the Player Character and she has followed a path of Magicks in her SuperHero Training at the Registry, then Joolushka will become the focus of a special Quest for the Player when she breeches the Registry in her search to understand the source of the flare that drew her. (Blame Garthos, the Magicks Teacher, for drawing her attentions into their shielded HQ.) Otherwise the Player is likely to have only minimal and incidental contact with her until they cross over into the Infernal Realms as invited guests to the Bonding Ceremony. (The Bonding is in the Infernal, the Ascension is in the Mundane - a two part ritual balanced across the realms. But only the Ascension is available on Tithe-Per-View video. The Bonding isn't something most in the Mundane are aware of, though it's epic in the Infernal Realms where Polly is gaining worshippers as a new goddess.)
Joolushka doesn't eat or drink for survival, only for pleasure. She draws upon the Flow for her needs. As such, she doesn't often eat anywhere, nor does she typically visit any clubs or bars. Her socializing is of a different nature - seeking out those like Madame Rose, Jasmines, Garthos, and Karliss Belago, among others, to experience those who manipulate the Flow in this world. Such meetings are always private and not always in the physical plane.

Julio is widely considered the top Q on PoD9. As an Inventor and Engineer, he doesn't look at other individuals as peers. He views his competition as SARLAC - the Sciene/Advanced Research Laboratories/Atomic Council.

Many find Kamelia's appearance to be disturbing, even more than SkeleTina Lenore's metallic skull visage. While Kamelia's movements are very organic & natural, her communication is often stilted and seems quite unnatural. Like her facial appearance, this is an intentional facade to keep people from suspecting her true nature. (Though she couldn't resist dangling a tease with her name)
Kamelia is a Chameleon, able to mask her appearance and shift her body language and speech to match her Subject. She uses this ability in covert manners operating for Hire in the shadows. Those who hire her have no clue who they're actually hiring. She maintains several standard Chara who are not replications of PoD9 residents and uses them to act as her own middleman and contact person. She is highly selective, turning down a majority of contract offers, but nobody has discerned what criteria she uses for her decisions. Legality and Morality do not seem to be primary considerations. Kamelia has crafted the illusion that the person being hired is a Human Male known as the Doppler. (To the small percentage of the population to whom (s)he is known at all)
Fortunately for some of those whom she turns away, there are a few other professional doppelgangers with considerably lesser reputations that might be hired in her stead. Sometimes they may require special enticements, but they have considerably fewer personal qualms or considerations about the jobs. And, fortunately for Kamelia wallet and needs, they are also false identities which she uses to keep herself distanced from some of her work.
While Kamelia can be found shopping or socializing in the Main Mall, Admin, or Horseman's Green, one never truly knows where Kamelia might be found. She is prone to using her abilities to mingle in more natural ways using other identities. Even when seen in public, Kamelia usually goes unseen.
Inspector
Ignatius

Ignatius Kant is one of the most quietly effective by-the-book investigators with the Police Force. He has routinely unravelled mysteries, captured fugitives who have eluded pursuit, and delivered Justice to many who either Deserved or Needed it. He has always served his vision of Law and Justice, and never pursued Glory. While this has made him a paragon example to some on the Force, it has unfortunately not served him well in the recent Press reports. Some in the media have decided that since Kant hasn't attained a loud reputation for his deeds that he musn't have accomplished much worth noting. In addition to general derision, the media has lately come to use him as a scapegoat in any ongoing Law Enforcement problems.
The Inspector is one of the few characters deeply integrated into every Player Character's storyline.
As noted previously, Kant is Kelly Friday's godfather. He had a long and close working relationship with Kelly's parents. First as Sentinel One's confidante on the Force, and later as an Official Liaison with both S1 and The Golden Lady. This obscured the fact that he had a personal friendship with both before the official relationships. Kelly's godmother is SimoD'b, but there was never a question who would be asked to be her godfather. Kant has known Kelly her entire life and is eager to be of service as she begins her career in "Costumed Law Enforcement", as he calls it.
With Gene, he is co-ordinating the Hunt. Kant leads the Official Hunt Teams seeking the Laboratory Fugitive as well as directs the Freelance Bounty Hunters and the SARLAC Recovery Teams. Inspector Kant is the face of The Hunt in Genes nightmares. And he may be Gene's only hope to ever be Free, as well.
Eileen/Ben arrive on PoD9 just as a high profile crime wave kicks off. These thefts are the primary focus of the Media abuse heaped upon Kant, and of Political pressures on him from the Force. For the last Dover sibling, Kant seems to be a corrupt cop who stalks them and ruins their lives for no reason as he tries to connect them to the criminal activities. Kant's presence is a disruptive force in their life, and many employers don't want the trouble of dealing with such things, making it difficult to keep a steady job while he's on his crusade.
Inspector Kant does NOT socialize.
Bellago


Karlis is not on PoD9 as the Game begins. She is a scientific specialist called in to consult on an impossible find in the excavations of the outer caverns. While she is not on-world as we begin things, we Have seen her before. When we were looking at possible post-Death continuations, Karlis was the one we saw offering the freshly dead Eileen to the ancient Mummy. One might wonder where and HOW one finds an ancient Egyptian Mummy interred on a FringeWorld like Pair'o'Dice9. That find is why she readily agreed to travel to PoD9 to consult on matters, and to effectively take control of the investigation and excavation.
As we've seen before, and can see here, Karlis Ballago's special knowledge goes well beyond Historic and Scientific.
While it is impossible to find Karlis early in the game since she has yet to arrive on PoD9, after her arrival she is rarely seen in public - usually in the Admin or University caverns. Before long, she assumes a post with the Museum and thereafter can be found in her office intermittently. She generally does not socialize, only attending official ceremonies and gatherings.

TCU Gymnasium
Formally listed as Kelli Freyaday in her TCU paperwork, Kelli is an obvious duplicate of some sort of Kelly Friday, placed at TC University by SARLAC. Presumably, SARLAC was involved in far more than merely giving her a job.


Kiklak is not Smart Warrior. His mind pretty much only holds one thought at a time. Usually he's focused on doing his job, being a good guard. Being big, strong, and armoured with a durable exoskeleton, he does that job well. Unless one can shift his focus to another compelling thought. Then all thoughts of guarding are pushed aside. For this reason, Kiklak never gets the really good jobs - the essential assignments to high priority people and areas. This disturbs him a bit when he thinks about it because he knows he's a good guard. Nobody can best him when he's guarding. Nobody can stand before him when combat arises. So why is he not the most sought-after guard and warrior? And when he's focused on guarding, he's correct. But there's no room in his thinking to consider those times when his focus is on something else while his focus is on his duties since he can't think beyond his focus. Kiklak not understand.

Kikulani is one of the primary servers for the Infinite Hole club, interacting with the customers seated at the tables, booths, and couches. Both servers (Kikulani and Meri) are outgoingly friendly and energetic, often moving with the music when their favoured bands are performing. This tends to make both highly popular with the guests and earn them great tips, sometimes more than merely creds.


Licensed Prostitute
Kira is a Server at SOT Border As her mother exists outside of the normal Mundane world, Kira is officially an Orphan, raised entirely within the Creches with supposedly no contact. Existing outside the Mundane means that Mundane walls only exist when she wants them to, so Kira actually received frequent visits within the Creches, something no other child seemed to get. While the system treated Kira as though she were abandoned and alone, she always felt that she was closer to her family than the others. Over time this dichotomy has led her to be darkly amused by how different the Official and the Actual can be. Kira is the oldest of the group, a 3rd year student with an outside job, making her both the Senior Sister and the "real world" expert. She's outgoing, strong willed, tall, and large breasted - all the sorts of things that people tend to follow, and she's used to that. Even Teela will generally defer to her in matters pertaining to IOP. (Though not always.)
Kira's mother no longer has a name - it was stripped from her when she was cast out. The Rakshasi are Sacred, and she was said to have defiled them by her very existence. While her mother has never explained the nature of this - and is magickally bound so she Cannot talk or communicate about it - she has come to suspect that she is the cause of her mother's banishment. From what little she has gleaned, there was a Trickster involved. Was that her Father? Trying to push for answers about those times causes her mother to shut down, essentially going catatonic for brief periods. (Terribly handy for a rebellious teen)

Kitty Miss is ... content, she'd say. But not Happy. She built her business from almost nothing after graduating from TCU, where she was an Iota Eta Pi sister. If asked, she'll tell you that she only did one thing well - shopping. So she turned that into her business and now offers her finds to other shoppers. In actuality, she built a network of Scavengers and another of Fixers. Both are parts of the off-books society of the Outer Caverns. She merely supplements that with her own in-Colony shopping finds. This has served her well enough to comfortably fund her life, as we might guess from the extra luxury space included in her quite expensive Industrial Sleeve glimpsed above. (An Industrial Sleeve is a large tesseractal storage unit, placing items within an internally bound extra-dimensional space.) Kitty was a Wild Child. We don't mean a rambunctious youth. Wild Child is the official term for an Unregistered Child living outside the Creches. For the first dozen years of her life, she was a dweller in the Outer Caverns. This is how she built her networks. She was captured and sent to the Creches, where she was raised by Admin until reaching Consentable status and enrolling in the University. She's built a good life in the nice, safe Colony Proper, but part of her still longs for the thrills of life outside. She makes brief visits when she can, and she might be found socializing in places like Club Sux, but still feels confined by her comfort.
Her life is stable and comfortable, but she's bored.


VERY Old.
The old tales teach that She, Kokyangwuti*, and Tawa created the world and sky and all who dwell within and upon them. And then they created People and sang them to Life. Spider Mother took the People to their new lands and taught them how to be People, and how to be Man and Woman.
*(EDIT: I realized that sentence was unclear and could indicate three beings. Not so, only two. Kokyangwuti is the Spider Woman, who was World to Tawa's Sky.)
While most of the old gods have faded or passed onward, She is one who remains - walking the web between worlds. And in walking the Fractures that form the webs between worlds, She has been drawn to the nexus formed here. The Fae is typically as close as She can get to the Mundane world of the Humans.
You have a fair idea of how this world works by now...
The old tales teach that Spider Woman taught us how to be Man and Woman. Or, as Kokyangwuti laments, "I taught them how to have Sex, but do you have ANY Idea how long it has been since I was able to join with them?!"
Ref: The Coming Of Kokyangwuti,


Deep in Hell's Toilet, tucked away above and behind the xXx Sinema, one can find the Love Shack via a secluded GravLift. That is where Kong can usually be found, though his influence extends well beyond the Shack itself. (Many speculate that Kong is the unseen Owner of the xXx Sinema, but that's entirely unconfirmed)
Some may recall that Tamiko, the Cosplay Whore seen at right, usually works the Red Light in Hell's Toilet. The corner where her light is mounted leads back to the GravLift up to Love Shack. Kong has a working relationship with most of those who regularly work that Light, often arranging services for Parties and Personal Events.
Particularly well informed observers might deduce that Kong has either Business or Friendly relations with Madame Ilsa (or both Business and Friendly relations), as that is Her slutslave #4 clutching Kong's left leg in the picture at right. One would be correct in that deduction, which might suggest further speculation that Kong could provide access to The Corridor, where the Frisky Frauleins' is located, since that is Ilsa's main base of operation. (Again, Correct)
Despite the semi-hidden location and the nature of the business, the Love Shack is fully legitimate and licensed with Admin. In fact, one can find Job Placement notices at the Employment Bureau on the Opportunities Board.
Ref: Toilet King

Bounty Hunter
Krabor is a Hunter. Whether it's Big Game, rampaging Predators, or Rogue Humans - it's all the same to him. Except, of course, every creature is different in how to hunt and trap or kill it. Krabor is one of those who doesn't work for and hasn't been hired by any organization on PoD9. He simply goes wherever he sees a report that sparks his interest. For Gene, it wasn't the fugitive report itself, it was what was missing from the report. That lack of information, combined with awareness of SARLAC's multi-planetary endeavours, caught his eye and brought him to join the hunt. Krabor's defensive tech is fearsome, and his offensive tech is often unique gear that he himself designed and constructed. A main speciality is essentially projectile traps - weapons designed to bind and incapacitate the target rather than damage or kill. He also employs remote surveillance drones to watch and record his target zones; first to learn the habits of his prey, and then to publicize his "dramatic" capture of the prey. He uses these vids to enhance both his reputation and his income, adding vid sales to the bounties collected.

Kekko Kamen rescued the students when she learned of the school, and freed Krakow in the process. Now Krakow is arguably her biggest fan (vertically, too), and nearly worships her. He's set up his own still, using the only skill he has to survive. Along the way, he's created a unique shine that is gaining attention and favour on the local market. Though some are disturbed by his adamant refusal to wear pants and express concerns of the sanitary status of his Korn, it doesn't seem to be hurting his sales.
Krakow refuses to wear pants as Penance. While he was trapped at GGSFGG, his single greatest pleasure was leering at the bare flesh constantly on parade. After his rescue, and realizing that the girls were as much victim as he had been, Krakow was overcome with shame and remorse. To cope with the feelings of guilt, he pledged that he would ever be as exposed as they had been.
Ref: The Still Of The Night.

While Kris is a very passionate and skilled dancer with sometimes literally awe-inspiring bodily control, her appeal goes far beyond that. Kris is a mutant, born and adapted to the Orgone saturated environment of PoD9. In her dancing, she taps the ambient Orgone Energies, weaving the flow and sending it out as an emotional wave breaking over the audience, figuratively soaking them with desire. Her dancing is both visual spectacle and an almost primal passion for the viewers.
Some believe Kris to be what is colloquially known as a Star-Fucker - someone who hops into bed with any and every celebrity they can - due to being frequently seen with Supers. But it's much more practical than that. Her mutant nature affects others on a personal level, too. And physical passion disrupts all controlled restraint, often overwhelming her partner; sometimes thoroughly breaking them. She's attracted to the powerful because they don't break so easily. Groups can be good, but it lacks the deep personal connection she often seeks.

Krule is a down on his luck would-be Galactic Conqueror. Fortune has not smiled on his Destiny. In just a few years, his armada was devastated, his troops massacred, and his dreams shattered. Now Krule spends his days mired in depression, wondering how it all went so wrong. At some point he was so completely wasted and morbidly depressed that he just climbed on to a random freighter and found himself dumped here on PoD9. In the years since, he really hasn't moved very far from where he landed. He no longer has ambitions of conquest, or of anything, really. He's decided he's the butt of a joke the Universe played, discarded now that the joke is told. And like all refuse, his role is now nothing more than to rot. Krule will socialize wherever you like. You buying?
Krule was raised in the sure knowledge that he is Heir to the Galaxy, his by birthright, so decreed by the Fates. As was predestined, he rose to power and conquered his homeworld as a young man. He raised his armies and built his mighty fleets and sailed out into the stars to forge his path to his Glorious Future. The Universe, it seemed, wanted him to work for his Destiny. Before even his first encounter, a collision of magnetic and ionic stormfronts spark a massive detonation of the Lumeniferous Aether, triggering explosions throughout his fleet. Over a third of the ships were lost in less than a single hour. At least as many more sustained moderate-to-heavy damage to ship systems. Sadly, rather than a first hurdle to be surmounted, it seemed to be an omen of things to come.

Kiyomi is a former Iota Eta Pi Sorority Sister. It's not uncommon to find a current Sister or two hanging out in the 6/12 to chat with Kiyomi. Or perhaps a Frat Brother from F-ing Omega trying to score some cheap liquor from their "dear old friend" from school. Not to mention local regulars who get sucked into long conversations with Kiyomi. So, when Kiyomi is on shift, the store tends to alternate between being empty and being a social hangout. This works well for her since, as long as the stocking is caught up and the store is clean, she can spend the empty periods reading and writing. That makes the job ideal for her - despite her nervousness at times at being the one to close up at midnight, and walking the streets to the TransMat home. Especially with creeps like Pervy Pete lurking in the streets of the Pride. She reassures herself that Ebony is probably on patrol, so she's safe as she makes her home after work.
Conversely, she loves having late mornings and early afternoons, as well as lunches, free to do as she pleases. That's a big plus to her for working late nights. She spends a lot of time at the Public Library, and is a huge fan of Story Lady's secret Story Time sessions. She can also often be found hanging out in places with lots of people passing through - the Main Mall, the Dolly Dogs cart in the Open Market Plaza in Hell's Toilet, and one of her favourite people watching locations - the Alien Zoo in Horseman's Green. She feels that people reveal a great deal about themselves with what they say about the creatures in the Zoo. Not to mention watching, when she can, that very strange zookeeper, Davo. She's sure there's the basis of a great character there. Not a good character, but a great one.
Kiyomi tends to eat lunches wherever she's near at the time, with Dolly Dogs being a particular favourite. It gives her a nice excuse to sit quietly and watch the comings & goings at the TransMat Arch while listening as others gossip with Dolly. Since she works until midnight most nights, she tends to hit late and afterhours clubs when she socializes. This is great for her because she arrives when others are already smashed and talking with their barriers down.

Blue
Girl
01
(Laughing
Angel)

The Laughing Angels are the Blue Girl trio who sort of act as silent (nanite swarm enforced) back-up singers/dancers/laughers for performances and events. They're currently under a semi-exclusive contract with ZoniClone Blue providing visual entertainment for his Comedy Revues.
Blue Girl 01 (being forcibly silent, using 1, 2, or 3 fingers became the easy way to sign for each other and the numbers were adopted as names) is the Leader of the group and acts as performance director.
Blue
Girl
02
(Laughing
Angel)

The Laughing Angels are the Blue Girl trio who sort of act as silent (nanite swarm enforced) back-up singers/dancers/laughers for performances and events. They're currently under a semi-exclusive contract with ZoniClone Blue providing visual entertainment for his Comedy Revues.
Blue Girl 02 exalts in being "The Boobs" of the group, often faking an airhead attitude and body language to match.
Blue
Girl
03
(Laughing
Angel)


The Laughing Angels are the Blue Girl trio who sort of act as silent (nanite swarm enforced) back-up singers/dancers/laughers for performances and events. They're currently under a semi-exclusive contract with ZoniClone Blue providing visual entertainment for his Comedy Revues.
Blue Girl 03 is actually a fairly huge star who goes unnoticed in this role - Alyce, who plays Alyce in one of the most popular series in production.
Alyce has a very limited amount of free memory, but the Blue Girls' sign language is hard coded, so she can follow directions from 01.
See Alyce

Proprieter - ∅ (Bar None)
LaDonna built the ∅ around the general vibe of an old west mining town tavern and tapped into something with the local workers. The bar was a success almost from the day it opened, and in the few years since then she has put two other bars out of business. It doesn't hurt that she rents out the upstairs rooms by the hour, either. Just talk to the girl who keeps the room you're interested in. She calls these the Miss Kitty Traditional Old West Hospitality Sweets <sic>. LaDonna (which basically means "The Boss Lady"), is well respected and few ever try to press her to going upstairs. She says that her armour is implanted, so she can't relax with them But there are those who swear to have tasted what lies beneath, so the truth is a bit questionable. Beyond that, she maintains a very social atmosphere, and will freely drink with the customers. Unsurprisingly, this had led many to attempt to get her drunk, though none have succeeded well enough to take real advantage of her drunken state. They're always in far worse shape. As are their wallets, since they're the ones paying (her) for all the alcohol. Unsurprisngly, LaDonna can most often be found socializing at Bar None.
They seem to be quite popular with the weary workers needing a little lie-down time to rest.
Lay

Lady Lay is the Mistress of Our Lady Of Perpetual Lust.

If Meiri is the Light Of The Church, then Lamont is its Shadow. He makes his home in the dark depths of the Church, both physically and metaphorically, where he studies the darkness and all that creep within, and harnesses the Dark Powers. He was most eager to be a part of the trek into the Infernal and spend time firsthand experiencing the energy flows deep of the Lower Planes. The better to tap them more efficiently henceforth. And it might be most advantageous in the future if he were to form any personal connection with the multitudes of Polly on her special day. While Lamont does not run the Church's Investigation & Heretic division, he freely is a consultant and a tool at their disposal. Arguably the most feared tool in their box. (Only arguably due to the fact that so few know he exists until they are before him.) In more typical circumstances, it is exceedingly rare for anyone outside the Church to encounter Lamont without having their Last Rites administered first. Lamont doesn't socialize with the public.

Lebordeh is with the Housekeeping department, covering the Dorms. Tending to the daily caretaking of SuperHeroes and Trainees can be highly specialized work, and sometimes surprisingly dangerous. (Perhaps that it might be dangerous isn't surprising, but it can be dangerous at surprising times) Lebordeh is both highly intelligent and technologically adept - capable of safely cleaning and working with exotic equipment and special accommodations - and is very durable and damage resistant. Not typically high priority traits for a maid, but here they're invaluable. She tends to be quite curious and inquisitive with Kelly. Due to her position and that vaunted intelligence, she knows a great deal about most of the Trainees and many of the Heroes and Staff. (Far more than they realize or might be comfortable with if they did) But Kelly doesn't live in the Dorms and likely rarely stays there. That makes her a mystery to be unravelled for Lebordeh. A puzzle piece with unseen edges so she can't figure out where it fits. This perturbs her. Lebordeh is herself a bit of an unplaceable puzzle piece. Her species is unknown. Though she is a "biological neighbour" of Spoq, the Door at Bottoms UP!, she is genetically distinctive enough to be a separate classification. (And not just because of silliness like she's blue and Spoq is red.) Lebordeh gets out to socialize fairly frequently, but tends to do so late - after midnight. That limits her choices a bit, so she tends to most often visit Hell's Toilet and the Corridor where more all-night businesses are located. She might also be found at places like The Naked Times in Horseman's Green or off-book clubs in the outer caverns (such as Club Sux).



Leopus is the trumpet player for the Rabbits of Rhythm Revue.
(See Rosie Rainbows)

Beyond the licentious entertainment value, Lianna can be worth watching. She knows some hidden TransMat Nodes that link to caverns where Cavers can be found, circumventing the official barriers blocking access to them. These caverns can also be rich sources of local flora and fauna, and sometimes exotic elements.
Lianna is most often found at the Licker LIzard Lounge on Tier I of the Main Mall, adjacent the Grav Lift next to the Daily News office.
Lady

Librarianne is very good at her job, and has well established herself to move up in the heirarchy of the Administration of the Public Information Structure (Which manages and oversees the Library, Museum, Alien Zoo, Cultural Centre, and other operations). However, she isn't very assertive and she's very useful to her Superiors right where she is. (In more than merely Library services. She even finds herself regularly roped into Child Care! One of the Board has gained a Progeny Exemption from the Creches and keeps the younglings at home, if you can believe it.)
Librarianne is frequently over-tired from her multiple official and unofficial duties, and may be somewhat frazzled on the job. This is used to help keep her in place by those who keep her exhausted. A Player desperate for Creds might find some extra income by helping her out. The Library Lady can also be helpful gaining access to certain places around the Colony Proper - IF one already knows about them so one can inquire.
Librarianne rarely socializes, though she would very much like to.
(Evil
Lily)

A very independent member of the G.C. Rejects, 'Evil Lily' cooperates with Jack and the clan when it overlaps with, or at least doesn't go against, her personal interests.
Lily as she is known by those who know her, is known as Evil Lily in the media due to reporters when she first appeared. They asked her what she should be called. Not having an actual name up to that point, nor caring about such things, she merely shrugged and replied, "Eve... Lily... I don't care."
From that the reporters got Evil Lily.
See Jack

See Don San
Bot
Blue

Robosapien
Entertainer
Little Bot Blue says that some were born to play the blues; he was built for them. The little blue bot has built a strong following with his musical lamentations of a creator who trapped him in a child shaped body in an adult world. One thing that set LBB apart and gained much distinction was the use of a saxophone. While robot musicians are not rare, those who play a wind instrument are exceedingly so. LBB was built with full emulation of a living being, including functioning lungs.
While famous for the sax, he plays other instruments and sings as well. His signature vocal song is Blues Crusade* and he says that's why he's always on the move, constantly playing different clubs and venues. Naturally, that means where he can be found is constantly shifting as well.
*(Ref: Tim Truman and the Dixie Pistols (album - Marauders))

Little Ed assists Janitor Jake, who calls him his Dust Monkey. Nobody is really sure how much of the bickering that goes on between Jake and Ed is real or just their way of amusing themselves as they work. Ed is dense (mostly speaking physically. mostly.) and weighs more than a human twice his height. He's quite strong and agile - considerably stronger than most of Janitor Jake. Most. Some report having been "treated" to the disturbing sight of Little Ed "arm"wrestling with Jake's mecha-penis. Ed tends to project a surly demeanour while speaking in a friendly, if brusque, manor. Some think his speech is limited, some believe that human speech is difficult or painful for him, and some think he's just a dick. The truth might hold a bit of all three. He's prone to occasional "Fascinations" which leave him obsessing on particular objects, ideas, or people. For example - In the first week of the game, he's developed a fascination for Frag and FringeWorx. It's nearly impossible to get him to talk about anything else. This has, rarely, led to minor thefts when he becomes obsessed with an object. Most have forgiven him for such actions after his deeply apologetic returns and attempts to make amends to them. Little Ed is a fight fan and can often be found socializing in the Corridor on nights with big bill Events. (He's a particular fan of Maxima, which could cause some "fun" when interacting with Kelly if he learns that she lives with Holly) Ed doesn't generally socialize within the Colony Proper. If he's not in the Corridor, then he's probably visiting in the outer caverns.


Liz is an Artists' Model who is rarely seen, creating an elusive mystique about her.
In a world of SuperHeroes and SuperVillains, there is a fair amount of speculation that she could perhaps be one of them.
Liz changes her hair frequently, adding to both her elusiveness and speculations about her. When we first saw her, she was sporting a blonde bob in the PEEPS adverts with Xera way back in the first week or two.
(LOMI)

Licensed Prostitute
Lomi, or LOMI, or LOM-I, takes her name from the standard commercial model which formed the base for her body - the Love-O-Matic 01, the top "Fully Functional" love doll on the market. Her flexiskin outer layer can be peeled off to reveal the robotic structure beneath - a feature that helps make her one of the top talents in the Organic TechnoFetish prostitution trade. While the market base for Human/Bot sexual relations is comparatively small, the clients are quite devoted with of their business. Lomi is a Favourite among many, and yet quite disfavoured by nearly as many more. This is due to her highly organic/natural behaviour - both physical and verbal - and her playful nature. She can also seem to have mood swings, jumping from playfully submissive to strictly dominant in attitude. (This is not to say that she is inconsistent in her performance on the job, the jumps are only in her personal behaviour, not professional.)
Lomi is an active presence/instigator of the RoboSapiens social scene. She has grown close to Tel Kord and has been attempting to weave personal connections with the non-organic sentients residing on PoD9. She currently is working out plans for a Robo/Tech Club that would act as a dual purpose lounge for RoboSapiens, serving their unique physical and energy needs, and a mutual entertainment club for organic and non-organic beings to interface in mutual comfort. This is still in the developing concept stage, and she has yet to determine important details like Location, TransMat Linkage, Permits & Licenses, and Personnel, much less finalizing finances and beginning actual construction.
Lomi can be found socializing in most any of the Main Halls. While she is frequently accompanying a client, she is also often seen enjoying herself alone and perhaps building desire for her business in the process. Most do think that she is sincerely out just having fun, which delights some and disturbs others. One doesn't often see a non-organic being acting so Organic.

Owner of The Doorman and subject of a sensational murder & decapitation within Superior Heights.
(See Aelita, Carlton, Girl With The Dragon Smiley)

The Long Twins are 'active participants' of the Corridor, but just what their role might be is unclear. Sometimes they seem to be employees of various clubs and organizations, other times they seem to simply be guests, and occasionally it might seem that they're actually running things. (Which would be very strange since their location seems to float around from business to business) What is certain is that they both embrace the spirit of the Corridor deeply, and they are quite popular with people wherever they go. The best parties and show openings all work hard to get the Long Twins to be there. This alone could provide them with a very comfortable lifestyle, but they also seem to be facilitators who act as go-betweens in deals between power players within the Corridor. (This is, of course, purely unverified speculation.)
As with most in today's listings, the Long Twins can generally be found socializing in the Corridor. While Wu Long or Ng Long may sometimes be found individually out and about in the Colony Proper, one never seems them together anywhere but in the Corridor.

LoreKeeper is her only name. The enchantments which granted the Lore to her stripped away her previous name and identity. She has no knowledge of her life before she became the LoreKeeper. She has no name nor identity beyond her role. (She is told that this was her choice, but how could she truly know if that's the case?)
Ref: More Than Merely Extra!+
Lotta Legs is not a name that she communicated to others, it was given to her after she became a known presence in the Corridor and nearby outer caverns. (Nearby is a nebulous term when locations are linked by TransMat nodes rather than spatial proximity, but that's how the Cits conceptualize things.)
One thing that sets her apart from most arachnids of any sort - she loves bright lights & colours, and enjoys being seen. This is what has drawn her to the Colony and to connecting with the humanoids within. And that drives her ambitions - she loves Show Business; most especially live theatre. The spotlights and live crowds thrill her and she aches to be a Star. Which is rather hard given her size and nature, as well as her very limited contact with the Colonial Citizens (Cits). Having no contact with the Colony Proper severely limits her potential options. Fortunately for her, Ariane Eldar uses local talent when her Theater Of The Bloody Tongue performance tour arrives on PoD9. And the Corridor is where her base of operations is set. This means that Lotta not only has a chance to shine on stage, but the Eldar One's tour also includes showcases within the Colony Proper as well, offering a whole new audience.
Lotta Legs is one happy spider, brimming with hope for the future.
The


The Fae tend to be a rather openly Lusty lot. This is in no small part due to the Lustling. Not that it drives such behaviour; rather such behaviour is intended to prevent its existence. The Lustling is born of pent up lust and unreleased sexual energy. Not the energy of a single Fae, mind you - it is a collectively formed creature, a tangible expression of the communal Id of the Fae.
It has been said that a Lustling is not a Living Being. This is often misunderstood - for the Lustling is indeed Living, but is arguably not a Being. It is considered an Embodiment of Primal Lust - repressed desire and sexual energy given form. While it does seem capable of some form of reasoning and reactive thought, it is believed to be nothing beyond the surface thoughts. There is no core, no personality, no actual 'being' driving the Lustling.
The Lustling radiates lust and desire as Light, as a corruscating sheath of energy, and as a tangible force. Those within the field are physically affected as well as mentally/emotionally. Mere contact with the Lustling can be orgasmic. It requires an incredibly strong and disciplined Ego to maintain any sense of self and control in close proximity to the Lustling.
Ref: Lustling Does NOT Mean "Little Lust" and Lustling Porn Extra!


While the Rainbow has a devoted client base, Mac also entertains an odd variety of Travellers - unusual for any place on PoD9. But unusual fits the Rainbow. Things seem to shift within the bar at times. The back hall has restrooms to the right, and to the left... What day is it? (Both Mac and Bitte insist that they have no idea what you mean. To the left is just an alcove where we keep the trash container and cleaning supplies.)
Several of the more unique Others dwelling on the planetoid can sometimes be found relaxing and chatting with Mac or Bitte, such as Dr. Nick!, Frag, or the Tempus Fugitives.
While Mac would gladly offer a waitress job to Eileen, and Bitte would happily welcome another to the Rainbow, it's not employment Eileen would consider. At least, not in her uncorrupted state as we know her thus far.
Mac, obviously, can be found at The Rainbow Titty Bar during operational hours, and frequently when they're closed as well. Mac doesn't tend to go out much to socialize, preferring quiet and relaxation during his rare downtime. If he's out in public, he's more likely to be found at an eatery such as The Hole-In-One, Dina's Diner, or the Aloha Poke. It's a topic of debate on whether anyone has actually seen Mac drinking liquor, though he might have been seen to drink beer. Or maybe just pretend...

While she has a dangerous reputation, Madame Rose can be a girl in trouble's best friend.
Yakai

Madame Yakai's name is not commonly known. "Madame Yakai" is actually a hereditary title dating back at least to early 20th Century Terra and the nation of Korea. With the title comes the ownership and operation of Madame Yakai's Finest Kind Haircut, Shave, & Whorehouse, though in modern times they have opted to shift Whorehouse to Massage for purely marketing/commerce reasons. Though the position is inherited, it is not always passed down by Blood. The successor is chosen at a young age and raised to fill the position. Not all Mme Yakais choose to procreate and the Adopted Heir tradition is a long standing part of the title. The current Mme Yakai was an adopted heir, raised from a toddler to fill her role - and she does so spectacularly. The business, and the reputation of her prostitutes, is impeccable. They are the standard by which all others are judged.
Some say that she was not adopted as the heir - she was gene-crafted. Her exotic looks may tend to support that theory, or may have led to her being chosen in the first place. Regardless, her personal reputation is as strong as the business rep. Her girls, customers, and Admin all trust her, and her opinions, implicitly.
Madame Yakai's Finest Kind, Haircut, Shave, and Massage can be found on Tier III in the Main Mall, at the Admin/OKW end of the strip.
Just look for the red neon sign with the line penetrating the circle.
John

Mama John built an outdoor market stall on her property and has run her local market (Mama John's) for decades. In addition to basic necessities, her stock varies highly as she buys and trades from her customers as well as selling what she can find on the open market. She, along with Ol' Jake (who operates an outdoor produce stand) is an excellent source of local information and gossip.
Mama John also frequently has use for odd-job help, making deliveries and pick-ups and that sort of thing. While not steady work, it's easy to pick up a few credits that way.
Mama John's is tucked in the centre of the South Row of the Alleys in Hangman's Pride.
Mama J is more likely to invite folks over for entertainment, but when she does go out it's usually either to the Rainbow Titty Bar (Just "The Rainbow" to locals, reknowned for their burgers and ribs as much as their topless waitresses) or the Aloha Poke over in Horseman's Green.
Mama Luv has the sexiest, most hypnotic voice of any non-powered baseline human on PoD9. She has produced a highly popular line of Hypnorotic Crystals, including a Full Shift series for the Miners to keep them company while they work. She rather accidentally became a Madame, now representing a group of Prostitutes and making arrangements for them. This came about through a series of personal requests and eventually grew into a formal business arrangement quite profitable to all since the Girls generally make considerably more money when Mama Luv is making the deals. She has grown into a media figure, and pops up as anything from a Product Promoter on commercials, a Guest or Hostess on vidshows, and characters in vids. With her growing stardom and the erotic popularity of her audio crystals, Mama Luv has picked up a Prostitute License due to popular demand and is now one of the most expensive hookers in the I.S.. This is furthered by her limited availability as she only views it as a part time diversion from her real work. She puts more time into her lesser known endeavour, helping victims lost on the streets and fallen through the cracks. Mama has discovered that her voice is also soothing and comforting to those in pain and fear. She can often get through and help those who need it, breaking down barriers and connecting with them when others cannot. Her celebrity only gets in the way in these circumstances, so she acts outside the lights and keeps these activities private. But they are well known among prostitutes and the people on the streets, and their trust in Mama Luv has established a network that both watches out for those who might best be helped by her, and keeps eyes and ears out for anything she asks about. Mama Luv can most often be found socializing at scheduled Events throughout the Sector. While she doesn't typically just visit local bars & clubs, the events tend to be rather frequent, so she's not hard to meet.
Monday

His current name came from Jack. Being rather dead to start with, any time Monday is killed he is eventually reborn. And after MM rampaged for a bit and used up some of that energy, Jack talked with him and brought him into the G.C. Rejects.
I've mentioned that the current big craze in music is for 20th Century Terran songs. The Bangles are a familiar group and were playing when he last resurrected and rampaged.
Jack was present, giggling and enjoying the 'show' while others tried to drag him away.
"Why leave? It's ..." and then he broke into song and dance
"...Just another Manic Monday... ooo-OOO.
He's havin' a Fun Day!
Yeah - he's my Sun Ray -
He wipes away a glum day!
I'm just lovin' Manic Monday!"


Marcus Roi, known to some as King Marcus, is the primary bartender for the Infinite Hole. Busier nights may see a secondary bartender backing him up, but those tend to move on before too long. After training with Marcus, it's easy for them to find work elsewhere. This isn't a frustration for Marcus; it's expected and allows him to bring in another new trainee. He enjoys passing some of his knowledge and skills on to the new generation as he feels he is upping the bar for the profession in general.


Titans - bonded Combat Bodies approximately 2.666 times human standard size. They are primarily called upon to defend the surface of the planetoid against XenoHostile Incursions. Mari here shows you the size comparison between the Operator and the Titan unit... The Operator and Titan are bonded via a DuoFeedback BioLink, allowing the Operator to See, Hear, and Feel through the Titan. Naturally, these are filtered, with touch sensors reduced to minimize pain signals, and with Visual and Audial inputs enhanced and overlaid with Augmented Reality Displays. One surprising result of the DuoFeedback BioLink is that over time, the Titan unit begins to take on the physical shape of its bonded Operator. The Titan seen here has only just begun to shift to conform to Mari's physiology. In another few months, it will be a near match for her. Analysis revealed this effect was due to the nanomesh repair systems establishing a new baseline from the data perceived through the DuoFeedback BioLink. The effect was unpredicted, but is welcomed as it seems to enhance the bond between Operator and Titan.


Mario is, in the vernacular, a Brick, or Tank. His mass is approximately triple standard weight and density, and his strength and damage resistance goes well beyond density difference. His obvious physical nature is reinforced by a supercharged bio-energy field that supports his strength and enhanced speed. In a physical confrontation, there are few that Mario cannot stand against.
He knows this and enjoys it, seemingly much more relaxed about the dangers of Heroing than the typical Trainee. Mario tends to be very easy going in general.




Marsi is one of the Featured Stars of the GALlery Of Oddities.
See Boobera

Martin is highly knowledgeable of what he calls off-book-society in the outer caverns. While he is primarily found at Club Sux, he is known to socialize at a variety of hidden clubs, bars, and rave caves. Strangely, he sometimes can be found at such gatherings even when one might swear he's working at Club Sux. He also has a knack for showing up when unusual things are happening. (A recent example is referred to above - just happening to be there when My Steel Ronin was filming one scene, and wind up being in the scene.)

Mass is a Legendary ranked SuperHero - a status second only to Veteran Heroes (who take a more active role in the Registry).
Pain&Damage


Maxima has a Bitter rivalry with Holly - one that handicaps her mentally in the cage, but also fuels her fire. While she is a brutal top in the cage, sexually she's a submissive and patronizes (matronizes?) professional Dom/mes to find satisfaction. The One who made her feel completely an Owned bitch was a masked Domme who used her and made her submit in ways she never had before. In their final session together, the Domme literally tortured her to the edge of orgasm repeatedly, denying her each time - leaving her body trembling on the edge and turning her into a sobbing, begging slut desperate for release and relief. As she pitifully pleaded, bound helpless and promising anything - Holly unmasked and told Maxima that she couldn't promise anything that Holly couldn't easily TAKE from her. As Maxima reeled in shock and horror at finding her cage rival so totally controlling her, Holly forced her cum repeatedly for her Opponent, past the point of exhaustion, mocking her for it the entire time.
Now Maxima is obsessive in her drive to punish and humiliate Holly in the ring. Or any other way she can. Her fight record makes her a top contender on the Unlimited Class circuit, and she is sure to gain a match against Holly soon.
However, the record she's most proud of is 17 arrests, no convictions.
One might have noticed that Security Specialist in her listing has the first word italicized. That's because her 'clients' tend to be the type that most PoD9 security specialists work to stop. She is, after all, a Nasty Bitch. Among her other underworld ties, Maxima is familiar with the G.C. Rejects, intimately familiar with some of them, and has acted as a Security Specialist on some jobs for them. This generally means circumventing standard security protocols, aiding in planning to avoid potential hazards, and covering their escape. (That doesn't mean personally fighting a rear-guard action, though she may do so from an unseen vantage point. More typically, it means planning and providing distractions and technological 'cover'.)
Blue

Maximum Blue is arguably the Leader of the Veteran class SuperHeroes, acting as field commander when they operate together against major threats or incursions.
Sister

Mechanina is one of the Dread Sisterhood, a Religious, Spiritual, and Mystic order who operate slightly outside our reality. The Nunnery Of The Dread Sisters appears where it needs to be when it needs to be there, and then is gone again.

MediBettE is a well known, if not frequently seen, figure. In times of Crisis, she can always be found near the action, tending to the Colony's defenders. BettE is well loved by the Police especially, since they tend to think that the Registry overlooks them to tend to Heroes first. They know BettE will do anything and everything to rescue and protect them, including risk complete self-destruction. She has been rebuilt many times over the years and she has come precariously close to that final outcome. The Officers, not the Administration, of the PoD9 Police Force established a fund for MediBettE's repair and upgrade needs which is supplied by Officer donations and Public Drives. While some have expressed great concern that she is not heavily armoured - in fact has seemingly exposed section such as the thigh-to-pelvis connections. BettE has refused to increase he plating, insisting that being able to partially disengage her limbs like that allows her to access injured parties who would otherwise be trapped by debris and fallen structures, cut off from aid.
BettE spends much of her time in Research, and has developed many Critical Care techniques that have been adopted widely on the FrigeWorlds. Her efforts have saved, or dramatically improved, many lives on the dangerous stellar frontier. Unknown to most, she also spends time in the outer caverns, tending to some of the cave dwellers and especially to the Wild Children. BettE offers both medical and trauma treatment as well as immunization and check-ups without the parents worrying about having their unregistered children taken from them. She is usually their only recourse when advanced medical aid is needed.

Meiri is known as The Light of the 1st CvC, shining bright within and without the Church, and in the lives of all around her. Meiri says she merely reflects the heart of the Church in which she dwells. Her inclusion in the Presence from the Church was in counterpoint to the location, bringing the Light down into the Darkness. Meiri embodies the concept of joie de vivre, ever delighting in the world around her as she happily goes about her day. She can unconsciously radiate a feeling of enjoyment and light spirit, either by her own immersion or by defence to other emotions in the crowd. Meiri's genuinely bright and happy outlook on life usually allows her to see the bright bits within all whom she meets, and she can usually connect with all but the most isolated and antisocial individuals. She can spark inspiration and dreams in others, and fan inner belief and devotion simply by spending time and talking with strangers. Though not frequently, Meiri can be found socializing most anywhere within the Colony Proper as she likes to circulate and be among the happy peoples, wherever they might be.

Mercie (her spelling chosen to invoke both Mercy and Merci without actually being either) is effectively the Social Director for the 1st CvC. This includes activities within the Church, Public activities (including the Lullaby Festival), and Community affairs (dealing with the public). She is the warm and friendly "Earth Mother" who is the interface with those outside the Church. She's also the one who visits the Creches to explain the Church and their religion to the growing children as a part of their cultural education. Mercie is very Public Relations oriented, including every aspect of her appearance having been carefully deliberated for perception. Mercie can be found socializing in eateries, but rarely in bars or clubs. She's most often seen eating in Admin, the Main Mall, or Horseman's Green.

Meri is one of the primary servers for the Infinite Hole club, interacting with the customers seated at the tables, booths, and couches. Both servers (Meri and Kikulani) are outgoingly friendly and energetic, often moving with the music when their favoured bands are performing. This tends to make both highly popular with the guests and earn them great tips, sometimes more than merely creds.

Michiko is the co-star of My Steel Ronin, along with TK-8 they are billed as The Romeo And Juliet For Our Age (which i guess means everyone around them dies instead. Not sure i grok marketing speak).
See TK-8
Ref: My Steel Ronin episode S03E01 - The Alley Rat, Part I, Part II & Part III.
Or the Director's Commentary edition - Part I, Part II, & Part III.

Partner/Trainee to the MiddleMan.

"I wouldn't go so far as to refer to myself as an authority figure.
I'm more like an independent contractor."
"What's that mean? You build strip malls? Kill people? What?"
"I'd never build strip malls. I solve exotic problems."
"Define exotic."
"You know how in comic books there's all kinds of mad scientists and aliens and androids and monsters, and all of them want to either destroy or take over the world?"
"In comic books? Sure."
"Well, it really does work like that."
(
Ref: blog post - Fighting Evil So You Don't Have To)
Mike has a crusty surface, but is actually a fairly jovial person once he decides you're okay. Some of his oldest friends call him Hearto - as in Heart o' Gold. (Many who overhear them mishear it as "Hardo" and have a very different notion of what the term references.) If the Player Character manages to make a friendly connection with Mike, he is a very good Trainer - both generally and in the ring. Personal Training with him will typically boost the effect of the training by 50%. And the PC may be able to train a level above their current max with Mike.
Mike's Gym is located on the main (ground) level of the northern concourse, set in the middle of Grocery Basket and Cheap Hotel between the two GravLifts up to Tier I. While the Gym is open around the clock, Mike may or may not be there at any time of day or night. The exception being he is always there in the mid afternoons for Training. One can, however, schedule appointments with him to be sure he's there when needed.
Mike can frequently be found eating at Dina's Diner locally, or grabbing a burger at The Rainbow over in Hangman's Pride. When he's out socializing, he tends to prefer Drink UP! in the Main Mall.


Miko is another attendee of Kelly's first night Welcome Party. Miko is a picture in duality. In her corporate day job, she is a model of uptight, rigid conformity to the image of the perfect office worker and junior executive. But in her off time, she is what is known as a Party Girl. What she proudly terms a Slut. (But probably really means hedonist, but who uses words like that?) Perhaps not surprisingly, Miko is Teela's friend, despite a decade age difference. (Miko is approaching her 30th birthday) The pair met clubbing and enjoy doing so together on a regular basis.
Miko's work is for OK Worlds Ent., the major corporate partners brought in by Admin and the Founders when they decided to expand operations and build the colony into what it is today. Her head for numbers and memory for details has helped to make her noticed by Upstairs and she is often given charge of important projects. She is known in the executive pool as Judo Girl - not because of any martial skills, but simply for her seeming ability to 'topple any foe' in the business world despite her small size and quiet, well-mannered behaviour. (On the job, that is)
Miko spends little time at home except for sleeping. She can frequently be found throughout the seven Main Halls, and tends to visit most every social hotspot, both public and private, and several lesser known places off the well travelled paths. She's also a Cave Raver (Not to be confused with a Caver Raver like Lianna). She can often be found partying at Cave Raves in the caverns outside the Colony, if one can find them.
Miko is based on an old girl friend who isn't here to grant permission, so I shan't embarrass her.

MilkMan is corporate SuperHero who works for HooMoo Dairies. Rather than do patrols, he mans public positions, watching over the area while passing out samples of cold milk.
Surprisingly, he can actually be effective when there is trouble.

Those not wishing to spend credits on MiniMa need only attend parties or the clubs when she is there. She tries to be the ultimate party slut, telling everyone it's "in her genes to wrestle on her back" and to "keep her legs apart" and to need to be "spanked hard regularly" - she can't help it, it's the fault of the Needy bitch Slut from whom she was made. While never actually naming Maxima in such references, she does often make remarks clearly indicating that's who she means. Just in case it wasn't obvious from her appearance.
When confronted by Maxima, MiniMa treats and speaks to her as though Maxima is the smaller, obviously inferior, one. (She is speaking of Breast Size, which she'll make quite clear as she starts using names like "Tiny Tits" to address her.)
While Maxima is dead certain that Holly is responsible for MiniMa, she has yet to be able to prove that, or even confirm any connection or contact between the two.
MiniMa can be found whoring, slutting, or strutting throughout the Corridor, but quite often - by sheer coincidence - near wherever Maxima might be.




MoHank is the one most often seen in public, which does little for the reputation of the MoHawks.

Mo'Happy doesn't socialize outside the clan.


While MoHombre is crafty and cunning, he's not nearly as smart as he likes to think he is. To underline this, he pronounces the 'H' MoHombre as though one was saying MoHawk, completely unaware of how 'Hombre' should be enunciated. A former miner, after he lost his arm on the job he took advantage of the new arm and rehab to break away and try to make an easier life for himself. He found many of the scavengers to be easily led and formed a small 'tribe' who eventually managed to purchase a TransMat Door in the colony proper. Now they act as something of a bridge between the outlanders and the colony.
While unrelated to the rest of the Mohawks, he is generally treated as the "Daddy" of the clan since he drew them together and acts as the Patriarch.

The only things of which they are fairly sure is that she seems to exist in a state of constant stimulation and arousal, and that she radiates sexual need - instilling the feeling in all those who come near. For this reason, she has become a powerful fantasy figure for many in the colony, though most fear to touch her lest the MoHawks take offence and target them.
MoHoney rarely speaks to others, and when she does so it's usually a close whisper that only one can hear. This adds to her enigma, and helps keep answers to her mysteries shrouded.


Molly is a Milk Cow, but she royally pissed off Heifertiti and found life at the dairy to be intolerable as a result. She had planned to seek help to reduce her breasts and stop the lactation from the Boob Faerie, or perhaps the Apothecary, ByrnE, or maybe Madame Rose. But she was hesitant to give up the boobgasms. Then she discovered the commercial demand for manual and oral milking on the sex market and found her escape route from the Dairy. No longer dependent on any others beyond her clients to secure relief of milking on her own terms, she has built a new life herself in Hangman's Pride. She works the light in the Alleys of the Pride, but one should take care. Molly emits a light scented musk that has highly arousing properties and a cumulative effect over time. Fortunately for those affected, Molly is there to help.
While Molly has no problem with non-Human clientelle, something out our next girl, Pussy, really freaks her out. Unfortunately, Pussy is attracted to her musk, so Molly tends to take off to avoid her when she sees Pussy.
Madame or
Mistress

Frosty

Mr. Frosty is a SuperVillain, one of the G.C. Rejects led by Jack.

Nice
Guy

...
Ref: feature post Some Guys Are Just NICE


Ms is her name, not an honorific. The old term is not in use on PoD9. But it's pronounced the same. So, technically, she'd be Miss Ms Belton. Ms is highly intelligent, driven, and very much a Company Woman who has climbed rapidly to her current position. She is now one of the five senior managers for this planet, along with the previously seen Mr. Manos. (No, Mr. is not his name). One commonality between the two of them is that they are both sexual predators, something that OKW is completely fine with, as is fishing in the company pond.
One thing we might note when comparing Ms's outfit to Miko's, whom we've already seen in her OKW work clothes - while the outfits are similar, notably both atypically wear heels. This is a part of the off-world office culture of OKW. The highest concentration of high heels on PoD9 is typically found in their offices. Though it may fluctuate with public events briefly ascending the chart if enough attendees wear them for fashion purposes. (Some dresses really demand heels, y'know.) It's one of the most immediately obvious things that distance the company from PoD9 since it's the most visible. Ms, like many of the top officers of OKW, was not born in the colony. She was assigned to the local office a few years ago and is still not in sync with local culture in many ways. Spending most of her time within the corporate offices and dealing with off-world branches of OKW, she's never much immersed herself in it. The primary exception being the Lullaby Festival, of which she is a devoted attendee every month.
Ms Belton does not eat in public eateries, nor socialize in the clubs and bars. Corporate policy it to keep the senior officers separate and aloof from the general employees, so OKW supplies excellent private places for the seniors, as well as ensuring they have access to off-book locations used by the wealthy local society elites. So while you won't see Ms publicly within the Colony Proper, you might find her at exclusive locations like St. Lily's.


One might not be hard pressed to guess that he's the eigth child of his brood. By that point, his parents had pretty much abandoned all effort regarding names. While Octo has no visible business, he has stakes and dealings in many local operations, some of which are perpetually closed to the public - seemingly closed up. Despite the overall shady nature of his day to day doings, Octo has a reputation for reliability and keeping his bond. However, anything not specifically laid out is fair game for manipulation if he has other interests in the matter. While many will go to him for exotic items or needs, they often tend to act as though dealing with an Ifrit - working carefully to try to leave nothing to be twisted away from their actual intent.
Octo most often can be found prowling the box alley, or gaming with others there. He tends to keep to the Pride unless business necessity takes him elsewhere. His preferred eateries are The Rainbow and Wok ON!, and he enjoys socializing at both - but more so at The Rainbow, for aesthetic reasons.
While he sticks to the Pride, that doesn't mean he can always be found when seeking him. There are quite a few hidden locations, such as The Green Door Club, and several private locations tucked away in the Alleys near Mama John's.
Sister


Arani is the sole Beat Cop in today's group. There are 21 Patrol Officers who act as Beat Cops - establishing a presence in a specific Hall. That's 3 Officers each for the 7 Main Halls of the Colony Proper. As we've seen, Eddie patrols the Main Mall. Arani's beat is Hangman's Pride. She's usually First Shift - the main daytime patrol. The Pride has a smaller patrol zone than most of the Main Halls, but with more side passages. Arani is prone to adopting tactics from Ebony, the SuperHero whom we've seen patrolling Hangman's Pride. Ebony uses the rooftops of the free-standing structures unique to the Pride to patrol The Alleys. The passageways are narrow enough for Arani to easily leap the gaps and she emulates his patrol for that section. Beat Cops tend to be special in their relationships with their patrol areas. Unlike standard Officers, they're a fixed part of daily life and build personal connections to the businesses and regular pedestrians in their halls. (And, of course, on PoD9 Everyone is a pedestrian.) Given that integrating themselves with the area is a mission priority, and the amount of Operational Latitude granted to experienced Officers, each Beat Cop tends to develop highly personalized patrol routines. (Though most don't have rooftops to play with as Arani does.) Arani tends to spend time socializing at a few different locaions while on patrol. Most visibly with Ol' Jake at his Produce Stand, or with Mama John in The Alleys. She can be found inside The Rainbow Titty Bar, either grabbing on of Mac's famous burgers or just checking in and catching up. It's not unusual to find her in the 6-12 convenience store or visiting with the Nudist Tailor at Uniformities for the same reason - to gather all the latest gossip and odd news. And she might be found talking with Octo in his little alley courtyard. As with most Beat Cops, when she can't be found in those locations or patrolling the streets, she's likely inside the local Police Box. All of the Main Halls have a Police Box, the look of which you're familiar with if you've watched Doctor Who. His TARDIS got stuck in the form of one when the camouflage circuits blew out while it was disguised on the streets of London. Each Police Box acts as a TransMat link to the Police Station, and provides an Office for the Officers.

Officer Bobbi is the public face of the Law in the Corridor. As one might suspect just looking at her, the Law is a subject of ridicule and abuse down here. Or perhaps we should say 'use and abuse' to be more accurate. Officer Bobbi is quite meek and submissive, never overly resisting her Users and Abusers no matter What they might demand. She is quite tough and has been shown to handle any abuse others can deliver. And she never tires out. This tends to encourage some to try to find her limits. However, Officer Bobbi does have her limits - of a different sort. While the Corridor is a wild and carefree place, it Does have its few laws. Break those, or Endanger the Public Safety (as in a xenohostile invasion, or explosive disaster) and Officer Bobbi changes modes from Serve to Protect. In such instances, she is extremely capable - Fast, Strong, Agile, and Energetic - literally. Bobbi is capable of discharging ionic plasma in bolts, bursts, and sustained beams. When in Protect mode, she is Lethal to anything endangering those under her protection. Officer Bobbi does not socialize. But she can always be grabbed and taken by any who has the desire to 'socialize' with her. (Assuming someone else hasn't beaten them to it and isn't willing to let one join in)
Eddie

Beat Cop - Main Mall
Eddie grew up with Li Moon. He knew her back when her primary goal was to be a Dancer and has a rather different relationship with her than most. There was a time when he was her protector and the unchallenged physically superior of the two. Times have changed, but their friendship has changed with it, and stayed close. Eddie is Moon's best friend and contact on the Force. This can prove quite valuable to Kelly, as well. Although she has the advantage of her godfather being Inspector Kant, Eddie can provide ground level intel often lost to those at higher levels in the Force.
Eddie is, by preference, a Beat Cop. He and the rest of the Street Squad, as they're known in the Precinct Station, are the primary presence of the Police within the Colony Proper. While they rotate to maintain familiarity with the other Halls, each has a Primary Beat. This is both to establish relations with the citizens, and due to the vagaries of Law between the different Caverns. Eddie's primary beat is the Main Mall, where Superior Heights (home of our Poddies) is located.
Eddie can rarely be found socializing. Like most officers, he tends to spend his downtime with other members of the Force. This especially holds true with the Street Squad, who are banded socially as well as professionally. Officer cam footage of Moon & Teela engaging in some of their public activities have proven to be a top entertainment with the squaddies.

Beat Cop - Main Mall
Jax9 is the alternate to Officer Eddie on the Main Mall beat. Eddie is usually seen on the early shift with Jax9 on the late rounds, but that isn't fixed. They alternate by both Admin Directive and personal circumstance & preferences. Jax isn't as friendly with the Devious Duo as Eddie is, but he's generally more relaxed than Eddie. (Actually, that could explain why he's typically more relaxed) Like Eddie, Jax9 is well regarded by the businessmen of the Main Mall cavern. Keeping order while maintaining pleasant relations with the locals (customers) is greatly appreciated by most. (Even 'businessmen' like Ozzie can appreciate the influx of more relaxed and comfortable suckers.)
Jax9 does have one habit that can get to be annoying for some after a short time - he thinks he's considerably funnier than most other folks think he is.
Like most Police Officers, Jax9 isn't generally seen socializing in public. One might try the Hole In The Wall over in Admin, IF one can get inside the private Cop Bar.

Officer Qara is on the Administrative track and spends more time within the halls of the Police Bureaucracy than in the field, as we've seen from our previous glimpse of her at work. This by no means indicates that she's softer than the average street cop. Far from it. She did her time on the streets and established a reputation for brutality when force was called for. But only then. Otherwise she was quite polite, excellent in public relations, and worked well with others in teams. This combination helped her win recognition to move her career in the direction she desired. But she's still very active in physical and arms training, and is certified as an active duty Crisis Response Officer. (She was one of those waiting on the other side of the frelled TransMats when Misaki Miki came to play) Qara works directly with the Inspectors and Commanders, both helping to facilitate their needs for their roles and delivering Information, Directives, and "Instructions From Above" to them. She is also available to call upon when one of the high ranking individuals decides that back-up is called for in their investigations. Her duties can be highly mixed but most commonly linked by a level of trust involved. Most believe that Qara will advance high in the chain of command over time. Qara Knows that she will.

"Security" is his name as far as you're concerned.
Jake


Ol' Jake can be found manning his stand most days, just west from the statues of The Hangman and The Boob Faerie, past the end of The Rainbow. His hours can be somewhat irregular since he tends to leave when the day's stock is sold. He is virtually never seen within the colony in the evenings or night.
Eye

One Eye is a member of the SuperVillain group, the G.C. Rejects, though she has no true superpowers and many don't consider her to be a villain.

Licensed Prostitute
Orchid Jade, like Lomi, is a specialist in the Organic TechnoFetish prostitution market. Her look flaunts her robotic nature while still presenting a very 'Organic Interface' for sexual relations. She is one of the very few non-organic graduates of the Vespa Academies and is skilled in the arts of the Geisha, the Socialator, and the Companion. Due to their mutual schooling and aligned tastes and interests, Orchid Jade is socially intimate with Agasha and the two have served together at times. (At Very Expensive times)
In her private life, Orchid Jade is an art collector of some renown. She serves on the acquisitions board of the PoD9 Museum of Arts & Culture and pieces from her private collection are often on display in the museum. She has also been known to sponsor and/or organize various concerts and cultural performances. Her production of Dream Of The Fisherman's Wife was an astounding success and many are urging her to restage the show.
While it is not uncommon to see her in the Colony Prime, Orchid Jade does very little socializing in public. She is most often found in private parties and special functions held in exclusive clubs or off-map caverns. When she is found socializing or doing business in public, it is most often in Admin (with the Museum), Horseman's Green (with the Theatre), or the Main Mall.
The

Thus far almost nothing is known about The Other, having only appeared as a harsh voice in the shadows of Sunako's cabal.
Ref: Our Other Sleeping Beauty.

Some consider Ovabben to be one of the Fae Queens. Others consider her to be a minor diety.
(Señor
Oswald)

While Ozzie is a member of the supervillain group, the G.C. Rejects, he maintains a public separation from them as a part of his image as a "respectable" Night Club owner. While few are truly fooled, maintaining the fiction allows Ozzie licensing and access to offworld shipping and transit, and allows him to pursue his True Dream of being an Entertainment Magnate. EDIT: Somehow, we lost a sentence above after mentioning that Ozzie gets insanely furious when called Oswald: "It should be noted, however, that he bills himself as Señor Oswald in promotional materials - despite not wanting anybody to call him Oswald." *(SOT = South Of The)
His latest high profile effort was arranging to bring Frag to PoD9 for the FringeWorx Festival kicking off the revival run of the series. While promoting himself as Co-Sponsor with the Rama Vid Club, they are doing everything for the festival while Ozzie entertains the celebrity guest.
Ozzie's nightclub - the SOT* Border (Club Nocturna Prima) - is a top flight hotspot located in the upper tiers of the Main Mall (but not as high up as The Hoppening, which gnaws at him almost as much as the Velvet Frog's exclusive contract with them). Ozzie entertains people from All levels of society at different times in his club. One might find Mayor Vernon or other Senior members of Admin one night, and Jack hosting a gathering for the Rejects on another. (Ozzie's security people are known to break down frequently, either from Stress or Failure, and there is a very high turnover rate.)
Ozzie, who has been known to become insanely furious when called Oswald, can be found at his club, SOT Border most evenings. During the days, he is most often seen in the Main Mall, Admin, or Horseman's Green. Given his character, he spends surprisingly little time at The Naked Time while there, generally visiting Fat Tony's operation or the Casino instead.
As noted above, Ozzie, though standing in for The Penguin (and his Iceberg Club), is based on Howard The Duck. (Call me crazy, but i liked the movie, too. Though it had Very Little to do with the great original material.)

Pairadox is a Veteran SuperHero, the top ranked group of the Registry. She is a phase-shifter, able to move through solid matter

Paolo is a Runner. He functions as Messenger, Delivery Agent, Personal Eye, and generally someone to be where you need him when you need him there. (A Personal Eye is a licensed witness - a trained observer who can accurately report exactly what was seen without omission or speculative enhancement.) He operates semi-independently, though fully certified, licensed, and bonded. He has a great deal of free time, but is usually on-call so he tends not to leave the Core Sector during contracted availability hours. This leaves him frequently just "hanging out" and wandering around since he can't really drink, vape, or in other ways impair his senses and performance. Much to his regret, he has given up on trying to enjoy sexual relations during his on-call days. Far too much frustration and anger has been the result when he didn't follow that rule. Some who know this love to tease and torment him during those days. Paolo frequently finds himself frustrated and aroused, but tries to enjoy it as he can rather than wallow in the denial. In his down time, Paolo is a Tinkerer. He likes to take tech apart and put it back together - often in different ways. He has little formal tech education, but easy access to data and the learned experience of an intuitive tech explorer. With his high earnings and low spendings in general, he has built himself an impressive little tech lab and is still trying to figure out what he's capable of building or re-building in new ways. Currently he's very random in his expansions and studies, and he feels that he needs to find a focus. But daily life is so distracting. Paolo can be found socializing only rarely when he's contractually off-the-clock. Most of the time he's only seen at eateries for meals. When he does socialize, he likes Stainless Stan's. He finds the coloured lights and gleaming metal both helps him to think and distracts from the daily world, wiping those pressure and burdens from the mind.

Parson is what some call a Non-Worker. He's not quite Management and not quite Labour. Some say he's not quite a Person, just a Parson. That gives a notion of how he's typically viewed by others. Very few have a clear notion of what he does at all. If asked, he'll typically say that he's a Bearing - he keeps the wheels turning. While he has a small office, he's rarely there. He might be found almost anywhere acting as a go-between for others higher in the command chain. The fact that folks never know whose command he is operating under gives him a sort of power and immunity which he tends to exploit. Which is a large part of why folks tend to have a dim view of him. He's generally a dick. But a dick with access. Because he's sent everywhere, he can go anywhere - and easily take things, or even people, with him. This can make him highly valuable to folks who might otherwise deeply dislike him - and to Gene, too. Because he's generally disliked, Parson could see Gene as a "fellow outsider" and be inclined to help him out if they connect. This means that Parson could get Gene into places, or bring supplies to Gene, or plant them for him to recover later. While Parson can be a bit of an annoying weasel, it can be well worthwhile to cultivate a relationship with him. Parson is more likely to be in a private room of a bar or club than to be socializing publicly. He feels more comfortable with fewer people near his drink.
(Original)

SuperVillain
Passion was, as her name might suggest, a Very physically affectionate Hero, constantly teasing and flirting with her fellow supers, and her opponents as well. As her power was Speed, it was said she was Fast in more ways than one. This she didn't deny. The reputation didn't hurt her standing as a Hero in any way. She was too good. Her great speed often let her take down villains before they even realized they were under attack. For years, she was one of the more respected Veteran Heroes for her accomplishments. And then came the day they all said afterwards that should have been expected. Was it any surprise to learn there was a Dark Side to Passion? Why she turned, none could say. Only that, in what might have been a fit of rage, she murdered half the Veterans and disappeared. Every Registered Hero was summoned in response, along with the super powered squad of the PoD9 Police Force. When next she appeared, the TransMats were disrupted to prevent her from leaving the cavern. Using Magickal gates, the small army of supers transported to Hell's Toilet and a brief war broke out almost instantly. Hell's Toilet earned its name that day. To stop her, she was killed, but not before she took out a baker's dozen more supers. It took years to rebuild the Registry to its former level, and the Turning of Passion was relegated to Unsolvable Mystery. Ref: The Passion Of Eileen

Pedra is Caretaker and Ranch Hand for Long Sam's Herd (not to be confused with his Himd) in the Outer Caverns. She might be a little crazy, but she lives in a cave with a bunch of cows, so who can blame her?
Sander'son



Pete


As noted, little is known of Pet, so there isn't a great deal to be said here about her. She always seems clean and fed, in good health, and never seems to despair or dwell under a cloud of gloom. On close examination, she seems generally content. Her outfits are always clean and are frequently changed. And she's not Always out in the hall. Just a great deal of the time. Room 305 is the last in that hallway. While Pet might sometimes move from the door a bit in the direction of the dead end, she never moves toward the other doors.
Of course, Pet never eats out, nor does she socialize. She actively withdraws from socialization, actually.

Petey is actually quite bright, even gifted in biochemistry, but his complete lack of self-confidence rarely allows him to show it. Being on the bottom is all too familiar to him, that generally being his status all his life. He has no idea what he'll do when the day comes that new members jon and he's no longer the "bottom boy" of the F-ing Omegas.
Being a student and living in the F-ing Omega Frat House, Petey can usually be found in the University cavern, often in or near the Science Halls. His favourite locations elsewhere include Dina's Diner in the Thompson Twins, and the Rama Vid Club in the Main Mall.

Pheadore has no Official Title within the 1st CvC, but he's generally referred to as the Master Of Orgone. He has been in charge of the Orgone Capture, Storage, and Flows since the construction of the original Church on PoD9. He is saturated with Orgone Energy, but somehow still functions normally. While he may be Human in Mind and Soul, the same can no longer be said for Body. The Church suspects that he is now immortal, but they're waiting to make that determination. Pheadore is the foremost practitioner of Orgone based magicks, having largely refined and expanded the previous crude arts himself. Due to his Orgone saturated nature, he is a powerful battery for such magicks as well. This makes him quite valuable when the Church must send a team into potentially hostile foreign realms. While he often seems distracted and distant when not engaged in his Orgone works, he is always aware of his surroundings and may be counted upon to protect Church assets who are with him. Pheadore doesn't socialize with the public.

Cherry
(Cherry
Pinku)


A Mahou Shoujo is a Magical Girl. Magick is literally her life essence. Although Cherry is a Terrible student and never learned any real spellcraft, she is a natural adept at wishcraft. When she desires something, it manifests in her hand. She merely needs to think of what 'tool' she needs for the job, and she's equipped to act. You've already seen some of how that "What Cherry wants, Cherry gets" reality in which she lives has affected her personality. Cherry's pink manifestations are limited to non-living creations, and she doesn't do complicated technology. Inanimate objects and simple mechanical constructs work best. However, she can create some quite delicious food items that are actually good to eat, providing nutrients and energy. That means that even her sugariest confectionery creations are actually healthy food, despite all evidence to the contrary. Her wishcraft is the direct expression of Cherry's inherent magickal nature. But, as you can see in her transformation, there are other indirect expressions. She gains 3 inches of height and a fair bit of mass - all of it pure magicka transformed to physical being. Her strength, speed, and stamina are all enhanced - typically to approximately triple human standard. But drawing upon the Flow (ambient magickal energies in the world) she can empower her physical abilities to higher levels - at least 10x Human standard. Her top range is uncertain. (Cherry is REALLY bad at Testing) Her ability to withstand damage is nothing short of astounding. Some of the most powerful heroes have expressed uncertainty at being able to truly damage Pink Cherry.
Somehow, the fact that nobody can really 'spank' her does not seem to have helped her general 'brat' attitude.
Hell
Fucker


If the Player Character is Scent-Marked or otherwise induced to a highly fertile state, intereacting with the PHF could lead to pregnancy with a demon baby, and bring Daddy home to visit the other Poddies and make them Family, too.
Even those highly familiar with life forms from the Lower Realms seem completely mystified as to the nature and origin of the PHF.

RoboSapien
Numa is Service Hostess at Stainless Stan's, providing table service for the patrons.

Bounty Hunters
The Hunters are Official Bounty Hunters from Admin. They are members of the Police Fugitive Retrieval Squad, currently tasked with aiding SARLAC* recapture an escaped specimen, or put him down, if need be. There are no Rookies on the FRS; they are all experienced as Beat Cops and as Field Agents working in the Outer Caverns, with proven capabilities before being eligible for consideration and permitted to apply for the Squad. Acting as Independent Agent Representatives of both Admin and the Police Force, they are granted considerably more Authority, Autonomy, and Operational Latitude than most Officers. Essentially, what Laws and Rules apply to them is rather flexible, and at their discretion. As noted by their names here, Officers on the Fugitive Retrieval Squad are referred to exclusively by their assigned hue while on operational duty. (Yes, i know that Veridian doesn't have enough blue in his outfit to actually be veridian. Hunters Green and Emerald were already in the field, and Veridian was the next designation of the Green List. Red and Scarlet are out there, too.) This is for both their own security, and for the secure integrity of the internal records. Any data breach reveals on the what, not the who, without the proper knowledge. Due to some of the targets, the FRS's history and inner working are considered to be highly classified. *(SARLAC - Science/Advanced Research Laboratories/Atomic Council. The local institutional mad scientists.)

You know what? Just go read Polly Amore.
Ref: The Lost Saints.
(or
Pom Pom
or
Pom-Pom)



Prime9 is a Veteran SuperHero, the top rank leading the Heroes of the Registry.

While few are happy to serve time in prison on PoD9, few are as angry about it as 13. The character is loosely inspired by Margaret Markov - the White Mama of Black Mama/White Mama - so she's got history with Prisoner71. They both harbour a fairly equal mix of sisterhood and antagonism towards each other. Moody and sometimes volatile, 13 can be aggressively arrogant one minute, then switch to Political Protector mode and suddenly be very "Big Sister" the next. Of course, older siblings can be the cruellest critters.
13 claims to be a Political Prisoner; a hostage to keep her people from triggering open rebellion within the Colony Proper. When questioned, she's very vague in her replies and uses no names - for Security reasons, she says. While most tend to think she's spouting dren, few would want to challenge her on it. In a fight, 13 can be vicious to the point of psychotic, or perhaps "animal"might be more accurate. And Prisoner71 treats her words as Truth, whether she actually believes it or not, so the others accept it, no matter their personal opinion.
*(Note that All prisoners are issued a Prostitution License during Booking).

A sex worker who found herself entangled with a high level military officer's secret life and wound up imprisoned to keep her out of circulation as a result. Rumours are split between vast wealth hidden away or incredible secret weapons tech. Some speculate it was nothing more than covering a smuggling operation, but that's not as entertaining to talk about, so it doesn't get much traction. Many, from the Warden down to her fellow inmates, have tried to extract what she knows, but she's kept it completely to herself. She sees that both as protection while she's In, avoiding retaliation while she's trapped and unable to flee or properly protect herself, and as a basis for her revenge when she's finally Out. Generally quiet and reserved, happy to be in the background watching rather than in the middle of things. But she harbours a mean streak and can lash out suddenly and out-of-proportionately to the situation, seemingly at random. Despite Top Dog 71's tendency to give canine nicknames to the others, she often refers to 19 as Kitty or Kitty Cat, but cautions that "Kitty has claws."
*(Note that All prisoners are issued a Prostitution License during Booking).

The stereotypical "Hard Dyke" character, imprisoned for drug crimes which, according to her, was a frame up from a jealous cop who wouldn't take "No" for an answer. Her current sentence is for the crippling beating she gave him after her prior release. She surrendered herself immediately after, much to the great surprise of the many required to arrest her the first time. The Guards often give her special attention after she injured several Police Officers during the process of her original arrest, a few quite severely. Her strength is above human standard, though not extreme when compared to some of the SuperHeroes & Villains, or even Cits like Holly Wood. But enough to make her dangerous, especially when combined with her skill and ferocity. Some might expect her to be the #1, but she's much more physical than mental - not stupid, but not the sharpest crayon in the box either. And she's far more interested in simpler things - like women. She's prone to just accepting things as they are rather than trying to run them, and focuses more on her own needs and desires. She sees Prisoner71 as capable of keeping things from getting worse, and if they get better - Bonus! So she's happy to defer to her leadership.
*(Note that All prisoners are issued a Prostitution License during Booking).

71 is the Top Dog of the group, a term she uses to slap back at all prisoners being literally labelled as bitches. She'll often refer to others as dogs in the pack - like Big Dog for 13, Bad Dog for 48, or just bitch for 27 (Eileen). Inspired by Pam Grier, who kicked off the modern incarnation of the Women In Prison film genre (which couldn't contain her and launched her stellar career breaking out from exploitation films). As noted above, she's got history with Prisoner13 (She was the Black Mama mentioned above, and the two were unwillingly chained together on the run (or on their backs) so they've got some seriously mixed feelings about each other). While they don't particularly like each other, they both know when the other can be trusted completely. They understand each other and know when their interests align, and know when to give each other space when they diverge. Because of this, they have a stronger level of trust than most within the prison system.
Though she's preferential to women, she's most frequently known to escape jail when her sometimes boyfriend, Django**, is on PoD9. This despite that she was busted as a courier for him. (At least, that's what they charged her with. They suspect she's actually much higher in the operation, possibly even partners with Django, but they couldn't make a solid case to prove it.)
*(Note that All prisoners are issued a Prostitution License during Booking).
Prisoner86 has no set rank in the heirarchy, and doesn't respond well to Orders from others. But if they can interest her in what they want, or she sees an advantage to it, she'll get involved in their activities. Though she's been In for a long while, she's kept herself apart from the social heirarchy within the prison, managing to stay a background figure so long as she's left alone. She gets along well with Prisoner71 as the Top since she respects that and allows 86 to generally do as she pleases. Her records strangely sealed, prison rumour says that when she grew out of the Creches she murdered her parents for putting her there and has been here since. Nobody has ever offered any proof of this theory, but she is known to turn violent on those who ask questions about her parents or family.
*(Note that All prisoners are issued a Prostitution License during Booking).
Kitty

Pritty Kitty is one of the G.C. Rejects, the only group of SuperVillains with a P.R. rep.
See Jack

Puck is the original puck, from whom all others, like the Pug Scouts, were derived.
He quit the public eye years back and sometime later disappeared from the Colony Proper itself. Now he dwells in the outer caverns away from the masses and happier for it.


Once upon a time, Pussy was big vid star - mostly in Faerie Tales and Romances. When the fans moved on and the shows ended, she had planned well and was financially secure. But she desperately missed the adoration and the love of strangers. She's found a new way to scratch that itch, and even indulge fantasies about the old days along the way. Pussy is not the name she used as a star. Pussy was bred with the habit of speaking in the third person. Thus, she just is tickled to say she's "selling Pussy on the streets" without saying anything 'dirty' in polite company.
While Pussy can be found working the lights in Hell's Toilet or the Thompson Twins, she most often works the Hidden Lights scattered off the main paths.

Brother of Ray D-8
All
Cool

Secret Head of a hidden Society whose name shall not be spoken upon pain of Retribution.
"Daddy" to Tally All Cool, his primary visible hand in the world.
See Tally All Cool


Ramada is a free-range Trouble Shooter. Her job is to wander and poke her nose where a lot of folks feel it shouldn't be. She hunts for problems, both current and future potential, where others don't see them. This makes her rather unpopular with many of those who work in the I.S.. Not all though; there are many who view her as a hero saving lives and enhancing profits with her work. Often, those are folks who have been directly impacted when she finds an imminent catastrophic failure and prevents if from happening; those whose lives she has literally saved with her work. One thing that frequently annoys those who see her as a hostile presence interfering in their business is the fact that she has no "Boss" overseeing her work. Beyond filing records reports on her discoveries and directives for repair/maintenance work orders, Ramada exists as an independent agent within the system. She goes wherever she feels like poking around and follows her own instincts without being told where to go and what to do. This irks some greatly. But she's viewed by the corporation as a great asset who routine saves them vast amounts of monies and difficulties. There's no telling where Ramada might be found to socialize. She'll generally just find whatever is closest to where she has wandered at the time.

Brother of PyRon.

Or bring him his dick and he'll love you forever. (Um... Probably not literally)

See Hairy
Raider

Red Raider is something of a Reserve SuperHero, primarily acting in an Administration role and acting as public liason in the Registry's lobby. While many think this means that he isn't much of a Hero, one should consider that makes him the first line of defense for their headquarters.
Think again.
Red Raider is also a first responder when the colony is under attack from xenohostiles, another fair indicator that he's more than he might first appear to be.
Hammerhands


Despite his somewhat impressive appearance, Redgar Hammerhands is just a pumped up thug with oversized hands, not an actual supervillain. More of a Dick Tracy villain, really. You have to put him together with The Dandy and Tex - then the three of them make one supervillain - N-force.
Much to his shame, Redgar is Veteran hero Big Red's elder/smaller brother. So both call each other "Little Brother" on the rare occasions that they actually speak to each other.
See Big Red

(Ghost
Renee)

(She's not wrong)
See Joshua (No entry yet).
Rhabyn's Superior Goods is the biggest General Supplies store in the I.S., and probably the biggest on PoD9. If she doesn't have something, she prides herself in knowing where to send you to get it, or on being able to track it down for you. This attitude makes her to go-to source for general goods for many, even when her competitors might have a lower price. Which isn't to say her prices are high, only that other folks having sales might not draw her customers into their shops. Rhabyn is pronounced like Robin, but was originally Rawbin - a term used for a dump were metal scraps are tossed to be melted down. Daddy was a mean old cuss. After she clawed her way out from under his shadow and influence, she wound up changing the spelling, but keeping the name and turning the new version of it into a name of respect. Having kept her roots but not being bound by them is a great source of personal pride and strength for her. She works hard to keep RSG the store that it is, and rarely takes time off from it. But one way she does so is a Community Service project that has led to her friendship with Dorame. They both like to hunt. Not trophy hunting, protective hunting. The local tunnels and caverns must routinely be protected from a variety of threatening wildlife from the surrounding areas. Happily, customers who live in the protected areas tend to be rather understanding when the store closes for a day when the Hunt is the reason. Rhabyn doesn't get out to socialize often. Your best chance to catch her is when Vanetta is hosting C&W (Cowboy & Western) Music night.

Riley, like Dal Bormo, is a minor Miner. Unlike Dal, she resents her position and deeply desires to be a full Miner. She has mixed feelings about Dal, being drawn to him as a person, but being deeply annoyed by his attitude and lack of desire to be a "Real" Miner. She comes from a long line of Miners & Refiners and considers them to be the strongest of people. She sees her lack of full status as a shameful brand of weakness that Must be removed. Riley believes her position is due to the influence of managers who hold grudges against some of her family and use her to punish them. (She's not entirely wrong.) This has left her with an edge of bitterness and paranoia. Riley doesn't have a great sense of humour. She claims that she used to have one, but that it was chipped away over the years. Folks are still debating whether or not that was intended as a joke on her part. While her anger and resentment can boil up at times, her other passions burn hot as well. She cares far more deeply about individuals than Admin and the Corporations and will gladly stand against them for a friend, which actually means something. Riley has live combat experience and is skilled with a variety of military grade weapons as well as hand to hand fighting. She can be a valuable ally in a violent confrontation. Riley can most often be found socializing at Carson's Pit, but frequents several other locations. However, she never visits Bar None as she sees it as for full Miners only, not minor Miners like her.

Rima Matrona is the daughter of Adrestia, the daughter of Aphrodite (Love) and Ares (War), and Equinox, the son of a Lord of Order and a Lord of Chaos (both now disempowered, banished, and unnamed). While her mother largely kept apart from the affairs of her parents and extended family, Matrona took things further, distancing herself from the Realm completely to walk the worlds. She said she wished to "know all between Love and War, between Chaos and Order" and set out on her sojourn. Over the millennia, she found herself oddly attracted to the Infernal Realms where she saw War was Love, and Chaos was Order. Her open and non-judgmental curiosity from one with the blood of the Higher Planes and Fundamental Powers drew attentions and over time she came to be a respected, almost revered, figure in the Lower Planes.
When the 1st CvC and the C'thul'huians began their arrangements for the political marriage between the two, they agreed that the Bonding must take place in neither Realm. The Infernal Planes offered several good waypoints between, easily accessed by both parties. And as negotiation proceeded, it was the Infernals who suggested Rima Matrona as a "worthy neutral party" to Officiate the Bonding Ceremony. This was at the least acceptable to all involved, and to Matrona herself. More than acceptable, she's actually eager to see and experience this joining of seeming opposites, and whatever ramifications may unfold as the future feels their impact.

Rita is a joyous soul, often infectious to the spirits of those around her. She is very happy with her role as Hostess for the SOT Border club, and is actually quite fond of her boss - unlike most who know Ozzie, aka Senor Oswald (but Don't call him Oswald to his face. The duck is funny about that). While she freely acknowledges that Ozzie is a dirty duck and a pervo, she thinks he's funny and fun, and that his behaviour is an expected part of the attraction of the club. The fact that he behaves exactly the same out in public places with complete strangers has eluded her. While she is generally sharp in matters relating to her work, her awareness levels of things outside her life at SOT Border often ranges from vague to oblivious.
Rita very much enjoys the odd things her boss does to the environment of the SOT Border Club Nocturna Prima - like frequently saturating the club with Mists, Ticklers, or Foams. She considers herself to be an amateur psychonaut, eagerly seeking new states of altered consciousness and means of achieving them.
While Rita is most often found at the SOT Border Club Nocturna Prima, whether working or relaxing, she can be found socializing at various clubs and bars in the late afternoons or early evenings before heading to SOT Border - frequently bringing others with her - much to the annoyance, and sometimes anger, of the other owners.

Security
Rocky is one of Zhonn's 3 Lieutenants in charge of Security in the core sections of the Industrial Sector

Roger has a small social circle hidden from his common life. He runs a cuthroat card game, and a few shadier operations from the solitude of his spread.
Roger's Lone Gun Ranch is located in Horseman's Green, next to the HOOMOO Dairy.

In part this attitude is based in how he sees himself - as the Sheriff of a community which he oversees to keep order and protects from outside threats. And anybody who isn't his tenant is a potential outside threat to be treated as such. This gives him a rather gruff demeanour which is largely accentuated by his face. Even when he's smiling, it doesn't look much like it. (Seriously - he's smiling wide in the middle pic above) While he can be abrasive to newcomers, he does his absolute best to see to their needs while they're in his care. And if anybody manages to break in during an Incursion, Xeno or otherwise, Roland is ready to meet them, too. As he'll happily show off when talking about defence, he has a mini-gun mounted to drop down from the ceiling, ready to clear the lobby. He's a very proud gunner and swears all are safe in his jurisdiction.
In a very different part, his attitude is based in not being human, which is a fact of which Admin is unaware. He wants to keep it that way, even if he accidentally lets little stories get started now and again. Roland can concentrate and focus much better when he takes his head off so he's not distracted by his body. He's a colony creature with discrete constituent parts that bond together to symbiotically form a whole. When his head is separated, his brain functions on a higher level, allowing him to both take care of the business and paperwork end more quickly and efficiently, as well as to process all he's seen and heard in the day to form a greater picture of the whole and how things are likely to unfold if events proceed apace. (Never a sure assumption on PoD9, of course.) Unfortunately, every so often his headless body decides to stretch and have a walk while his head is working. Only within the Cheap Hotel usually, but it's still been seen on multiple occasions to generate much gossip.
While Roland doesn't get out to the eateries for meals, he does tend to make arrangements for food deliveries from wherever strikes his mood. Some have their own carriers, but he's got a couple folks he'll hire regularly to fetch food, or sometimes get someone new who's looking for few creds to make the run (like Eileen/Ben). And he's got a standing twice weekly order with Pizza!. Roland doesn't get out to the clubs and bars to socialize.




Rosie Rainbows is the singer and lead performer for the Rabbits of Rhythm Revue.
(See Rosie Rainbows)
Roy

Besides his Junk, Roy runs a business in "Transport & Delivery" from his lot, helping folks arrange to move things from Point A to Point B - usually without official oversight. Roy is highly knowledgeable when it comes to the uncharted areas of the colony, and well informed of behind the scenes actions within Administration. If one can gain his trust, he can be a valuable resource. If not, he can be a potentially dangerous one.
Roy's Rough Stuff is located on the lot closest to the TransMat Station in Admin, across from the First Church Of Christ Vs. C'thul'hu.


Ruby has an odd way of saying her name, dragging the R as she slow starts before accelerating into a sharp finish. (Folks familiar with the 1980s radio series Ruby the Galactic Gumshoe know how to say it.)
Ruby loves doing business with her clients, but it less enamoured with the world of business. This causes some dismay to the local Business Association as they've tried to recruit Ruby. Because of her community popularity and her highly positive customer relationships, they feel she'd be advantageous to have for their Public Relations. They feel having her as a face of the organization would elevate their standing. Ruby is more annoyed than flattered by the attention. She pays her licenses, fees, and taxes to operate, but beyond that has as little to do with the Business side of business as possible. However, she does delight in community awards that come from the locals, both citizens and businesses.
One thing Ruby loves about her business is that it lets her see more of the Colony Proper than most. It being an underground colony constructed with pre-fab materials, there is not a lot of variety within the Main Halls. The colony is constructed discontiguously, with individual locations being built in isolated caverns. TransMats tie everything together, with doors that have remote locations on the other side. Residential areas tend to be hidden with entire neighbourhoods tucked away behind a single TransMat door - not always publicly accessible for non-residents. As such, most cits only ever see less than half of the Colony Proper. And home areas can be where one finds the most individualization, especially for wealthy folks with private caverns. Real Estate lets Ruby see much more than most. It was her desire to explore when she left the Creches that led her to Real Estate, and making an early connection with Dillon helped finance the starting of Ruby Real Estate. She's proven to be quite successful and paid Dillon's loan back with a considerable profit margin.
Ruby's favourite places to eat are Dina's Diner in Thompson Twins, Aloha Poke in Horseman's Green, and Wok On! in Hangman's Pride. She can be found socializing almost anywhere in the Colony Proper where the party is, and occasionally in the Outer Caverns at a Cave Rave or in Club Sux, but has fondness for Club Mud in Hell's Toilet and The Naked Time in the Horseplay Casino annex of Horseman's Green.

Ryan is an excitable lad. He has a natural talent for Magick, which other students tease is due to Leprechaun blood. This perturbs him as he is absolutely fairly certain that is probably not true. Ryan has been obsessed with Kelly from first sight (see upcoming Sunday post). While normally a good student, around Kelly his brain turns to tapioca.

Ryu has a personal interest in old gaming systems and hi-tech toys, often buying things brought in and taking them home for himself rather than reselling them. He is also well versed in old vid shows and films, with an emphasis on the previous century and the first hundred years of video media. He is a Certified Consultant for the True History Archives in that regard.
Ryu is also the general Game Master for the gaming group which meets and plays at the Comic Geeks shop. While he has his interest in hi-tech game gear, he has a deep love of table top role playing games and the live interaction with such groups. He runs the games with a strict "No Snoids*!" rule, and reserves the role as sole arbiter of who qualifies for that designation.
*(Snoids are a derivative of R. Crumb's The Snoid - masturbation ejaculation that got up and walked around like a person.)
Ryu does the primary hiring for the Comic Geeks, and is a potential part-time job source for the Player Character - usually doing Promotional Work for the store. Such work can vary from passing out flyers to participating in Special Presentations for new products. While they pay fairly well, work for the Comic Geeks is always short term or intermittent.
Ryu frequently enjoys taking lunches (and some other meals) at the Dolly Dogs cart in the Open Market Plaza housing the TransMat Arch for the Market. He also can frequently be found eating at Brick House Grub, or drinking and socializing at Club Mud and deeply enjoying the Strip MudWrestling matches. He is a huge Anti-Fan of the Yok Dans, always cheering for someone to take them down. He sometimes can be found socializing in various clubs and eateries scattered throughout the colony. He tries to keep a visible presence and awareness not just of Comic Geeks, but of the fact that they're always looking for your old toys, games, and media - not just comics.
See Dale


Sally is a woman of few words, and fewer answers to questions. She is considered a Good Luck charm by many. This grew over time from the notion that she seemed to suck up bad luck to get to where she is. And perhaps there is truth to that thought. Or just another gambler's superstition to explain the aura of rot and death she emanates. One thing that is certain about Sally is that she is drawn to large releases of Orgone Energy. Whether because it allows her to feel, or she feeds upon it, or some irresistible instinct, or something completely different isn't known. Only that she is always drawn to the greatest orgasmic activity withn the Corridor.
Though generally not prone to great vocal communication, Sally is a repository of information and secrets dating back through generations of Power. Many have tried over the decades to silence Sally permanently, as they say, for the terrible things she knows. This is how we know she always reconstitutes back to her current state. Not even molecular disruption has prevented this from happening.
Sally doesn't really socialize as such, but she'll gladly engage in physical fun with those who can stand it. People say there are those who have had sex with Sally, but nobody says they have done so.

Ladies named Sally. (No relation to the Sally listed above)
But, unlike those who Sallied before her, she hasn't found her calling - her passion in life. This weighs on her as those before her forged their own paths to greatness, but how does one forge ahead without knowing which way that is? After emerging from the Creches, she lingered at TCUniversity, studying without direction as well. She has a broad base of knowledge, but little depth to much of it.
While Sally seeks to find what will spark her fires, she roams from job to job. Her wide range of knowledge opens up many options for employment, but before long she grows mind numb and weary, and moves on to try something else. Her original fires have burned low and now she mostly drifts, hoping the current takes her where she needs to be. Or, perhaps to find the person who will rekindle her fires and inspire her direction.
When the game starts, Sally IV is employed at E.S.C.(Elite Service Communications). But this doesn't lead to interacting with others directly and by the end of Week 3 she'll have switched to working for Sharls at 3 Star Talent.* After that, she'll wind up floating to random different jobs every month or two. Unless, y'know, the Player Character helps her find her way.
Sally can be found eating and socializing almost anywhere within the Colony Proper, randomly visiting everywhere over time to hopefully increase her chances of finding her missing spark.


Salome is a Veteran SuperHero, the highest ranked tier.
Despite her image, she's really basically a Soccer Mom relying on her reputation to do much of her work for her.



Sansa is mother to Teela Dean. She and her mate Quentin were the sole victims of a mechanized dai kaiju rampage, and are presumed to have been murdered. By whom, however, remains a mystery more than a decade later.
See Dean Family
Ref: The World According To Teela.

Nicos
(Dr.)


Lady

(Note that the image of Lady Sarweva at left is her appearance from a previous game. She has yet to appear in The Third Colony)
Charlie

Once his mystique was shattered and folks began actually talking to him, they found that Charlie was a wisecracking comedian at heart, and is actually quite social. Nonetheless, few outside his congregation really want to be deeply associated with his church, and so his social life is rather restricted.
While usually either in the 13thCoS, or down beneath it, he does sometimes get out into the colony. At those times, his most frequent destination is the SOT Border club, a Video Centre or Club, or a public bath.
The 13th Church Of Satan is located in Hell's Toilet (naturally), on the Ground Level just left of the Open Market plaza near the lower TransMat Station.

Jack

Fae
Scary Jack is one of the G.C. Rejects, a group of SuperVillains led by Jack, who's actually scary.


Scooter is the first of the trio whom Kelly would meet - he's in attendance at her Welcome Party on the first night of the game. He is invited by Otto, to whom he is delivering a fresh bit of custom artwork... Beyond his roles at VR Games and in the New Red-Headed League, Scooter also has the potential to possibly have an origin and become a fairly major supervillain with a seemingly unassailable base in his own artificial reality. In that case, he's likely to want to take insurance against the one superhero who knows him...

Scrapper John is Master of Demolitions. While it may seem counter-intuitive with that title, he's primarily involved in Construction and Expansion. He says he "also dabbles in Processing and Forging" on the side. Scrapper is a RoboSapien who's been working the industry for centuries. His current form is as close to indestructible as anything ever created. If there's a problem in the forges, he can wade into the molten metal to check it out without concern beyond burning out a few ornamental surface lights. (Actually not purely ornamental, the lights act as caution warnings to others when they're working close in the dark caverns and other low-light situations.) With his vast experience, he not only knows how everything is done, but also how it used to be done, why it changed, and what aspects of old tech and techniques might serve in atypical situations. While he's physically capable of working in the middle of massive detonations, he is a master of micro-explosions as well; capable of delicate precision in his handlings and operations despite his bulky appearance. Scrapper John doesn't socialize frequently. When he does it's typically either a public "outdoor" gathering or at Stainless Stan's. Most places aren't built to accommodate him and his presence can be rather destructive. Stainless Stan's club is all metal, making it a far better location for him.

Seed is a Veteran SuperHero, the top ranked tier in the Registry.
With Seed, sex is literally a Religious Experience. He is the Spawn of the World Tree, with a Holy Duty to spread the Seed. And there is a church awaiting the birth of The Child. But only perhaps one woman in ten thousand can carry the Seed, and there's no way to tell who she is.
The symbol he wears upon is chest is the Wawa Aba - the World Tree.
(For any who might be thinking that i'm race-changing Aesgardian lore here, that's not the case. The World Tree extends from Wawa Aba to Yggdrasil, and Seed spawns from the Root.).
SeeMone is J.D.'s Assistant and Apprentice; his primary aide in keeping PoD9 running smoothly. She's obviously stronger than most, easily hauling heavy equipment along with J.D. and not lagging behind. The pair rarely resort to anti-grav units for moving their gear, unless it's massive construction work.
SeeMone lives, as James Deanes does, in the Main Mall cavern. Unlike J.D. however, she doesn't live in a Luxury complex like Superior Heights. Something we've yet to note is that in every hall of the Colony Proper, one can find TransMat Doors labelled "Private" which will not activate for you without an Invitation. While some can be Private Clubs or Non-Public Organizations, at least 2 in every cavern are Residential Neighbourhoods. (We'll look closer at those soon. In theory.) One such cluster is Mista Verde, where SeeMone lives. She can sometimes be found on the ground level of the Main Mall, waiting near the west end for J.D. to arrive.
She can also be found socializing, though not often, in clubs and eateries in the Main Mall. Most notably the Licker LIzard Lounge and the Rama Vid Club. She can also sometimes be found taking lunch at the tables outside The Hot Box.

One

Until recently, Sentinel ONe was the Premier SuperHero on PoD9.
He is Kelly Friday's father, and followed along as Royal Consort to Kelly's mother when she returned Home to assume the Throne.
Teacher

If you need to know about Her, She'll tell you.
Thief

Very few believe she exists.
Izanami, naturally enough, is one of those few. But even she can tell you little beyond speculations and rumours.



While no MoHarvey, Sharls is rather lecherous in nature and is not above fishing in the agency's pond. While not so much of a predator, it's hard for those on the other side of his advances to know that. This could be an issue for either Eileen or Ben if they try to make it at 3 Star Talent. Especially if the Police are still pressuring them for that crime wave that started when she/he arrived. Given the pressures they're under, his advances could easily seem to be demands. But there is little repercussion in spurning his attentions. At most, he might not strive as hard as he would if currently infatuated with the PC, but he wouldn't take any negative actions, nor do a lesser job than normal. He enjoys others, but doesn't expect a connection with every body out there. People would be more boring if we all liked the same things.
Sharls will, however, often go along with whatever Jesse (owner of VR Games) has in mind when the two of them are hanging together. Jesse has been established to be a straight up sociopath with some psychopathic tendencies. But, like most sociopaths, he can be quite friendly in seeming and the two have been loose friends for quite some time. Sharls just thinks Jesse is a bit extreme, and slightly Off like the members of his New Red Headed League. Fortunately, Sharls is blond and so is not invited to be with those weirdos.
Sharls doesn't usually take his meals in public, so is rarely seen in any eateries. He tends to socialize in clubs like The Hoppening in the Main Mall and Hot Dice & Wheels in the Corridor,* as well as more exclusive locations hidden from the masses, like St. Lily's.

Naturally, Shurely conforms to OKW's off-world culture and wear heels to the office. Fortunately for her, the company's policies do not dictate hair, and so she has an expensive Chromite/Lumenite* embedded hairstyle. The mere fact that it's quite expensive earns the approval of her bosses, so there's never any issues from above regarding her hair. Or much of anything, really. Shurely does her job ferociously well and has deep respect for the Managers. She is safely ensconced in her position, and knows it. Which adds to her personal power within her little realm.
Shurely has very little life outside of OKW. She eats her lunches at her desk rather than the company cafeteria, and keeps apart from the general staff as a rule, which gives her very little life within OKW, too. Much of her time is spent researching and learning about all those who pass through her domain. If they're significant to the general managers, she should know as much as possible about them in order to do the best possible job. Beyond that, she's an avid vid fan, picking up the vid crystals for nearly all new series and constantly pestering Sivanu at Vid2Go for old historical dramas, court intrigues, and romance adventures.
Shurely generally doesn't eat in public, nor does she tend to socialize in clubs or bars. But she can be often be found at the Video Centre in the Main Mall catching first run new series and films.

See Ting Ting

Sindee we've seen before at work when Teela was shopping for remote vibrators. She works the day shift at Teela's favourite toy store, Fuck Toys. (They're not subtle) This usually means she works the sales counter, not the Glory Hole Booths nor in the Basement.
Sindee is one of those who received a Plasticine Hair Transplant (like Eileen) but, unlike most, she knew fully what she was getting into. It fit with her Bubble Gum look for her hair in a way that nothing else could do. Sindee, you see, has dreams of being a Manga Girl. Ideally, this will lead to a vid series or something similar. But whether that happens or not, she is a popular figure in many circles and can often be found attending special gatherings either promoting new characters for Manga & Anime, or entertaining the croweds with a variety of cosplay characters.
As one might guess by her choice of employment, and perhaps her chosen name, Sindee often builds her shows around a hentai theme. While her Schoolgirl Demon Fighter shows are wildly popular, few venues that are willing to produce such a show can afford to actually do so, making them a cult rarity.
Sindee can be found most days working the counter at Fuck Toys in the Thompson Twins. She is unseen for days at a time on the social circuit, sometimes even weeks. Otherwise she can be found out and about most nights, but in a wide variety of locations. Beyond enjoying her favourite clubs in the Twins, the Toilet, and the Main Mall, she might be performing anywhere from the Rama Vid Club to the Comic Geeks to the major night clubs, as well as a host of private venues.
Mother

With the departure of the Golden Lady and Sentinel One, Sister Mother is now the sole Authority sitting on the Trinity Council which control the Registry.
She is arguably the single most powerful person on the planetoid without even knowing her powers.
This power vacuum and Kelly's relation to the former Council members throws her into the centre of many schemes and ambitious plans, regardless of her interest or actual influence in the matter. And Sister Mother is quite aware of this, even if Kelly currently is not. Because people act on belief rather than fact, there is no way for Kelly to extricate herself from this major new complication in her life.

(It should be noted that there is no mass communications network to broadcast shows on PoD9, so purchasing and renting vid crystals is big business there)

Lenore

Lenore is pronounced with an accented 'e' at the end, as in Le-nor-AY.
SkeleTina finds the desire in many (most according to her) bots to emulate Human appearance, or adopt a look comforting to them, to be insulting and oppressive. She rebels at that notion and instead adopted an obviously robotic look that was intentionally disturbing for many humans. Despite this disdain for the surface trappings, she very deeply embraces Human society - or rather, Human High Society.
SkeleTina's wealth is undocumented but vast, and she is second only to the HFC in her charitable donations and grants for cultural Events and Expansions. She is a major benefactor of the Alien Zoo, TCUniversity, and the PoD9 Museum of Arts & Natural History. SkeleTina is an odd mix of high profile and reclusive, arrogant and welcoming, pretentious yet brutally honest, even on her own failings. While seeing herself as above the hoi polloi, she holds a strong sense of noblesse oblige and acts accordingly.
While SkeleTina Lenore can be seen moving through the colony, generally in Admin, the Main Mall, and Horseman's Green, she rarely socializes in any public setting. She prefers private parties and exclusive gatherings, or solitude.

Fae
Slappy is, depending upon whom you ask, either Jack's partner or pet.
See Jack.

Slerrt is, by his own declaration, a Sleaze Merchant. He says, "Lookit ME! I was Born for it. What else am I gonna do?" Few argue the point. For those looking to find their pleasures outside of the usual channels, Slerrt is there to guide you where you want to go or acquire what you need to find. There is no Madame Zora here, but Slerrt can find the rentals you're seeking, Slerrt assures you. Where Slerrt comes from and just what he is remains unknown, allegedly even to Slerrt himself. Popular theory is that he was spawned from toxic byproducts secretly dumped somewhere in the Outer Caverns by the evil corporations. But that could just be popular because it plays on previously held conjectures. Whatever he is, he seems to be unique. This is depressing for him on the dating front. As a result, he not only has made sex a main focus of his business, but also openly solicits nearly every potentially eligible candidate whom he meets, regardless of species. If pressed about that behaviour, his response is generally along the lines of "Hey! I'm a Sleaze Merchant. Can you think of anything more sleaze than me for me to be merching?" Slerrt can be found socializing any place from which he hasn't recently been thrown out. Naturally, this varies so his typical location tends to float around. But he prefers the backstreet bars and dimly lit clubs.
Slerrt knows every back room bar, hidden club, and private party in the Core Sectors and most of the nearby Outer Caverns. He can get you places others can't, and maybe find secrets others won't.
(If they have good answers, he starts taking notes.)

Sly is a former SuperVillain, mostly out of desperation and circumstance. While he's generally rather light-hearted and friendly by nature, his appearance tended to drive most folks away before he could demonstrate those properties. But more than mere appearance, Sly seems to generate a low-level psychic field unconsciously which gives most folks "the Creeps" (as it has been officially determined and labelled by the Registry's Psychic Evaluation Team). He's now a Maintenance & Repair Specialist for the Registry. His ability to squeeze into places where others would have to physically break through reinforced structures to access them has proven invaluable. Much of his work is done alone, and most of his team are either immune to his Creeper effect or see it as a test of Manhood or Brotherhood (even if she's female) to be able to push past it. This level of emotional comfort has made Sly exceedingly happy to be in his present circumstances and quite devoted to the Registry as an institution as well as to his team. Sly doesn't socialize much within the Colony Proper. He'll sometimes accompany Little Ed on fight nights, but is more often prone to heading to the outer caverns. Not necessarily to hidden clubs or parties in the caverns, just to the caverns themselves.

As you might guess from the independent way he's being described, he is not always actively in the service of the Wicked Witch of the Rest. But he is always at her immediate service if she summons him.
*(Wicked Witch of the Rest - After the territorial wars left the warring forces shredded, each fortifying reduced territories by necessity due to massively reduced manpower, she flew in. She nodded and said that the territories they held where theirs. The Rest belonged to her. Since this left each trapped in a bubble within her rule, many have challenged the proclamation - alone and in groups. But none successfully. So she has become known as the Wicked Witch of the Rest.)


Sorda we've seen before at work when Teela was shopping for remote vibrators. She works the night shift at Fuck Toys and was caged behind the counter to ensure she wouldn't be late for her shift two nights in a row. While Sorda works the counter, she might also be found in the GHBs on a semi-regular basis. (More likely during the Day shift) Sorda is something of an enigma, seeming at times to be quite introverted and yet she works in a business like Fuck Toys where she is frequently in rather intimate contact with others, including strangers. Much of that apparent conflict stems from the fact that while she is indeed an introvert, she's also an exhibitionist. The inner turmoil caused by those two diametrically opposed influences is greatly exacerbated by the Orgone saturated environment of PoD9. Working at the FT shop is how Sorda indulges her inner needs in an environment where she can feel safely in control of the situation.
Her inner conflicted dichotomy manifests itself in another way - while she has built a performance role as a Domme for her work situation, she has learned that it's actually the submissive role that truly excites her. But surrendering to that role means surrendering the protections she has built to enable her to function as she does. The fear and frustration as she wrestles with her dilemma may sometimes lead to unthinking cruelty when performing as a Domme. Oddly(?), this has made Sorda quite popular in some circles.
Sorda can be found working nights at Fuck Toys, of course. It's hard to say where she might be found when socializing as she most frequently masks her identity in one way or another.

One - in his excitement during the final distillation, he triggered a massive energy surge that flashed the formula from liquid to vapour, and the energy released embedded the formula throughout his body, adapting his biochemistry as it bonded with him.
Two - while it did indeed trigger fantastic natural hair growth, and exceedingly rapid regrowth, it did so in just the opposite way he intended - most everywhere except the top of the head.
Still, in such failure there is proof of success as well, so Spercy reasoned. Taking his work to SARLAC to show its potential, he was devastated with the reaction. Rather than be intrigued by what he'd accomplished, they laughed. And laughed. And laughed. And mocked him for his foolishness, living in old vids or something. Go to a damn parlour, boy! You can get your hair grown in minutes. They solved that problem ages ago! And what kind of a mental defective experiments on himself? (He didn't intentionally do so, as we know, but that's what they now believe.) By the time they were through and ready to throw him out, they made it very clear he should
never bother them again.So now Spercy is making new plans. Building himself a hideout and readying himself to be a new SuperVillain, calling himself the Shaggy Man. Which, so far isn't going over well with his initial attempts to make underworld contacts. Despite his great hairiness, he's very obviously about 20 years old, at most. And still seems to be waiting for his voice to change. Shaggy Boy is the best reaction he's received, and most are much more derogatory animal based insults rather than names. So Spercy stopped trying to find connections and instead has withdrawn into hiding and his makes his plans and builds his gear to make everyone take note and bow down to him.
Especially that sorority bitch Teela who teased him all through his last year of university.
Spercy doesn't eat in public, nor does he socialize. He isn't seen within the Colony Proper until he's ready to make the All see.
aka Spider
Mother,
aka Spider Woman



Proprietor - Stainless Stan's
Stainless Stan was the result of a deep space survival experiment of mixed results. While generally successful at the concept level, the specifics displeased the client and the money evaporated. Stan, however, was quite well compensated for his participation before the money went away. He used a portion of that to open up his own nightclub reflecting his changed physical state. Calling himself Stainless Stan, he built a Stainless Steel club (Not actually steel, but the name sounds so good that they still use it - like how we have linoleum-free linoleum these days). Don't worry - seat cushions are woven with very thin-fibre stainless alloys and well padded for comfortable seating. Stan has found great personal freedom after coming to terms with his post-experiment appearance. He says now that he's been exposed to the world, he no longer feels any need to hide himself and who he is deep down. A former wallflower, now he's an extrovert who's built his own club and named it after himself; all unthinkable to his earlier self. Despite that, he is rather protective of that little bit of metallic cloth he wears. He's virtually never seen without it on, and when it does come off it either in very low or strictly controlled lighting (usually dramatic stark-shadowed deep reds and purples). Of course, Stan can most often be found socializing at Stainless Stan's.
Stainless Stan's might seem a bit drab at first sight. Gleaming metal everywhere tends to get monotonous and often too bright. But Stan installed variable controlled multi-spectrum lighting. This gives the club a fantasy-festive shine and glow, and creates an environment highly conducive to partying. And with his surface, Stan becomes a part of it all, reflecting the colours and lights along with the room and furnishings.

Stan's a good country boy, solid as an ox and almost twice as smart. Initially his primary reason for Registering was to escape working in the mines as most his family had done. After meeting Jana, his view was expanded and now he's eager to enjoy a life he never imagined was possible at her side.
Stan is the one guy Kelly can be sure won't be hitting on her or trying to "score" with her. Stan knows that Jana would flat out Neuter him, and then decide what his punishment should be.
Skull

The Steaming Skull is one of Jack's G.C. Rejects and operator of a Private Casino.

SteveD (pronounced Steevdee) has a secret. One that is alluded to from the first night of Kelly's game. While he is there for her Welcome Party, he arrives late and departs early. Like Teela and Otto, he's a student at TCU and the reasons he gives are 'Science Programs' that he's involved with at the University. There is some marginal truth at the base of his excuses, but the Real truth is that he was late because he got sidetracked taking down one supervillain, and he leaves early because an alarm he had set previously goes off, leading him to bring down a second supervillain on the same night. (It's in the Daily News the next day, of course) While SteveD learns of Kelly's intent to Register and her SuperHero Lineage at the party, his own status as a Registered Rookie Hero he keeps secret, at least for now. He's a very private individual, and Night Monkey hasn't even issued Press Statements, much less been interviewed. Night Monkey will get a full Solo Profile at a later date, and we'll go into his background and motivations then. SteveD is based on Steve Ditko combined with his original rendition of Spider-Man's civilian identity.
SteveD has no known family on PoD9. When asked about family by the University, he only responded that he thought he had an Aunt who may have been an Uncle. No further questions were asked.
SteveD, not surprisingly, is a Science Student with focuses in Bio-Chemistry and Electronics Design & Engineering. He is rarely seen socializing in the evenings, but most days he can be found either at the University (likely in the Hard Science halls) or at SARLAC, adjacent to TCU. He most often dines in either the Main Mall or the Thompson Twins, favouring Dina's Diner and the Hole-In-One. He and Otto share some studies and interests in research, and through that is a part of Kelly's extended network of acquaintances.
Stone is a Hand of Admin in the Data/System division.
IF you know it's there.


Fun

Summer Fun is one of the four Seasons - performers and public personalities who only appear for 10 weeks each year.
When folks live underground, it's good to give them something to remind them of those little things above.


Registry Trainee SuperHero
Sunako seems to have an instant dislike for Kelly, as though pre-disposed before her arrival to hate her. She's the "Mean Girl" in Kelly's 'school days' ... and possibly beyond.
Like Kelly, Sunako's power can be detected but not determined. Unlike Kelly, this is because she can mask it from detection. Sunako has many secrets, though i've already told you the biggest one, if one knows how to hear - It means Child Of Sand, but it has another. less frequently used, implicate meaning - Dark Side. So, it's right there in her introduction. And, yep - she's already working toward being a major supervillain long before she registered to train as a superhero. She's getting a much different 'education' than what the curriculum might suggest. Though she's getting that part, too. Sunako is taking "Know Your Enemy" to a new extreme for this world. Her plan is to use the inside knowledge she gains of the Registry operations, Superhero Tactics, and the individual heroes themselves to build her power and position as a major figure in the supervillain community and power structures. Sunako has Big Dreams.
Her name - Sunako.
As we saw with the Summoning of NegaKelly, Sunako practices dark magick and blood sacrifice. But magick is not her base power. She's an Energy Manipulator which she manifests in a variety of ways, not least of which is amplifying the power of her castings. Perhaps most importantly to her current status, she can control what scanners read, thereby masking her abilities from the Registry and keeping her Powers and Magicks secret. So far as anyone is aware, she is awaiting the manifestation of her Power, just as Kelly is. The Registry's scans are 'permitted' to read her inherent power but not to determine the nature, thereby making it seem to be all Potential at this point.
Of course, as we saw when Sunako first laid eyes on Kelly, she immediately obsessed on her huge breast size. There's more than a bit of jealousy and sexual envy fuelling her antipathy. But Kelly is not just the tall, big-titted blue-eyed blonde and everything Sunako physically is not, she's also what Sunako perceives as "superhero royalty" with her parentage and her unique status as the first Legacy Hero.
Kelly is both everything Sunako wants to be, and everything she wants to defile and destroy.



Synde
See Blue Bunny

Syrianna is a Xeno, as one might guess. (Though one might also guess that she was of the Fae since they're around on PoD9, but one would be mistaken.) Xeno is the term used where folks currently might use Alien. When you're out on Colony Worlds, everyone is an alien and the word loses meaning. Xeno (Other) has become the standard colloquialism on the outer planets. Syrianna's genetics are mixed. The baseline for her species does not grow hair being the most notable discrepancy among a score of others. Which species are in the mix is uncertain, as is how this occurred. While possible that her ancestors routinely mated with species from other worlds, it's unlikely. However, they've determined no markers of genetic engineering and design, either. If that's the case, their technology was considerably above the highly advanced genetech levels of PoD9. Unfortunately, there is no one to be asked such questions. Syrianna was found abandoned as an infant and raised in the Creches. Life on PoD9 is the only life she's known, and she has no memories of any family or her beginnings. Syrianna works as a Xeno-liaison for a local Video & Live Presentations studio, S.O.B. Productions While Syrianna can be found eating in any of the Seven Halls, about half the time she can be found at the Hole In 1 on the ground level of the Main Mall. Likewise, she can most often be found socializing in the Main Mall, at SOT Border, Drink UP!, or The Hoppening. (located on the west end of Tier I in the Main Mall). She's the face of the company for off-world negotiations when booking Xeno talent, and acts as escort/handler for said talent while they're a part of local productions. As this is only a small part of their operations, Syrianna is left with a great deal of free time between bookings. This allows her to wander and loiter, usually in the Main Mall so she might get to see, or even talk to, her secret crush. While she usually has a strong and outgoing personality, around her crush she crumbles, and so it remains secret.
Nudist


Takeshi is kind of lost in life. He grew up wanting to live in Berryman Cliffs, maybe run with the Ruff Riders. But these are part of the fictional world of Teddy Rainbowsevelt, a media personality for the children being raised in the Creches. Not exactly reality based life goals. When he completed his basic studies, he had no interest in pursuing anything further and no plans for where to go or what to do. So he just kept his job at the MiniMart and continued what he'd been doing, without the going to classes. He moved out of the Frat house, but only as far as the MiniMart, which has an apartment built in. Initially this was for the Manager, but when the MiniMart was sold, the new owner (Dillon) had much better accommodations in Superior Heights, the luxury residences in the Main Mall, so the unit wasn't in use except as an occasional love nest. Dillon usually preferred fems who were free of entanglements, such as schools and sororities, so he much preferred to use his other properties within the Colony Proper and was easily persuaded to rent it to Takeshi.
Takeshi is a media geek, with heavy leanings into manga/anime and science fiction. Unsurprisingly, his old fraternity brother Otto Koo is friends with Takeshi and can sometimes be found hanging out in the MiniMart, chatting about old media and annoying frat bros, maybe bringing some crystals from Sivanu. Sivanu is a mutual friend of both and businessman running Vid2Go in the Main Mall near Superior Heights, where Otto lives. Vid2Go is now the only licensed dealer for vid crystals of Teddy Rainbowsevelt shows, a license Sivanu acquired after many months of begging, urging, and pleading from Takeshi. The original deal prevented distribution of Teddy Rainbowsevelt episodes outside the Creches, so nobody within the Colony Proper carried them. But that deal had expired several years ago and nobody noticed until Takeshi finally pushed Sivanu to look into it. It turned out to be very good business, and Sivanu now thanks Takeshi for harassing him for them. When Takeshi isn't working at the MiniMart, he can often be found at Vid2Go, talking with Sivanu and sometimes watching vids with him when business is slow.
Takeshi often eats at the MiniMart with deliveries from Pizza! at least 4-5 times a week. He's oddly fond of EATS! in Admin, an eatery that's on almost nobody's list of faves. And he'll frequently grab food to go from The Hot Box, over near Vid2Go. While Takeshi doesn't socialize a great deal, he enjoys going to Cave Raves in the Outer Caverns, and will go anywhere he knows Rosie Rainbows & The Rabbits Of Rhythm Revue are playing.

All
Cool

Tally All Cool is loosely a member of the G.C. Rejects, but is not led by Jack.
Tally is involved in many aspects of the social culture of PoD9, though few of the general populace know of her presence. Even fewer know of the shadowed presence behind her, Rage All Cool.
Most prominantly in recent times, she has been seen to be running things, including the Director, on the set of The HIppster as it gears up for for production.
See Rage All Cool.

Tamiko works the Light in Hell's Toilet, taking advantage of the ambient Arousal projected when Madame Rose's Fucktoys are charging up Her Orgone Batteries. Unsurprisingly, that tends to generate a lot of clients for Tamiko, the xXx Sinema, and the Love Shack, as well as any others who work that Light. She can usually be found there from about 10pm until the pre-dawn hours.
Tamiko can often be found dancing at The Naked Time, ostensibly to bring in more customers when she works the Light. The claim seems dubious given her current volume of business keeps her working almost continuously when she's on the job.
Lang
(螳螂)

Ah Lang lives only partially in the world shared with the others; her mind and perceptions are expanded beyond their realm. It is only through her own skills and mental disciplines that she is able to discern her physical reality and function at all, much less as a Master.
In addition to teaching Mental Control and Focusing Will, she also instructs Trainees in how to control and manipulate the energy flows of their emergent powers. Any Trainee developing Psychic/Psionic capabilities will find Tang Lang to be an indispensable resource in their development.
The

The Teaser is one of the SuperVillain group known collectively as the G.C. Rejects.
Conrad Nunzio Drummond operates as The Teaser, a villain who relishes puzzles, traps, and mysteries.

Licensed Prostitute
Teena, as you might recall, is a fellow student and Iota Eta Pi Sorority Sister with Teela. And, as we've also seen, Teena does not have the advantage of wealth that is shared by the Poddies. She lives in the Iota Eta Pi Sorority House, and there have been adverts in previous postings featuring her for both Hot Bodies and Fucks 4 Bucks, and we've seen her working as well - mounted in a Remote Rape Toy game box. Although that game was located at the Hot Bodies showroom, they don't own it, nor is Teena being paid by them for that time. She works in the RRT game boxes for RF Games, the company who supplies the RRT units. Teena is descended from Firehair (Ref: Sorority Study Session and accompanying Blog Post.) She knows this because she receives regular Ancestral Visits from her. Firehair's ghostly visits, attempting to push Teena into following a Hero's Path like her own, has had much the opposite effect. As we've seen, Teena has taken to Sex Work of various forms to finance her education. She's far more likely to be causing trouble (often for herself) than she is to trying to help others out of it. But this is purely rebellion. If someone is in trouble, she generally will try to help them without stopping to think about it. This gives Firehair hope, and she continues to make regular visits to try to guide her progeny. Teena, meanwhile, has grown to be anxious about the visitations. Part of her thinks that the ghost of Firehair will try to possess her to carry out her crusade if she doesn't go along more. But that concern drives her to rebel further on a gut level, living wilder even as she worries about it. But that's just silly, right? Still... she's considering looking for work with the Hexorcist.
Also, the sorority sisters found her hidden Prostitution License, but none have managed to establish that Teena has actually worked using it.
In may come as no surprise to find that Teena intends to apply her education to the Personal Entertainment industry. However, she actually has managerial aspirations and considers the many ways in which she earns her living currently to be foundational training for her intended future. While she studies the skills needed to start and operate her business, she's learning the ground-up view of how it all works and perhaps where there might be a need she could exploit to get her foot firmly in the door.
Teena works in many places, but when not working she spends most of her time in the University cavern - for her classes, for much of her social interactions, and because her home is located in the on-campus Iota Eta Pi house. Her schedule is highly variable, so it is often hard to predict when she might be where.
And it sure wouldn't hurt to make friends with Teela's new SuperHero poddie, too. (She seems fun anyway, and she's Hot!)

Tex joins with The Dandy and Redgar Hammerhands to form a villains-for-hire posse known as N-Force.

Alas, having arrived on (IN!) this very strange world, she has found no sign of the One she knows is here. And thus far, none of the locals recognize the name Madimu (though some tried to point her towards Madame Yu), nor Amazimu, nor any of the names she knows. But she knows that many are the peoples who know the goddess mistress, and she has as many names. So Thandazile is not discouraged. She will succeed in the fullness of time. And she has learned that there is much beyond the Colony Proper and that which their officials acknowledge exists. So there is much to discover that may lead her to her One. She'll learn of and find her first TransMat Nodes linking to the Outer Caverns only a couple weeks after arrival. After that point, she can be found almost anywhere as she explores and seeks her mistress goddess.
In the meantime, she tends to spend her time within the Colony Proper either with the rougher feel of Hell's Toilet, or with the actual buildings inside buildings of Hangman's Pride. Plus they've got rooftop gardens in the Pride, an added draw for her. She's rather unnerved by life underground after living her life under an open sky. And the people on (IN!) this world seem to have been warped by dwelling beneath the ground instead of beneath the sky. She has made no personal connections and is wary of most all she meets, which kind of sucks since she needs to meet people if she's going to ask for information to help her on her quest. She can sometimes seem quite tense because of this internal struggle.
Thandazile varies her eating places constantly and is always seeking new eateries to maximize her chance of seeing her One dining, and the same holds true for her socializing, always varying and seeking out new clubs and bars. But it can't really be said that she socializes so much as is there while others socialize.
Surely Karlis Bellago will notice one of her abanquli's presence in the Colony Proper or the Outer Caverns before long, but how soon (or long) before Karlis will acknowledge or act upon Thandazile being on PoD9 is another question entirely.

Security
Thilda is one of Zhonn's 3 Lieutenants in charge of Security in the core sections of the Industrial Sector
F-ing
Clowns


Those F-ing Clowns, the show, is Very popular.
Those F-ing Clowns, the clowns - not so much.

Field Commander

See Sifu Kau

Robosapien
TK-8 is radically different from the character he portrays on My Steel Ronin, even though the share the same name. While he is ever an Outsider on the show, he is mobbed by fans when out in the Colony, and he embraces that and deeply enjoys the interaction. And, happily for many fans, while he and Miko are soulbonded on the show, in Life they are merely friends and partners rather than the exclusive lovers of My Steel Ronin.
One of the things that sets TK-8 apart from most Robosapiens is that his mind and body was once organic. Through a process of his own invention, the now nameless scientist captured his own mind in a revolutionary cyberbrain and what he termed an Ego-Matrix. The technical details remain hidden currently and shrouded in speculation. What TK-8 had accomplished only became known well after the death of his organic body, and by then TK-8 had erased most knowledge of his prior existence from the general awareness and moved on to new worlds - and PoD9. His aloof robotic behaviour in general circumstances made it easy for him to rebuff inquiries and most have forgotten his organic roots.
In more recent times, he has come to enjoy his newfound celebrity. While still not a common sight, he can be found socializing on occasion - usually in the Thompson Twins, Hell's Toilet, or Hangman's Pride. He's very rarely seen in the Main Mall or Admin halls, usually only for an official function or required promotional appearance.
See Michiko
Ref: My Steel Ronin episode S03E01 - The Alley Rat, Part I, Part II & Part III.
Or the Director's Commentary edition - Part I, Part II, & Part III.

These speculations have gotten back to those investigating the Off-World Artifact trafficking in the Outer Caverns after she had been spotted near a few other suspects leading Speyeder247 to note that it was suspected that Tolya also had some knowledge/involvement in the case. (And if those speculations are in any way accurate, then perhaps she does.)
Tolya will happily socialize anywhere you find her, which can be pretty much anywhere in the Outer Caverns and sometimes in the Industrial Sector. Oddly, she can be spotted in Hangman's Pride from time to time but has never been seen in any of the connecting caverns on the TransMat network.


TomCat is a Veteran ranked SuperHero with the Registry, and though more skilled than powered he is a leader among them.
Though TomCat is well respected among the Heroes, his dog Baest, the CatHound, is arguably more popular with the public.
Keld

Robosapien
Tor Keld, aka System 7573, is a few millennia old, but was in stasis for most of that time. It served as a Systems Operator on an interstellar craft found embedded deep within the planetoid - seemingly phased into place with much of the ship embedded within solid rock. Tor literally lives technology and teaches what it lives. With Tor Keld and SARLAC at their disposal, the Registry has access to the most advanced sciences known and forgotten. (With the possible exception of work being done by The Wizard (Not a magick caster, the very best Q)) Outside of the game, Tor Keld acts as our guide to the technology of The Third Colony.
Tor Keld's extensive galactic experience also makes him well suited to teaching Non-Human Cultures and Psychology, and sharing XenoBiology duties with Doc Johnson.
Ref: Tech Review I, Tech Review II, Automatic-Systematic-Cybertronic-GO!, ...

Torrid is a Legendary ranked SuperHero - a status second only to Veteran Heroes (who take a more active role in the Registry).


Sometimes Dreams can have a more active connection to the waking world. The G.C. Rejects are not the only warped versions of existing villains that dwell within PoD9. The Toyman has a distorted doppelganger here, though he also incorporates elements of Arcade and his MurderWorld. But before luring his victims into his ToyLand, first he softens up his target with psychic attacks. Picture having dreams like this, increasing in intensity, over a period of a couple weeks. And then you stumble across a store that sells the toys...

But even those who feel protected by Tully sometimes are a bit uneasy regarding him. They see his behaviour as erratic at times, and he spends frequent periods off by himself, talking in harsh whispers to nothing. When pressed, he dismissively replies he's just working things out in his head outside his head. No fret, right?
In truth, Tully is haunted. Not constantly, but frequently and persistently haunted by his mother. In life, his mother had always clung tight by phone; somehow always finding the number to reach him no matter where he was. This was one of the things that appealed to Tully about life on PoD9 and influenced his decision to relocate. With the underground colony constructed in isolated pockets within a planetoid rich in exotic elements, there are no mass communication networks - no phones, no broadcasts. (There is a thriving network for distributing new shows on vid crystals each week, and first run showings in local Video Theatres.) So no more constant pressure from his mother, and that made it always so great to see her when he made trips back to visit.
Late last year Mom died, and now PoD9's isolation is no longer an obstacle - Mom's spirit can visit him directly as she pleases. No matter where he is. (No, we don't know her name. We only know what he calls her, Mom. I don't think he's ever going to call her by her first name, so Mom it is.) Understand that the haunting is mostly in a technical sense. She's just an over-attached mother worried for his health, wanting him to find the right woman and settle down, stop hanging around with all those awful violent hooligans, eat better, get more sleep,... ...y'know. Mom stuff.
And she might want to share a little gossip on what's happening with the neighbours. As noted, this isn't a constant thing, just whenever she pops in to talk. But it's unusual for more than a few days to go by between "calls" from Mom. This has led to Tully projecting a distant, distracted attitude around other people. By keeping everything tamped down tight he can more easily keep his cool and stay focused when Mom pops in. And more easily excuse himself away from others to talk with her so she doesn't go into "crazy upset drama queen" mode. (His term, not ours) Because then everyone would think he's the crazy one.
Tully doesn't eat in public places. What little socializing he does tends to be in private parties, most often gatherings of fighters from the Arena circuit in private clubs in the Corridor.


Tyrell is the school's current Top Dog, and expectations are high for him. Ty scored exceedingly high on Physical, Mental, and Magickal Evaluations in addition to his own Unique Power which he calls SuperCharging. He is able to tap and drain his opponent's energy reserves, depleting their Power while Amping up his own abilities.
This combined with his top marks for Potential make him the expected Number One Trainee this year. Tyrell knows how good he is, and this has left him with the comfortably friendly nature of someone with nothing to prove to anyone but himself.